sMilex^ <T.Wikman>

sMilex^ <T.Wikman> — CS2 Stats

SE76561197960345334[U:1:79606]Steam profile ↗✓ No bans

2,508Tracked matches55%Win rate2020Tracked since
CSDB Rating7.1 StrongAll-Rounder
Premier CS Rating23,047Top 25% of 213,399 CSDB-tracked playersPink band · top ~5.1% of ranked players (population est.)
CSDB Leaderboard#43133 of 260006 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Oct 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,047 +3,184 6 Sept – 26 Oct · 15 days played
19,86323,047peak 23,0476 Sept26 Oct
23,167Peak Premier in tracked matches
28Days played since 2026-09-06

Premier CS Rating

  • At peak — 23,047
  • +3,059 over 30 days · improving
  • Next: Red band at 25,000 — 1,953 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-20
  • Purple band first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGsMilex^ <T.Wikman>FACEITLevel 9STANDINGTop 20.7% of rankedPREMIER23,047 · Pink bandcsdb.gg/stats

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Performance scores

Aim76
Positioning64
Utility66

0–100 skill scores via Leetify.

Recent form

HOT52–46–2Last 10052%Win rateLWWLWLWWWW

Last 10 vs previous 10: +40pp win rate · +0.02 avg rating · +3.0pp headshot accuracy · +9ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 466ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 503ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 16%
  • Avg reaction 498ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim7.6
Utility6.6
Positioning6.4
Opening Duels6.3
Clutch4.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 90% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 66% T opening-duel success — entries that actually open the round.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning6.4
Utility6.6
Mechanics6.1
Opening Duels8.3
Win Impact6.7

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time490ms+10ms
first ⅓ avg 480ms → last ⅓ avg 490ms
Headshot accuracy15.0%−4.5%
first ⅓ avg 19.5% → last ⅓ avg 15.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–7 · inferno, 3 Oct →
35%Best headshot accuracy · 3–13 · cache, 15 Oct →
328msFastest reaction time · 13–7 · cache, 26 Oct →
13–2Biggest win · ancient, 22 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
9–8In matches decided by ≤2 rounds
14Overtime games

Map breakdown

cacheBest map · 65% over 17nukeWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
infernoC198–1142%0.01
cacheS1711–665%0.01
dust2A159–660%0.00
mirageB157–847%0.00
ancientB147–750%0.04
nukeC104–640%-0.01
anubisA106–460%0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

476Matches
52%Win rate
1.18Avg K/D
90.7ADR
48%Headshot %

Clutches & streaks

42%1v1 clutch win
26%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient6954%1.3619.4
Inferno6456%1.3017.9
Anubis3951%1.3017.5
Dust23259%1.0716.6
Mirage2737%1.0115.5
Nuke2741%1.2216.7
Cache2050%1.1218.6
Vertigo1362%1.4817.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.1%Headshot accuracy
36.0%Accuracy (enemy spotted)
37.7%Spray accuracy
77.3%Counter-strafing
9.2°Preaim
500msReaction time
66.2%T opening success
60.3%CT opening success
0.62Enemies flashed / flash
12.2%Flash assists
8.28HE damage / grenade
13.35Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust210–13-0.0220%4 Nov →
ancient13–40.054%4 Nov →
mirage13–40.0620%3 Nov →
inferno13–160.0014%29 Oct →
ancient13–80.0215%29 Oct →
nuke11–13-0.0117%29 Oct →
dust213–90.0219%26 Oct →
anubis13–7-0.0020%26 Oct →
dust213–11-0.0320%26 Oct →
mirage13–11-0.0221%26 Oct →
nuke5–13-0.080%26 Oct →
dust215–150.0812%26 Oct →
cache13–70.0120%26 Oct →
mirage13–8-0.0315%26 Oct →
inferno8–13-0.0522%26 Oct →
inferno5–130.048%25 Oct →
mirage10–130.0011%23 Oct →
dust213–80.0215%23 Oct →
mirage7–13-0.0724%22 Oct →
cache9–13-0.0214%22 Oct →
ancient16–120.0517%22 Oct →
ancient13–20.0927%22 Oct →
anubis17–19-0.0121%21 Oct →
cache13–70.0410%21 Oct →
mirage10–13-0.027%21 Oct →
ancient13–10-0.0215%21 Oct →
mirage11–130.017%21 Oct →
inferno11–13-0.0214%21 Oct →
cache13–100.0211%20 Oct →
inferno13–60.0410%20 Oct →
mirage13–40.0517%20 Oct →
nuke13–40.0117%18 Oct →
ancient13–110.119%18 Oct →
mirage9–13-0.0717%17 Oct →
cache9–13-0.0017%17 Oct →
dust25–13-0.0526%17 Oct →
inferno11–130.0118%17 Oct →
ancient8–13-0.0323%17 Oct →
mirage13–70.0320%17 Oct →
cache13–70.0111%16 Oct →
ancient13–100.0718%16 Oct →
inferno16–140.0621%16 Oct →
cache13–11-0.0321%16 Oct →
nuke13–110.0214%15 Oct →
ancient7–130.026%15 Oct →
cache13–60.0716%15 Oct →
mirage6–13-0.0122%15 Oct →
nuke10–13-0.0113%15 Oct →
inferno13–9-0.0319%15 Oct →
cache3–13-0.0335%15 Oct →
dust213–90.0318%15 Oct →
inferno13–70.0918%14 Oct →
anubis9–13-0.0720%13 Oct →
inferno13–50.0314%13 Oct →
anubis9–13-0.0211%13 Oct →
anubis6–130.0413%13 Oct →
inferno3–13-0.0415%13 Oct →
inferno16–130.0423%13 Oct →
ancient9–130.034%13 Oct →
ancient8–130.0624%12 Oct →
cache9–13-0.0617%12 Oct →
mirage4–130.0517%12 Oct →
nuke16–140.0914%12 Oct →
dust211–13-0.0521%12 Oct →
ancient8–130.0222%12 Oct →
ancient11–130.0024%12 Oct →
inferno9–13-0.0113%10 Oct →
anubis13–6-0.0423%10 Oct →
cache19–150.0125%10 Oct →
anubis13–90.0419%9 Oct →
dust213–9-0.0221%9 Oct →
dust216–140.0416%9 Oct →
inferno1–13-0.0313%9 Oct →
mirage17–19-0.0216%8 Oct →
cache13–9-0.0110%8 Oct →
cache16–130.0319%8 Oct →
dust213–7-0.0618%8 Oct →
inferno10–130.0721%7 Oct →
cache10–130.0917%7 Oct →
mirage13–60.0721%7 Oct →
inferno7–13-0.0319%6 Oct →
dust213–80.0421%5 Oct →
ancient5–130.0420%5 Oct →
anubis13–20.0816%5 Oct →
cache16–130.0224%5 Oct →
inferno13–5-0.0013%5 Oct →
mirage13–100.0020%4 Oct →
nuke8–130.0018%4 Oct →
dust210–130.0028%4 Oct →
anubis13–7-0.0119%4 Oct →
dust213–11-0.0310%3 Oct →
dust215–150.0626%3 Oct →
inferno13–70.1621%3 Oct →
anubis13–80.0312%3 Oct →
cache10–130.0513%3 Oct →
nuke13–80.0420%2 Oct →
cache16–120.0419%2 Oct →
nuke1–9-0.2029%26 Sept →
nuke3–130.0122%25 Sept →
inferno6–9-0.0535%24 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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