kWNBe

kWNBe — CS2 Stats

FI76561199805821469[U:1:1845555741]Steam profile ↗✓ No bans

345Tracked matches54%Win rate2024Tracked since
284Hours in CS8Hrs last 2 wks
CSDB Rating6.7 SolidPositional Player
Premier CS Rating19,053Top 50% of 204,412 CSDB-tracked playersPurple band · top ~12.3% of ranked players (population est.)
CSDB Leaderboard#94862 of 251502 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Oct 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,053 +947 3 Aug – 6 Oct · 20 days played
17,06420,371peak 20,3713 Aug6 Oct
20,371Peak Premier in tracked matches
35Days played since 2026-08-03

Premier CS Rating

  • 1,318 below peak (20,371)
  • +887 over 30 days · improving
  • Next: Pink band at 20,000 — 947 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-03
  • Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches19——
Win rate47%——
K/D1.03——
Headshot %48%——

Measured 11 Sep 2026 → 14 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,591), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate50.5%48.2%50.9%meets
Shot accuracy0.0%13.3%13.7%13.7% short
Kill/death ratio1.081.071.09meets
Match win rate47.4%46.9%48.4%1.0% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGkWNBeFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER19,053 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim86
Positioning63
Utility55

0–100 skill scores via Leetify.

Recent form

COLD50–46–4Last 10050%Win rateLWWLTLLLLW

Last 10 vs previous 10: −30pp win rate · −0.06 avg rating · −0.3pp headshot accuracy · −9ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 547ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 534ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 538ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim8.6
Utility5.5
Positioning6.3
Opening Duels2.1
Clutch3.6

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 94% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 60% on T to 33% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.3
Utility5.5
Mechanics6.9
Opening Duels4.1
Win Impact6.2

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time526ms−95ms
first ⅓ avg 621ms → last ⅓ avg 526ms
Headshot accuracy17.1%−0.8%
first ⅓ avg 17.8% → last ⅓ avg 17.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–4 · ancient, 29 Sept →
36%Best headshot accuracy · 12–12 · mirage, 13 Aug →
391msFastest reaction time · 1–13 · ancient, 6 Oct →
13–2Biggest win · nuke, 9 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
5–11In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 71% over 14cacheWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
mirageC176–1135%0.01
ancientC167–944%-0.00
infernoS1410–471%0.00
nukeS128–467%0.01
cacheD123–925%-0.00
anubisC94–544%0.03
dust2A95–456%-0.01
vertigoA74–357%0.02
office—22–0100%0.09
train—21–150%0.07

Across the last 100 tracked matches.

Lifetime stats

9,139Lifetime kills
1.08K/D · Top 50% of Level 9 players
492Matches
47.4%Match win rate · Top 50% of Level 9 players
50.5%Headshot % · Top 50% of Level 9 players
0.0%Shot accuracy
1,133MVPs
167Hours (in match)
344Bombs planted
150Bombs defused

Most-used weapons

Lifetime map wins

667inferno
616nuke
343dust2
240vertigo
115train
44office
7ar_shoots
2ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

866Matches
52%Win rate
1.07Avg K/D
81.3ADR
42%Headshot %

Clutches & streaks

38%1v1 clutch win
13%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Anubis9552%1.0215.8
Nuke9164%1.1817.4
Ancient7638%0.9915.5
Vertigo7659%1.1917.3
Inferno6948%1.0216.4
Mirage3847%1.0216.1
Dust21650%1.0114.1
Overpass1443%1.0316.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.1%Headshot accuracy
40.6%Accuracy (enemy spotted)
41.6%Spray accuracy
81.2%Counter-strafing
8.8°Preaim
546msReaction time
59.6%T opening success
32.9%CT opening success
0.60Enemies flashed / flash
5.9%Flash assists
11.76HE damage / grenade
7.15Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 32.9039% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
mirage7–13-0.0423%10 Oct →
anubis13–50.0819%6 Oct →
mirage13–7-0.0021%6 Oct →
ancient1–13-0.080%6 Oct →
mirage15–150.0729%4 Oct →
inferno10–13-0.0420%4 Oct →
mirage9–13-0.0318%1 Oct →
anubis9–130.0621%1 Oct →
ancient2–13-0.099%1 Oct →
inferno13–70.0219%1 Oct →
vertigo13–50.1220%1 Oct →
mirage11–13-0.0213%29 Sept →
dust216–140.0714%29 Sept →
nuke13–70.0014%29 Sept →
ancient13–40.1914%29 Sept →
nuke13–60.0518%25 Sept →
anubis16–190.0519%15 Sept →
inferno13–60.1129%14 Sept →
ancient10–13-0.0318%11 Sept →
nuke6–130.0222%10 Sept →
nuke3–130.000%10 Sept →
nuke13–20.0424%9 Sept →
cache12–120.0925%9 Sept →
vertigo10–130.0110%7 Sept →
office13–60.1118%6 Sept →
office5–00.0827%6 Sept →
inferno7–13-0.0611%4 Sept →
ancient16–120.0113%4 Sept →
vertigo13–50.0324%2 Sept →
dust213–9-0.0413%2 Sept →
ancient13–8-0.0019%1 Sept →
nuke11–13-0.048%1 Sept →
cache11–130.0210%1 Sept →
mirage13–80.1217%1 Sept →
inferno22–200.0215%31 Aug →
vertigo13–80.0621%31 Aug →
mirage13–40.058%31 Aug →
inferno13–90.1115%31 Aug →
dust213–40.0717%31 Aug →
cache6–13-0.0317%31 Aug →
nuke11–130.0213%30 Aug →
anubis13–30.1220%30 Aug →
mirage14–160.0112%29 Aug →
anubis11–130.0015%29 Aug →
vertigo10–13-0.0424%29 Aug →
dust213–70.0418%29 Aug →
cache10–13-0.0516%26 Aug →
ancient11–130.0817%26 Aug →
ancient9–13-0.0224%25 Aug →
inferno13–4-0.0028%25 Aug →
vertigo12–16-0.0119%25 Aug →
dust214–16-0.0613%25 Aug →
inferno13–9-0.0024%25 Aug →
mirage13–8-0.0316%25 Aug →
ancient8–13-0.0533%25 Aug →
dust24–13-0.0415%25 Aug →
dust29–13-0.0515%23 Aug →
anubis7–13-0.029%23 Aug →
inferno7–13-0.0330%21 Aug →
ancient7–13-0.0511%21 Aug →
mirage9–13-0.0122%21 Aug →
cache13–3-0.0321%20 Aug →
ancient6–13-0.0930%20 Aug →
nuke13–9-0.0226%20 Aug →
cache13–160.0522%20 Aug →
mirage12–120.0636%13 Aug →
anubis3–13-0.0028%13 Aug →
inferno13–90.0514%12 Aug →
mirage9–130.0216%12 Aug →
nuke13–50.0713%11 Aug →
ancient13–9-0.0311%11 Aug →
ancient13–20.0829%11 Aug →
ancient8–13-0.0117%11 Aug →
anubis13–7-0.0521%10 Aug →
mirage8–13-0.0018%10 Aug →
cache13–60.0222%10 Aug →
inferno9–13-0.048%10 Aug →
vertigo13–11-0.0113%10 Aug →
ancient13–60.0416%10 Aug →
cache14–160.0023%10 Aug →
mirage13–60.0612%10 Aug →
inferno13–3-0.0219%9 Aug →
dust211–130.0120%9 Aug →
nuke13–100.0210%9 Aug →
nuke13–30.0421%9 Aug →
train13–110.1020%9 Aug →
mirage11–13-0.0125%8 Aug →
cache3–13-0.0319%7 Aug →
inferno13–9-0.0319%7 Aug →
mirage3–13-0.0914%7 Aug →
cache13–100.0215%6 Aug →
train12–120.0413%6 Aug →
inferno13–10-0.0530%6 Aug →
cache13–16-0.029%5 Aug →
anubis13–8-0.0022%5 Aug →
nuke13–2-0.0312%5 Aug →
dust213–9-0.0324%4 Aug →
cache5–13-0.0425%3 Aug →
mirage13–9-0.0132%3 Aug →
ancient13–11-0.039%3 Aug →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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