Rapid Hunter

Rapid Hunter — CS2 Stats

AU76561199865578970[U:1:1905313242]Steam profile ↗✓ No bans

980Tracked matches33%Win rate2026Tracked since
956Hours in CS
CSDB Rating1.9 LearningSupport
Premier CS Rating1,000Grey band · top ~95.8% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 980 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 1,000 -118 30 Aug – 27 Oct · 17 days played
1,0002,171peak 2,17130 Aug27 Oct
2,314Peak Premier in tracked matches
14Days played since 2026-08-30

Premier CS Rating

  • 1,171 below peak (2,171)
  • Next: Light Blue band at 5,000 — 4,000 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,645), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate31.7%38.2%39.9%8.2% short
Shot accuracy0.0%3.6%7.0%7.0% short
Kill/death ratio0.880.830.920.03 short
Match win rate42.6%40.2%42.3%meets

This profile matches the typical Light Blue band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRapid HunterPREMIER1,000 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim8
Positioning43
Utility44

0–100 skill scores via Leetify.

Recent form

COLD43–55–2Last 10043%Win rateLLLLLWLLWL

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · −4.4pp headshot accuracy · −100ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 528ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 571ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 621ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1 against its own average).

Aim0.8
Utility4.4
Positioning4.3
Opening Duels1.5

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 52% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 662ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 56% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim0.8
Positioning4.3
Utility4.4
Mechanics1.3
Opening Duels2.0
Win Impact0.0

Composite 1.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time651ms+9ms
first ⅓ avg 642ms → last ⅓ avg 651ms
Headshot accuracy14.4%+4.0%
first ⅓ avg 10.3% → last ⅓ avg 14.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–3 · anubis, 18 Oct →
50%Best headshot accuracy · 0–2 · inferno, 23 Oct →
453msFastest reaction time · 12–12 · nuke, 14 Oct →
12–1Biggest win · anubis, 19 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L5Current streak
6–6In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 70% over 10mirageWeakest map · 24% over 17
MapGradePlayedRecordWin rateAvg rating
nukeC207–1335%-0.02
mirageD174–1324%-0.05
cacheD155–1033%-0.02
dust2A149–564%-0.03
anubisB136–746%0.00
ancientB115–645%-0.03
infernoS107–370%0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (24% over 17). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

34,447Lifetime kills
0.88K/D · Top 50% of Grey band
3,058Matches
42.6%Match win rate · Top 50% of Grey band
31.7%Headshot %
0.0%Shot accuracy
2,437MVPs
956Hours (in match)
1,298Bombs planted
381Bombs defused

Most-used weapons

AUG6,455
AK-473,801
SG 5533,787
SCAR-203,699
MP71,705
P901,145
G3SG11,004

Lifetime map wins

7,898dust2
1,682inferno
1,332nuke
618vertigo
40office
35train
1ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.2%Headshot accuracy
24.3%Accuracy (enemy spotted)
24.1%Spray accuracy
56.0%Counter-strafing
14.7°Preaim
662msReaction time
34.5%T opening success
41.4%CT opening success
0.48Enemies flashed / flash
3.4%Flash assists
4.57HE damage / grenade
10.94Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.6964° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.2179% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4773 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

24% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage3–12-0.0512%25 Oct →
mirage3–13-0.1014%25 Oct →
anubis11–13-0.0216%25 Oct →
inferno2–50.000%23 Oct →
cache11–130.0614%23 Oct →
anubis13–90.0413%23 Oct →
nuke3–13-0.0329%23 Oct →
anubis8–13-0.0612%23 Oct →
nuke13–5-0.018%23 Oct →
anubis8–13-0.025%23 Oct →
nuke10–13-0.0611%23 Oct →
anubis7–130.0113%23 Oct →
dust213–10-0.0119%23 Oct →
cache2–13-0.0416%23 Oct →
ancient7–13-0.029%23 Oct →
ancient5–13-0.0315%23 Oct →
inferno0–2-0.0250%23 Oct →
mirage13–11-0.0419%23 Oct →
nuke13–6-0.085%23 Oct →
inferno13–7-0.0411%21 Oct →
mirage7–13-0.1413%21 Oct →
cache3–13-0.0116%20 Oct →
dust210–13-0.0112%20 Oct →
nuke9–130.0010%20 Oct →
nuke13–4-0.0117%20 Oct →
inferno13–10-0.036%20 Oct →
mirage4–13-0.0122%19 Oct →
nuke13–110.0016%19 Oct →
anubis3–13-0.0311%19 Oct →
anubis12–1-0.0411%19 Oct →
ancient13–8-0.0622%19 Oct →
mirage5–13-0.0420%19 Oct →
cache5–12-0.019%18 Oct →
ancient13–100.035%18 Oct →
inferno8–13-0.027%18 Oct →
anubis15–150.0813%18 Oct →
dust29–5-0.0217%18 Oct →
inferno11–50.0818%18 Oct →
mirage12–160.0421%18 Oct →
dust26–13-0.0718%18 Oct →
cache13–80.038%18 Oct →
anubis13–30.118%18 Oct →
nuke13–16-0.057%18 Oct →
dust213–90.062%18 Oct →
anubis13–30.0518%17 Oct →
dust213–8-0.0317%17 Oct →
inferno13–6-0.0510%17 Oct →
nuke5–13-0.0310%16 Oct →
mirage13–8-0.0610%16 Oct →
nuke9–13-0.046%16 Oct →
ancient5–13-0.143%15 Oct →
mirage4–13-0.0712%15 Oct →
nuke12–12-0.053%14 Oct →
ancient8–13-0.0811%14 Oct →
cache3–13-0.1111%14 Oct →
inferno13–90.0413%14 Oct →
nuke4–00.0913%14 Oct →
mirage3–13-0.0423%14 Oct →
cache8–13-0.025%14 Oct →
cache13–40.016%14 Oct →
ancient13–10-0.007%14 Oct →
dust213–11-0.0615%14 Oct →
mirage3–10-0.050%14 Oct →
nuke2–13-0.019%13 Oct →
nuke9–13-0.0216%13 Oct →
dust213–7-0.0216%13 Oct →
ancient13–8-0.0217%13 Oct →
anubis12–16-0.029%13 Oct →
cache5–13-0.105%13 Oct →
mirage13–11-0.048%13 Oct →
nuke7–13-0.0214%13 Oct →
mirage13–80.0018%13 Oct →
dust213–7-0.0915%13 Oct →
nuke13–30.048%13 Oct →
dust28–13-0.0517%13 Oct →
dust216–12-0.019%13 Oct →
nuke7–130.028%12 Oct →
ancient13–80.0617%12 Oct →
dust211–13-0.0314%12 Oct →
inferno13–110.0013%12 Oct →
dust24–13-0.046%12 Oct →
nuke13–11-0.0411%12 Oct →
ancient3–11-0.0411%12 Oct →
cache11–13-0.026%12 Oct →
dust213–10-0.0113%12 Oct →
nuke6–13-0.0410%12 Oct →
ancient11–13-0.0313%12 Oct →
nuke3–13-0.056%12 Oct →
cache13–6-0.0610%11 Oct →
mirage1–13-0.118%11 Oct →
cache7–13-0.0612%11 Oct →
mirage8–13-0.024%11 Oct →
inferno13–40.0612%11 Oct →
cache13–6-0.0217%11 Oct →
mirage9–13-0.046%11 Oct →
anubis13–8-0.044%11 Oct →
mirage2–13-0.068%11 Oct →
cache10–130.068%6 Oct →
anubis13–10-0.0314%6 Oct →
cache13–9-0.064%6 Oct →

Match data via Leetify.

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.