Kurrygan

Kurrygan — CS2 Stats

GM76561199807376415[U:1:1847110687]Steam profile ↗✓ No bans

164Tracked matches41%Win rate2026Tracked since
736Hours in CS43Hrs last 2 wks
CSDB Rating3.7 LearningPositional Player
WingmanSilver Elite Master
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches49
Win rate43%
K/D0.82
Headshot %62%

Measured 28 Aug 202624 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim49
Positioning42
Utility18

0–100 skill scores via Leetify.

Recent form

COLD35605Last 10035%Win rateLLLWWWLLLL

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · +9.2pp headshot accuracy · −74ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 33%
  • Avg reaction 616ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 29%
  • Avg reaction 650ms

Last 20

  • 9101 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 25%
  • Avg reaction 687ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.2 against its own average).

Aim4.9
Utility1.8
Positioning4.2
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 84% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 703ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.9
Positioning4.2
Utility1.8
Mechanics5.7
Opening Duels0.6
Win Impact1.9

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.05
first ⅓ avg -0.07 → last ⅓ avg -0.03
Reaction time709ms−11ms
first ⅓ avg 720ms → last ⅓ avg 709ms
Headshot accuracy23.5%+6.1%
first ⅓ avg 17.3% → last ⅓ avg 23.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 9–2 · inferno, 12 Aug
57%Best headshot accuracy · 9–3 · inferno, 12 Aug
375msFastest reaction time · 11–13 · mirage, 21 Sept
13–0Biggest win · dust2, 20 Sept

Across the last 100 tracked matches.

Highlights

3Longest win streak
L3Current streak
44In matches decided by ≤2 rounds

Map breakdown

mirageBest map · 45% over 11dust2Weakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
infernoC1871139%-0.08
officeD1751229%-0.03
dust2D123925%-0.03
mirageB115645%-0.03
ancientD103730%-0.03
vertigoC73443%-0.06
cacheD62433%-0.05
nuke41325%0.01
overpass41325%-0.10
train32167%-0.07
anubis21150%-0.10
debris1010%-0.14
italy1010%-0.12
fachwerk110100%-0.01
boulder110100%-0.05
alpine1010%-0.06
warden1010%-0.07

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

10,071Lifetime kills
0.82K/D
899Matches
48.7%Match win rate · Top 25% of tracked players
48.8%Headshot % · Top 50% of tracked players
0.0%Shot accuracy
1,747MVPs
292Hours (in match)
406Bombs planted
242Bombs defused

Most-used weapons

Lifetime map wins

1,118dust2
1,088nuke
1,030inferno
326vertigo
171office
116train
43italy
7lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.4%Headshot accuracy
29.3%Accuracy (enemy spotted)
31.6%Spray accuracy
75.8%Counter-strafing
10.5°Preaim
703msReaction time
34.8%T opening success
29.4%CT opening success
0.32Enemies flashed / flash
10.5%Flash assists
1.71HE damage / grenade
3.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 703.25ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3176 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.8127% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage11–130.0040%21 Sept
ancient9–130.0025%21 Sept
ancient3–12-0.0225%20 Sept
dust213–00.0255%20 Sept
inferno9–7-0.1018%20 Sept
office13–30.0719%19 Sept
ancient2–13-0.0633%19 Sept
nuke2–13-0.0228%19 Sept
office3–8-0.0522%18 Sept
inferno9–13-0.1029%18 Sept
nuke9–60.1218%17 Sept
anubis13–11-0.0626%17 Sept
cache12–12-0.018%16 Sept
office9–60.0732%14 Sept
mirage13–100.0224%14 Sept
cache13–6-0.0222%14 Sept
debris2–9-0.148%14 Sept
inferno13–9-0.0920%13 Sept
ancient6–13-0.0330%13 Sept
office6–10.0214%13 Sept
italy3–13-0.129%12 Sept
fachwerk13–1-0.0113%12 Sept
overpass4–13-0.1336%12 Sept
office12–120.0618%12 Sept
office3–80.1715%5 Sept
mirage13–9-0.0026%5 Sept
mirage12–12-0.0521%4 Sept
office6–13-0.0731%4 Sept
office11–13-0.0841%4 Sept
ancient3–13-0.0712%4 Sept
cache13–9-0.1024%22 Aug
office13–9-0.0111%22 Aug
vertigo10–13-0.0423%21 Aug
vertigo13–1-0.0411%21 Aug
office13–8-0.1240%21 Aug
cache4–13-0.0442%21 Aug
office9–13-0.1039%21 Aug
inferno5–13-0.1027%20 Aug
mirage13–11-0.1023%20 Aug
dust210–13-0.0923%20 Aug
vertigo13–0-0.079%20 Aug
mirage13–10-0.0713%18 Aug
dust26–13-0.0931%16 Aug
dust25–13-0.0636%16 Aug
train13–8-0.0626%14 Aug
boulder13–7-0.0512%14 Aug
train13–9-0.0411%13 Aug
dust25–13-0.0529%13 Aug
inferno9–20.1725%12 Aug
overpass2–9-0.170%12 Aug
inferno9–30.0857%12 Aug
cache1–13-0.0011%12 Aug
mirage13–90.0129%12 Aug
ancient13–4-0.0143%12 Jul
inferno10–13-0.0811%12 Jul
dust213–20.0511%12 Jul
cache4–13-0.0929%4 Jul
ancient4–9-0.0829%4 Jul
ancient13–11-0.0224%4 Jul
inferno0–9-0.3550%4 Jul
ancient12–120.0615%27 Jun
inferno8–13-0.0615%27 Jun
dust28–13-0.0136%27 Jun
dust213–20.0317%27 Jun
nuke9–13-0.0441%27 Jun
overpass3–13-0.0311%22 Jun
dust27–13-0.0420%22 Jun
office6–13-0.1345%20 Jun
office13–4-0.0819%20 Jun
office11–130.0016%19 Jun
anubis1–13-0.154%19 Jun
dust25–13-0.0321%19 Jun
mirage5–13-0.0619%16 Jun
inferno7–13-0.1338%16 Jun
train7–13-0.118%15 Jun
vertigo13–8-0.0513%14 Jun
office8–13-0.1236%14 Jun
alpine4–13-0.0625%13 Jun
vertigo4–13-0.0415%13 Jun
inferno13–10-0.0517%13 Jun
mirage6–13-0.0530%13 Jun
nuke5–13-0.0118%13 Jun
vertigo1–13-0.116%13 Jun
inferno10–13-0.083%13 Jun
dust29–13-0.0215%13 Jun
inferno9–60.0837%13 Jun
inferno8–8-0.1822%13 Jun
ancient13–4-0.087%12 Jun
inferno4–13-0.1216%12 Jun
warden5–13-0.076%12 Jun
dust28–13-0.104%12 Jun
vertigo6–13-0.1020%11 Jun
office2–13-0.1018%11 Jun
office6–13-0.0818%11 Jun
overpass13–9-0.0817%11 Jun
mirage5–13-0.0321%10 Jun
inferno9–5-0.068%10 Jun
inferno5–13-0.038%10 Jun
mirage9–13-0.0014%6 Jun
inferno7–9-0.199%5 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →