SilverKing

SilverKing — CS2 Stats

76561199854321060[U:1:1894055332]Steam profile ↗✓ No bans

411Tracked matches50%Win rate2025Tracked since
CSDB Rating4.1 DevelopingSupport
Premier CS Rating11,245Blue band · top ~48.3% of ranked players (population est.)
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 35 days played since 3 Jun 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 11,245 +821 3 Jun17 Sept · 22 days played
9,31811,414peak 11,4143 Jun17 Sept
11,473Peak Premier in tracked matches
35Days played since 2026-06-03

Premier CS Rating

  • 169 below peak (11,414)
  • +201 over 30 days · steady
  • +1,202 over 90 days
  • Next: Purple band at 15,000 3,755 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGSilverKingPREMIER11,245 · Blue bandcsdb.gg/stats

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Performance scores

Aim51
Positioning34
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY41527Last 10041%Win rateWLWTLLTWWW

Last 10 vs previous 10: +10pp win rate · −0.00 avg rating · +3.8pp headshot accuracy · +30ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 18%
  • Avg reaction 745ms

Last 10

  • 532 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 694ms

Last 20

  • 992 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 679ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2 against its own average).

Aim5.1
Utility4.7
Positioning3.4
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 691ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning3.4
Utility4.7
Mechanics6.1
Opening Duels0.2
Win Impact5.0

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time685ms−92ms
first ⅓ avg 777ms → last ⅓ avg 685ms
Headshot accuracy18.5%+0.6%
first ⅓ avg 17.9% → last ⅓ avg 18.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 9–1 · inferno, 3 Sept
50%Best headshot accuracy · 4–0 · cache, 8 Aug
484msFastest reaction time · 10–13 · inferno, 27 Aug
13–1Biggest win · inferno, 13 Jul

Across the last 100 tracked matches.

Highlights

5Longest win streak
99In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 55% over 22ancientWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
infernoB31141745%-0.02
nukeA22121055%-0.02
mirageD134931%-0.03
cacheD93633%-0.01
ancientD71614%-0.04
anubis42250%-0.04
vertigo31233%-0.02
dust221150%-0.03
train21150%0.04
overpass1010%-0.04
office1010%-0.03
eldorado1010%-0.07
debris110100%0.04
shelter110100%0.02
sanctum1010%-0.13
poseidon1010%-0.18

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.1%Headshot accuracy
31.4%Accuracy (enemy spotted)
29.8%Spray accuracy
77.6%Counter-strafing
8.9°Preaim
691msReaction time
27.9%T opening success
31.4%CT opening success
0.50Enemies flashed / flash
3.8%Flash assists
9.07HE damage / grenade
3.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.5008 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.8921% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–8-0.0524%17 Sept
ancient11–13-0.0020%16 Sept
inferno13–90.0216%16 Sept
anubis15–15-0.136%15 Sept
nuke11–13-0.0626%14 Sept
cache8–13-0.0317%14 Sept
cache15–15-0.0323%10 Sept
inferno13–110.0517%10 Sept
inferno9–70.0333%10 Sept
inferno9–70.0111%10 Sept
mirage13–30.0213%10 Sept
inferno9–6-0.0714%10 Sept
overpass6–9-0.049%10 Sept
dust216–120.0524%9 Sept
inferno9–10.1318%3 Sept
nuke6–90.0111%3 Sept
inferno2–9-0.1024%3 Sept
office2–13-0.0311%3 Sept
inferno10–13-0.0114%30 Aug
dust26–13-0.1019%28 Aug
inferno10–13-0.0411%27 Aug
inferno13–3-0.0318%27 Aug
inferno9–13-0.0119%21 Aug
nuke14–16-0.0218%21 Aug
ancient7–13-0.0518%21 Aug
anubis13–9-0.0213%21 Aug
inferno13–10-0.0430%16 Aug
nuke13–3-0.0615%15 Aug
cache13–80.0013%15 Aug
train6–130.0122%12 Aug
cache2–13-0.0822%8 Aug
cache4–00.0550%8 Aug
nuke13–10-0.0813%8 Aug
anubis7–13-0.0518%8 Aug
nuke13–4-0.028%8 Aug
ancient8–13-0.0528%8 Aug
ancient13–9-0.0221%7 Aug
cache4–13-0.0617%7 Aug
inferno5–9-0.0626%7 Aug
inferno7–9-0.056%7 Aug
inferno13–100.0515%7 Aug
vertigo13–8-0.0210%31 Jul
vertigo9–13-0.0122%31 Jul
inferno3–9-0.1315%29 Jul
mirage13–90.0721%20 Jul
nuke16–140.0110%20 Jul
mirage5–13-0.0222%20 Jul
nuke15–150.0121%20 Jul
cache10–13-0.0112%20 Jul
mirage15–15-0.0419%19 Jul
nuke9–40.0712%19 Jul
mirage3–13-0.0527%19 Jul
inferno6–13-0.0117%18 Jul
nuke11–13-0.0621%18 Jul
inferno13–70.0621%18 Jul
mirage11–130.0022%18 Jul
nuke9–70.0412%18 Jul
inferno9–3-0.0226%18 Jul
vertigo8–8-0.0321%18 Jul
inferno10–13-0.0322%17 Jul
ancient4–13-0.0324%17 Jul
eldorado5–9-0.0731%17 Jul
debris9–50.0438%17 Jul
inferno9–70.0624%17 Jul
nuke13–10-0.0716%17 Jul
nuke16–13-0.0217%17 Jul
inferno1–7-0.0117%17 Jul
inferno3–9-0.1918%17 Jul
nuke2–9-0.1023%17 Jul
mirage10–13-0.0215%16 Jul
mirage13–60.017%16 Jul
inferno5–13-0.0113%16 Jul
nuke5–10-0.0610%16 Jul
anubis13–40.0315%16 Jul
shelter13–60.0213%16 Jul
mirage6–13-0.1117%13 Jul
inferno13–10.0730%13 Jul
cache13–100.0111%13 Jul
nuke13–50.0326%12 Jul
cache12–120.035%4 Jul
nuke5–130.0133%3 Jul
nuke9–7-0.0423%3 Jul
inferno5–9-0.0933%3 Jul
inferno11–13-0.0117%2 Jul
inferno9–60.0333%30 Jun
inferno7–13-0.0312%29 Jun
nuke13–30.1223%29 Jun
mirage2–13-0.0214%26 Jun
inferno6–9-0.0733%26 Jun
nuke8–80.0211%26 Jun
mirage4–13-0.009%25 Jun
nuke5–9-0.0113%25 Jun
mirage2–13-0.0825%21 Jun
mirage13–11-0.0910%21 Jun
inferno14–16-0.0218%20 Jun
train13–110.0816%20 Jun
ancient7–13-0.0417%3 Jun
ancient11–13-0.0630%3 Jun
sanctum2–9-0.136%3 Jun
poseidon1–9-0.1812%3 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →