CS2 Bloodhound Gloves Skins
All 4 Bloodhound Gloves finishes in CS2, priced from $60.99 to $492.89. Compare live prices from 13 marketplaces across 5 wear conditions, with float ranges and pattern data on every skin.
See also: CS2 tools, guides, skins database, cases, weapon stats, pro player settings, map callouts, console commands.
Compare it against the rest of the CS2 weapon list, check the numbers with the damage calculator, learn the spray from the recoil patterns reference, or browse every finish in the skins database.
Bloodhound Gloves
Bloodhound Gloves are part of the original glove generation from the 2016 Glove Case — rugged fingerless tacticals with exposed stitching and hardware, best known for the ornate Charmed and the blacked-out Eclipse colourways.
4 Available Skins
Browse all Bloodhound Gloves skins with live market prices from major marketplaces.
Best Bloodhound Gloves Skins by Price
Best Bloodhound Gloves Skins — Full Rankings →Pro Players Using the Bloodhound Gloves
Frequently Asked Questions
- How many Bloodhound Gloves skins are there in CS2?
- There are currently 4 Bloodhound Gloves skins available in Counter-Strike 2. Each skin is available in up to five wear conditions: Factory New, Minimal Wear, Field-Tested, Well-Worn, and Battle-Scarred.
- How do you get Bloodhound Gloves in CS2?
- Gloves can be obtained by opening weapon cases, by trading/purchasing on third-party marketplaces like Buff163, Skinport, or the Steam Community Market, or — since the October 2025 update — by trading up five Covert-rarity skins from the same collection.
- Are Bloodhound Gloves rare in CS2?
- Yes, gloves are among the rarest items in CS2. The chance of unboxing one from a case is approximately 0.26% (roughly 1 in 385 cases).
- What is the cheapest Bloodhound Gloves skin?
- Bloodhound Gloves skin prices vary significantly based on the pattern and wear condition. Check our price listings above for current market prices across all major marketplaces.
Stat history
No stat changes to the Bloodhound Gloves since we began tracking Valve’s weapon definitions on 26 August 2026. Changes are read from the game’s own weapons.vdata, so anything listed here is a change Valve shipped rather than a correction to our data.