blorpit

blorpit — CS2 Stats

76561199824038161[U:1:1863772433]Steam profile ↗✓ No bans

583Tracked matches67%Win rate2025Tracked since
285Hours in CS
CSDB Rating4.7 DevelopingPositional Player
Premier CS Rating25,946Top 10% of 190,010 CSDB-tracked playersRed band · top ~2.5% of ranked players (population est.)
CSDB Leaderboard#12716 of 238125 tracked
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Aug 2026 (25 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 583 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 15 days played since 5 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 25,946 +17,117 5 Jul28 Aug · 8 days played
8,82925,946peak 25,9465 Jul28 Aug
25,946Peak Premier in tracked matches
15Days played since 2026-07-05

Premier CS Rating

  • At peak — 25,946
  • Next: Gold band at 30,000 4,054 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-28
  • Pink band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 28 Aug 2026 and 22 Sep 2026.

Measured 28 Aug 202622 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,180), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate33.9%49.2%50.2%16.4% short
Shot accuracy0.0%13.3%11.6%11.6% short
Kill/death ratio0.801.121.180.38 short
Match win rate52.4%48.5%51.9%meets

This profile matches the typical Gold band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGblorpitPREMIER25,946 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim70
Positioning28
Utility11

0–100 skill scores via Leetify.

Recent form

STEADY71254Last 10071%Win rateLLLLWWWWWW

Last 10 vs previous 10: −30pp win rate · −0.03 avg rating · +6.2pp headshot accuracy · +147ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 31%
  • Avg reaction 730ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 564ms

Last 20

  • 155 · 75% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 491ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.3 against its own average).

Aim7.0
Utility1.1
Positioning2.8
Opening Duels0.5

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 42 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 39% on CT to 22% on T — the same duels are being taken with worse setups on the attacking side.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning2.8
Utility1.1
Mechanics3.3
Opening Duels1.2
Win Impact10.0

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.07
first ⅓ avg 0.04 → last ⅓ avg -0.03
Reaction time498ms−45ms
first ⅓ avg 543ms → last ⅓ avg 498ms
Headshot accuracy14.3%−11.8%
first ⅓ avg 26.1% → last ⅓ avg 14.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 9–3 · inferno, 8 Jul
100%Best headshot accuracy · 9–3 · inferno, 9 Jul
281msFastest reaction time · 5–0 · inferno, 17 Jul
13–0Biggest win · mirage, 17 Jul

Across the last 100 tracked matches.

Highlights

18Longest win streak
L4Current streak
101In matches decided by ≤2 rounds
1Overtime games

Map breakdown

mirageBest map · 77% over 26nukeWeakest map · 50% over 10
MapGradePlayedRecordWin rateAvg rating
infernoS36251169%0.00
mirageS2620677%0.01
dust2S1713476%0.02
nukeB105550%-0.02
cache42250%-0.02
ancient440100%0.03
anubis32167%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (50% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

11,181Lifetime kills
0.80K/D
927Matches
52.4%Match win rate · Top 25% of Red band
33.9%Headshot %
0.0%Shot accuracy
1,872MVPs
285Hours (in match)
549Bombs planted
146Bombs defused

Most-used weapons

Lifetime map wins

4,391dust2
1,392inferno
286nuke
247vertigo
66train
2office
1militia

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.6%Headshot accuracy
39.7%Accuracy (enemy spotted)
33.0%Spray accuracy
64.9%Counter-strafing
7.5°Preaim
514msReaction time
22.4%T opening success
39.3%CT opening success
0.14Enemies flashed / flash
0.0%Flash assists
7.91HE damage / grenade
0.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.6324% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1377 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.3553% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
cache7–13-0.0816%22 Jul
nuke6–13-0.1027%22 Jul
nuke0–6-0.0638%22 Jul
inferno5–9-0.0142%18 Jul
inferno9–7-0.0931%18 Jul
inferno9–70.069%18 Jul
anubis13–2-0.020%17 Jul
mirage13–00.010%17 Jul
mirage13–00.000%17 Jul
ancient2–00.000%17 Jul
inferno5–0-0.010%17 Jul
inferno13–00.000%17 Jul
mirage13–00.000%17 Jul
mirage13–00.010%17 Jul
mirage13–00.000%17 Jul
mirage13–00.0050%17 Jul
mirage13–0-0.000%17 Jul
nuke13–30.0417%17 Jul
anubis13–00.020%17 Jul
dust24–13-0.0433%17 Jul
inferno10–13-0.050%17 Jul
dust213–60.0717%17 Jul
inferno5–9-0.157%16 Jul
mirage4–10-0.096%16 Jul
inferno11–2-0.0614%15 Jul
inferno6–13-0.017%15 Jul
mirage13–20.0131%15 Jul
ancient13–2-0.0113%15 Jul
nuke6–13-0.0720%15 Jul
ancient5–10.0622%15 Jul
anubis9–13-0.0912%14 Jul
inferno2–9-0.169%14 Jul
inferno0–9-0.1750%14 Jul
inferno6–9-0.1027%14 Jul
inferno9–70.0018%14 Jul
inferno9–70.1124%14 Jul
inferno9–4-0.0722%14 Jul
inferno0–9-0.217%14 Jul
inferno9–6-0.0114%14 Jul
inferno8–80.0247%13 Jul
inferno9–50.1616%13 Jul
nuke4–9-0.0713%13 Jul
inferno7–90.1215%13 Jul
nuke13–8-0.024%13 Jul
mirage13–80.0513%12 Jul
mirage5–110.0231%12 Jul
mirage8–13-0.096%12 Jul
dust213–6-0.0219%12 Jul
dust213–30.0311%12 Jul
cache13–7-0.0114%12 Jul
nuke13–40.030%12 Jul
dust27–20.0025%12 Jul
mirage13–7-0.0329%12 Jul
inferno9–60.0533%12 Jul
cache15–150.0418%11 Jul
mirage13–90.0212%11 Jul
inferno9–20.0320%11 Jul
inferno9–4-0.0325%11 Jul
dust210–130.1029%11 Jul
dust213–8-0.0129%11 Jul
mirage8–130.0343%10 Jul
inferno13–110.0340%10 Jul
ancient13–80.0650%10 Jul
dust28–10.0320%10 Jul
mirage13–50.0144%9 Jul
cache13–4-0.0420%9 Jul
dust213–60.0425%9 Jul
inferno9–10.100%9 Jul
inferno9–30.1140%9 Jul
inferno9–30.03100%9 Jul
mirage13–50.0340%8 Jul
dust29–40.0833%8 Jul
mirage12–20.1018%8 Jul
nuke9–70.0428%8 Jul
inferno9–30.2525%8 Jul
nuke9–50.0331%8 Jul
dust213–11-0.0332%8 Jul
mirage13–80.0315%8 Jul
mirage13–20.1410%8 Jul
dust21–13-0.0626%7 Jul
mirage13–50.0414%7 Jul
mirage13–5-0.0120%7 Jul
dust213–40.0443%7 Jul
inferno9–50.0231%7 Jul
inferno5–9-0.1713%7 Jul
inferno9–10.1525%7 Jul
inferno9–20.1218%7 Jul
inferno9–60.0323%7 Jul
nuke8–8-0.0623%7 Jul
mirage13–70.0136%6 Jul
mirage12–120.0135%6 Jul
mirage13–50.0310%6 Jul
inferno9–50.0129%6 Jul
inferno9–60.0641%6 Jul
dust213–110.0313%6 Jul
dust213–20.056%5 Jul
dust213–100.0627%5 Jul
inferno9–70.0020%5 Jul
mirage4–13-0.0810%5 Jul
dust29–130.0627%5 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches18-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →