Andi

Andi — CS2 Stats

CH76561197960356211[U:1:90483]Steam profile ↗✓ No bans

2,726Tracked matches57%Win rate2020Tracked since
CSDB Rating6.0 SolidSupport
Premier CS Rating22,234Top 50% of 201,122 CSDB-tracked playersPink band · top ~6% of ranked players (population est.)
CSDB Leaderboard#50716 of 247957 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,234 +661 25 Sept – 26 Sept · 2 days played
21,57322,234peak 22,23425 Sept26 Sept
22,234Peak Premier in tracked matches
23Days played since 2026-08-04

Premier CS Rating

  • At peak — 22,234
  • Next: Red band at 25,000 — 2,766 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGAndiFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER22,234 · Pink bandcsdb.gg/stats

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Performance scores

Aim68
Positioning56
Utility66

0–100 skill scores via Leetify.

Recent form

STEADY46–51–3Last 10046%Win rateWWLWLWWWLL

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating · +3.2pp headshot accuracy · +50ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 12%
  • Avg reaction 545ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 17%
  • Avg reaction 507ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 482ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2 against its own average).

Aim6.8
Utility6.6
Positioning5.6
Opening Duels3.6
Clutch2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 84% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning5.6
Utility6.6
Mechanics3.7
Opening Duels4.6
Win Impact7.2

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time499ms−2ms
first ⅓ avg 501ms → last ⅓ avg 499ms
Headshot accuracy15.9%+0.9%
first ⅓ avg 15.0% → last ⅓ avg 15.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 9–3 · inferno, 6 Sept →
38%Best headshot accuracy · 5–13 · cache, 9 Sept →
344msFastest reaction time · 13–4 · cache, 26 Sept →
13–2Biggest win · ancient, 21 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
10–12In matches decided by ≤2 rounds
12Overtime games

Map breakdown

dust2Best map · 60% over 5mirageWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
cacheC198–1142%0.01
nukeC188–1044%0.01
ancientB179–853%0.01
infernoB179–853%0.01
mirageD134–931%0.01
anubisB84–450%0.01
dust2A53–260%0.02
vertigo—21–150%-0.05
overpass—10–10%-0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (31% over 13). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,058Matches
51%Win rate
0.96Avg K/D
77.2ADR
38%Headshot %

Clutches & streaks

34%1v1 clutch win
22%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Anubis14859%1.0816.5
Mirage14150%1.0514.8
Inferno9847%0.9716.5
Nuke9152%1.0914.9
Ancient7745%1.0416.2
Dust24240%0.9015.6
Cache1656%1.2918.1
Overpass1369%1.1016.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.3%Headshot accuracy
38.9%Accuracy (enemy spotted)
40.4%Spray accuracy
66.9%Counter-strafing
11.5°Preaim
502msReaction time
49.8%T opening success
46.7%CT opening success
0.44Enemies flashed / flash
4.6%Flash assists
18.77HE damage / grenade
9.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4407 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–70.026%29 Sept →
ancient16–130.056%29 Sept →
cache11–130.1015%29 Sept →
nuke13–100.0113%29 Sept →
cache9–13-0.0224%27 Sept →
inferno13–70.0517%26 Sept →
anubis13–60.0718%26 Sept →
cache13–4-0.0235%26 Sept →
mirage8–130.0015%26 Sept →
inferno11–13-0.0024%25 Sept →
nuke13–90.0215%25 Sept →
ancient13–160.0512%25 Sept →
inferno13–30.0311%25 Sept →
anubis13–10-0.0015%25 Sept →
anubis11–13-0.0516%25 Sept →
mirage13–110.0514%24 Sept →
mirage3–13-0.0826%24 Sept →
ancient13–110.038%24 Sept →
inferno18–22-0.0212%24 Sept →
nuke1–13-0.0211%24 Sept →
mirage13–9-0.028%23 Sept →
inferno10–13-0.0016%23 Sept →
cache13–9-0.046%23 Sept →
ancient16–13-0.0219%23 Sept →
cache13–6-0.0316%22 Sept →
cache7–13-0.0024%22 Sept →
inferno13–8-0.0316%22 Sept →
mirage11–130.0220%22 Sept →
inferno13–80.0314%22 Sept →
ancient2–13-0.0220%22 Sept →
nuke8–13-0.0312%22 Sept →
mirage6–130.0419%21 Sept →
ancient7–13-0.0322%21 Sept →
ancient13–20.0621%21 Sept →
nuke13–50.0721%21 Sept →
inferno19–170.0018%21 Sept →
cache13–70.0121%15 Sept →
dust213–6-0.0310%15 Sept →
inferno14–16-0.0116%15 Sept →
nuke13–110.037%15 Sept →
cache5–130.0138%9 Sept →
anubis13–110.0513%9 Sept →
cache13–60.0233%9 Sept →
ancient13–70.0924%9 Sept →
ancient11–13-0.0213%9 Sept →
inferno9–130.0115%9 Sept →
inferno13–80.0320%8 Sept →
dust213–110.0311%8 Sept →
nuke7–130.0018%8 Sept →
ancient13–5-0.0111%8 Sept →
nuke11–13-0.048%8 Sept →
cache13–40.0715%8 Sept →
cache11–13-0.0214%7 Sept →
cache5–13-0.034%7 Sept →
nuke9–20.1921%6 Sept →
nuke4–9-0.1417%6 Sept →
inferno3–9-0.0413%6 Sept →
vertigo4–9-0.0713%6 Sept →
inferno9–30.1929%6 Sept →
nuke9–70.0818%6 Sept →
anubis11–130.025%5 Sept →
ancient8–13-0.0113%5 Sept →
cache25–22-0.0112%5 Sept →
mirage8–130.059%5 Sept →
dust213–160.0317%1 Sept →
nuke11–130.0214%1 Sept →
inferno10–13-0.0820%1 Sept →
nuke8–13-0.0213%25 Aug →
mirage11–13-0.0411%25 Aug →
nuke12–16-0.0211%25 Aug →
cache7–13-0.0118%25 Aug →
mirage13–4-0.0223%25 Aug →
overpass12–12-0.0510%21 Aug →
vertigo13–8-0.0313%21 Aug →
anubis13–110.0212%21 Aug →
nuke6–130.0117%21 Aug →
cache9–130.0820%21 Aug →
ancient23–25-0.0013%18 Aug →
nuke5–13-0.0226%18 Aug →
inferno10–13-0.029%18 Aug →
mirage13–70.1017%18 Aug →
cache15–150.0014%15 Aug →
dust213–100.0710%15 Aug →
anubis9–13-0.0412%15 Aug →
nuke13–30.0521%15 Aug →
cache8–13-0.0318%11 Aug →
mirage5–13-0.0118%11 Aug →
inferno13–70.009%11 Aug →
nuke13–11-0.0212%11 Aug →
mirage7–130.0214%9 Aug →
inferno13–80.0313%8 Aug →
ancient13–11-0.0621%8 Aug →
ancient4–13-0.0414%8 Aug →
dust215–15-0.0122%8 Aug →
anubis10–130.0319%8 Aug →
ancient8–13-0.0215%8 Aug →
ancient13–80.049%4 Aug →
ancient13–60.0910%4 Aug →
cache8–130.0514%4 Aug →
mirage3–13-0.0218%4 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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