play丶machine™

play丶machine™ — CS2 Stats

AS76561199840134296[U:1:1879868568]Steam profile ↗✓ No bans

100Tracked matches62%Win rate2025Tracked since
CSDB Rating7.5 StrongAll-Rounder
Premier CS Rating15,410Purple band · top ~26.8% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Oct 2026 (28 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,410 +8,228 4 Sept – 17 Oct · 31 days played
2,17315,410peak 15,4104 Sept17 Oct
15,410Peak Premier in tracked matches
62Days played since 2025-05-22

Premier CS Rating

  • At peak — 15,410
  • +2,533 over 30 days · improving
  • +5,752 over 90 days
  • Next: Pink band at 20,000 — 4,590 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-10-09
  • Light Blue band first seen 2026-10-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGplay丶machine™PREMIER15,410 · Purple bandcsdb.gg/stats

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Performance scores

Aim98
Positioning62
Utility39

0–100 skill scores via Leetify.

Recent form

HOT59–38–3Last 10059%Win rateWWLWWTWWWW

Last 10 vs previous 10: +40pp win rate · +0.03 avg rating · +1.4pp headshot accuracy · −115ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 24%
  • Avg reaction 547ms

Last 10

  • 8–1–1 · 80% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 21%
  • Avg reaction 520ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 20%
  • Avg reaction 578ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim9.8
Utility3.9
Positioning6.2
Opening Duels6.2

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 80% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 98 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 36 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 640ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.8
Positioning6.2
Utility3.9
Mechanics8.2
Opening Duels6.2
Win Impact9.0

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05−0.03
first ⅓ avg 0.08 → last ⅓ avg 0.05
Reaction time645ms+108ms
first ⅓ avg 537ms → last ⅓ avg 645ms
Headshot accuracy31.8%+8.1%
first ⅓ avg 23.7% → last ⅓ avg 31.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 13–7 · vertigo, 5 Jun →
79%Best headshot accuracy · 2–11 · ancient, 7 Aug →
266msFastest reaction time · 4–13 · mirage, 29 Jun →
13–0Biggest win · anubis, 25 Sept →

Across the last 100 tracked matches.

Highlights

9Longest win streak
W2Current streak
3–2In matches decided by ≤2 rounds
5Overtime games

Map breakdown

vertigoBest map · 83% over 6mirageWeakest map · 42% over 24
MapGradePlayedRecordWin rateAvg rating
mirageC2410–1442%0.04
dust2S1713–476%0.07
ancientA149–564%0.05
anubisB126–650%0.07
nukeA127–558%0.06
infernoC73–443%0.08
vertigoS65–183%0.12
cacheS54–180%0.07
office—10–10%-0.07
train—11–0100%0.07
overpass—11–0100%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (42% over 24). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.3%Headshot accuracy
55.8%Accuracy (enemy spotted)
37.3%Spray accuracy
86.9%Counter-strafing
6.9°Preaim
640msReaction time
58.8%T opening success
50.7%CT opening success
0.43Enemies flashed / flash
1.4%Flash assists
17.09HE damage / grenade
3.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4253 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–100.0735%27 Oct →
ancient13–6-0.0113%17 Oct →
mirage4–130.0524%16 Oct →
mirage13–100.0017%16 Oct →
ancient6–00.2131%7 Oct →
mirage15–150.0718%7 Oct →
dust213–40.1224%25 Sept →
anubis13–00.0518%25 Sept →
dust216–130.0616%24 Sept →
inferno13–110.1814%18 Sept →
inferno12–160.0111%17 Sept →
anubis13–70.1326%16 Sept →
inferno1–130.0628%30 Aug →
cache13–60.0425%30 Aug →
ancient13–30.0624%29 Aug →
anubis3–80.0213%23 Aug →
inferno13–70.1313%22 Aug →
anubis8–13-0.0020%20 Aug →
mirage6–130.0117%17 Aug →
mirage7–13-0.0119%17 Aug →
dust213–00.0140%17 Aug →
mirage2–11-0.0345%15 Aug →
mirage13–4-0.0348%12 Aug →
mirage7–130.0751%12 Aug →
ancient2–7-0.0736%7 Aug →
ancient2–11-0.0479%7 Aug →
nuke13–90.0154%3 Aug →
ancient13–90.0138%2 Aug →
nuke13–30.0142%2 Aug →
dust213–100.0160%28 Jul →
mirage7–130.1351%28 Jul →
nuke13–30.0952%27 Jul →
nuke13–30.1148%27 Jul →
anubis7–130.0843%24 Jul →
cache13–60.0127%17 Jul →
anubis5–130.0522%17 Jul →
office1–13-0.070%10 Jul →
anubis5–130.0828%10 Jul →
mirage13–60.1630%10 Jul →
cache8–130.0930%6 Jul →
nuke13–100.1431%6 Jul →
nuke4–60.0633%6 Jul →
inferno5–130.0123%6 Jul →
mirage13–30.0126%5 Jul →
cache13–70.1220%1 Jul →
inferno2–90.0721%29 Jun →
mirage13–00.0718%29 Jun →
mirage4–130.0416%29 Jun →
mirage15–150.0824%28 Jun →
dust27–130.0436%28 Jun →
mirage1–13-0.000%28 Jun →
inferno13–110.0720%28 Jun →
nuke1–13-0.0329%28 Jun →
mirage7–130.0129%27 Jun →
dust213–70.0315%27 Jun →
mirage7–130.1117%26 Jun →
mirage13–50.0136%25 Jun →
nuke11–130.1716%22 Jun →
ancient6–130.0212%22 Jun →
train13–40.0731%19 Jun →
dust213–20.0528%18 Jun →
nuke2–13-0.0328%18 Jun →
dust213–80.0644%15 Jun →
mirage7–130.0526%7 Jun →
vertigo10–130.0210%6 Jun →
dust213–40.1929%29 May →
dust210–130.0125%25 May →
mirage13–40.0112%25 May →
dust27–130.0924%25 May →
dust213–6-0.0122%6 Dec →
ancient13–90.0930%24 Nov →
overpass8–10.0217%24 Nov →
nuke6–130.0628%24 Nov →
mirage13–100.0732%25 Oct →
dust213–80.1128%14 Oct →
nuke13–10.0417%7 Sept →
mirage13–70.1024%4 Sept →
mirage8–13-0.0115%4 Sept →
mirage13–70.0530%30 Aug →
dust213–90.1423%20 Aug →
dust216–130.0525%3 Aug →
ancient13–90.0621%2 Aug →
ancient13–00.1522%2 Aug →
dust213–50.1717%25 Jul →
nuke13–30.0619%25 Jul →
dust212–120.0333%10 Jul →
anubis13–110.0913%2 Jul →
anubis13–20.0815%29 Jun →
anubis0–3-0.010%29 Jun →
ancient1–13-0.027%19 Jun →
ancient7–130.1134%12 Jun →
vertigo7–10.1118%11 Jun →
vertigo13–40.0424%11 Jun →
ancient13–50.1022%11 Jun →
vertigo13–70.2321%5 Jun →
anubis13–100.1132%5 Jun →
vertigo13–60.1521%30 May →
vertigo13–30.1517%28 May →
anubis13–30.1356%22 May →
ancient13–30.0965%22 May →

Match data via Leetify.

Milestones

100 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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