CertifiedMonkey

CertifiedMonkey — CS2 Stats

AF76561199793809863[U:1:1833544135]Steam profile ↗✓ No bans

522Tracked matches50%Win rate2025Tracked since
243Hours in CS
CSDB Rating2.9 LearningPositional Player
WingmanSilver Elite Master
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 24 days played since 24 Jun 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 2,721 +211 24 Jun29 Jun · 5 days played
2,5103,013peak 3,01324 Jun29 Jun
3,176Peak Premier in tracked matches
24Days played since 2026-06-24

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim26
Positioning42
Utility29

0–100 skill scores via Leetify.

Recent form

COLD48466Last 10048%Win rateLLLWLLWLLL

Last 10 vs previous 10: −30pp win rate · +0.03 avg rating · +7.5pp headshot accuracy · −17ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 20%
  • Avg reaction 736ms

Last 10

  • 28 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 690ms

Last 20

  • 713 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 698ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.3 against its own average).

Aim2.6
Utility2.9
Positioning4.2
Opening Duels1.5

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 70% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 710ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 57% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.6
Positioning4.2
Utility2.9
Mechanics1.5
Opening Duels0.9
Win Impact5.0

Composite 2.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time724ms+13ms
first ⅓ avg 712ms → last ⅓ avg 724ms
Headshot accuracy14.4%−0.2%
first ⅓ avg 14.6% → last ⅓ avg 14.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 9–4 · vertigo, 27 Jun
50%Best headshot accuracy · 1–13 · overpass, 28 Jun
391msFastest reaction time · 2–8 · inferno, 26 Jun
13–2Biggest win · dust2, 11 Jul

Across the last 100 tracked matches.

Highlights

8Longest win streak
L3Current streak
76In matches decided by ≤2 rounds
4Overtime games

Map breakdown

vertigoBest map · 75% over 8infernoWeakest map · 33% over 24
MapGradePlayedRecordWin rateAvg rating
mirageB25131252%-0.03
infernoD2481633%-0.03
dust2C135838%-0.03
anubisA106460%-0.02
vertigoS86275%0.02
nukeC52340%0.00
ancientA53260%-0.05
cache32167%-0.07
overpass31233%-0.10
office110100%-0.01
shelter1010%-0.02
boulder110100%-0.08
train1010%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 24). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

11,009Lifetime kills
0.78K/D
819Matches
44.3%Match win rate
50.4%Headshot % · Top 25% of tracked players
0.9%Shot accuracy
2,179MVPs
243Hours (in match)
785Bombs planted
231Bombs defused

Most-used weapons

Lifetime map wins

1,184inferno
1,000dust2
918nuke
510vertigo
81train
45office
24lake
15safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.7%Headshot accuracy
30.3%Accuracy (enemy spotted)
35.1%Spray accuracy
56.8%Counter-strafing
10.5°Preaim
710msReaction time
30.6%T opening success
36.4%CT opening success
0.43Enemies flashed / flash
2.5%Flash assists
4.20HE damage / grenade
9.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.674% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 710.3633ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4258 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno4–9-0.1220%23 Aug
inferno3–9-0.0422%23 Aug
nuke7–13-0.0214%23 Aug
mirage13–6-0.0024%23 Aug
anubis1–9-0.0618%22 Aug
inferno4–9-0.056%22 Aug
vertigo9–50.1921%22 Aug
nuke4–90.0326%22 Aug
mirage6–13-0.0415%19 Aug
anubis3–130.0917%19 Aug
cache12–2-0.0611%14 Aug
inferno5–13-0.0620%14 Aug
mirage3–13-0.020%14 Aug
anubis13–9-0.0417%12 Aug
vertigo10–130.0711%12 Aug
vertigo10–13-0.047%1 Aug
vertigo13–60.0314%1 Aug
mirage3–13-0.120%1 Aug
mirage13–30.0115%27 Jul
mirage13–7-0.0613%27 Jul
anubis14–13-0.0515%26 Jul
inferno8–80.0322%22 Jul
dust215–15-0.0424%21 Jul
mirage12–6-0.0814%21 Jul
ancient13–9-0.0217%21 Jul
inferno13–9-0.0314%21 Jul
anubis13–8-0.029%17 Jul
dust20–6-0.079%17 Jul
dust215–15-0.0118%17 Jul
office13–10-0.0113%16 Jul
inferno11–13-0.0313%15 Jul
inferno13–80.0317%15 Jul
cache0–13-0.090%14 Jul
nuke4–5-0.0014%14 Jul
shelter7–13-0.0233%12 Jul
boulder13–5-0.088%12 Jul
mirage8–13-0.0216%12 Jul
anubis13–10-0.0616%11 Jul
dust29–13-0.0524%11 Jul
dust213–20.0820%11 Jul
inferno5–130.0117%11 Jul
mirage4–13-0.0324%10 Jul
inferno9–10.0214%1 Jul
inferno6–90.0120%1 Jul
inferno8–8-0.0818%1 Jul
vertigo13–100.0512%1 Jul
mirage13–90.037%1 Jul
mirage11–13-0.0829%1 Jul
ancient13–7-0.0413%29 Jun
mirage11–13-0.0011%29 Jun
ancient3–13-0.0720%29 Jun
anubis5–13-0.0213%29 Jun
inferno10–13-0.1010%29 Jun
inferno1–13-0.0911%28 Jun
inferno3–9-0.0720%28 Jun
train10–13-0.0215%28 Jun
mirage13–11-0.068%28 Jun
dust24–13-0.0539%28 Jun
mirage13–5-0.0313%28 Jun
dust24–10-0.0913%28 Jun
overpass1–13-0.0750%28 Jun
overpass13–6-0.0915%28 Jun
dust213–11-0.0818%27 Jun
mirage3–4-0.050%27 Jun
cache13–10-0.059%27 Jun
mirage13–70.0722%27 Jun
anubis7–30.0526%27 Jun
inferno9–70.0213%27 Jun
vertigo9–40.2111%27 Jun
vertigo9–2-0.1418%26 Jun
vertigo9–7-0.1720%26 Jun
nuke9–10.0421%26 Jun
inferno2–8-0.130%26 Jun
mirage2–13-0.0822%26 Jun
dust213–8-0.0119%26 Jun
mirage10–13-0.0212%26 Jun
inferno8–8-0.0614%26 Jun
inferno6–9-0.009%26 Jun
inferno9–60.0612%26 Jun
inferno9–40.0917%26 Jun
inferno9–7-0.0223%26 Jun
anubis3–13-0.086%25 Jun
mirage13–9-0.0222%25 Jun
dust210–13-0.0517%25 Jun
ancient9–13-0.0524%25 Jun
dust211–130.0418%25 Jun
mirage3–13-0.0311%25 Jun
inferno7–13-0.0315%25 Jun
mirage13–60.0419%25 Jun
dust213–6-0.0414%25 Jun
mirage13–4-0.0514%25 Jun
mirage15–15-0.0618%25 Jun
mirage13–100.0111%25 Jun
inferno13–4-0.0116%25 Jun
nuke13–2-0.049%25 Jun
overpass4–13-0.135%25 Jun
mirage13–70.0310%24 Jun
ancient13–4-0.080%24 Jun
dust213–110.0415%24 Jun
anubis13–6-0.0127%24 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →