meow

meow — CS2 Stats

76561199767857591[U:1:1807591863]Steam profile ↗✓ No bans

819Tracked matches61%Win rate2025Tracked since
1,299Hours in CS38Hrs last 2 wks
CSDB Rating6.2 SolidAll-Rounder
Premier CS Rating23,005Top 25% of 175,286 CSDB-tracked playersPink band · top ~5.2% of ranked players (population est.)
CSDB Leaderboard#38147 of 221219 tracked
FaceitLevel 4 · 973 ELOTop 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Sep 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 31 days played since 24 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 23,005 +4,244 24 May6 Sept · 10 days played
18,76123,005peak 23,00524 May6 Sept
Faceit ELO: 973 +0 30 Aug2 Sept · 3 observations
973973peak 97330 Aug2 Sept
23,005Peak Premier in tracked matches
973Highest Faceit ELO seen on CSDB
31Days played since 2026-05-24

Faceit ELO

  • At peak — 973
  • Next: Level 5 at 1,051 78 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-08-30
  • Level 3 first seen 2026-08-30

Premier CS Rating

  • At peak — 23,005
  • Next: Red band at 25,000 1,995 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=11,988), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate61.7%42.7%43.8%above
Shot accuracy0.0%11.2%12.0%12.0% short
Kill/death ratio0.910.991.020.11 short
Match win rate48.8%43.9%44.7%above

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGmeowFACEITLevel 4 · 973 ELOSTANDINGTop 81.0% of rankedPREMIER23,005 · Pink bandPEAK ELO973csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim87
Positioning39
Utility33

0–100 skill scores via Leetify.

Recent form

HOT50428Last 10050%Win rateTWWLWWWWWL

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · +5.7pp headshot accuracy · −65ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 311 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 550ms

Last 10

  • 721 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 519ms

Last 20

  • 1262 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 551ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim8.7
Utility3.3
Positioning3.9
Opening Duels1.9
Clutch3.6

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 82% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 48 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning3.9
Utility3.3
Mechanics7.9
Opening Duels1.2
Win Impact8.6

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time550ms−112ms
first ⅓ avg 662ms → last ⅓ avg 550ms
Headshot accuracy15.3%−0.5%
first ⅓ avg 15.8% → last ⅓ avg 15.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–0 · ancient, 17 Sept
33%Best headshot accuracy · 13–3 · overpass, 16 Sept
359msFastest reaction time · 8–8 · inferno, 25 Aug
13–0Biggest win · ancient, 17 Sept

Across the last 100 tracked matches.

Highlights

6Longest win streak
74In matches decided by ≤2 rounds
4Overtime games

Map breakdown

trainBest map · 80% over 5infernoWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
mirageC1881044%-0.03
overpassB178947%-0.02
anubisA159660%-0.00
nukeA106460%-0.01
dust2B105550%-0.01
ancientC94544%-0.02
infernoC83538%-0.03
trainS54180%0.04
cacheC52340%-0.03
vertigo21150%-0.03
stronghold1010%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

27,816Lifetime kills
0.91K/D
1,078Matches
48.8%Match win rate · Top 25% of Level 4 players
61.7%Headshot % · Top 5% of Level 4 players
0.0%Shot accuracy
1,882MVPs
577Hours (in match)
913Bombs planted
180Bombs defused

Most-used weapons

Lifetime map wins

1,284nuke
1,223dust2
1,188inferno
463train
85vertigo
43office
12cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

289Matches
51%Win rate
0.83Avg K/D
67.2ADR
42%Headshot %

Clutches & streaks

38%1v1 clutch win
20%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage12353%0.8112.4
Dust24248%0.7612.3
Inferno3250%0.8312.4
Ancient2846%0.8313.5
Nuke2352%0.9114.0
Anubis1747%0.8113.2
Overpass1258%1.0916.8
Train1164%1.0312.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.6%Headshot accuracy
40.2%Accuracy (enemy spotted)
43.6%Spray accuracy
85.4%Counter-strafing
8.1°Preaim
548msReaction time
28.7%T opening success
39.5%CT opening success
0.59Enemies flashed / flash
1.8%Flash assists
9.32HE damage / grenade
2.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.4177 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.7404% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
overpass12–120.0221%17 Sept
ancient13–00.1124%17 Sept
overpass13–30.0433%16 Sept
anubis11–13-0.0713%16 Sept
mirage13–11-0.0523%16 Sept
overpass13–60.0423%15 Sept
nuke13–5-0.036%6 Sept
anubis13–11-0.0515%6 Sept
dust29–3-0.039%6 Sept
overpass1–13-0.0327%6 Sept
overpass12–12-0.0416%5 Sept
mirage11–13-0.0713%5 Sept
mirage13–10-0.079%5 Sept
inferno13–80.0322%5 Sept
train13–00.033%5 Sept
dust22–130.0426%5 Sept
anubis7–13-0.0017%4 Sept
inferno5–13-0.070%4 Sept
dust213–100.0123%3 Sept
anubis13–4-0.028%2 Sept
train13–20.0917%2 Sept
overpass6–13-0.0811%2 Sept
ancient9–13-0.069%1 Sept
nuke6–130.0014%1 Sept
mirage13–100.0813%1 Sept
anubis13–80.0321%31 Aug
overpass13–11-0.0916%31 Aug
mirage2–13-0.0411%31 Aug
overpass2–13-0.0513%31 Aug
mirage13–70.0911%30 Aug
anubis8–13-0.0218%30 Aug
inferno13–9-0.029%30 Aug
dust215–15-0.0510%30 Aug
mirage11–13-0.0515%30 Aug
overpass13–7-0.0213%29 Aug
nuke13–90.0114%29 Aug
dust213–80.0526%29 Aug
anubis12–12-0.018%29 Aug
overpass12–120.0318%28 Aug
ancient3–13-0.023%28 Aug
inferno5–13-0.0516%28 Aug
ancient5–13-0.0413%28 Aug
train10–130.039%28 Aug
mirage0–13-0.0918%27 Aug
cache3–13-0.0717%27 Aug
overpass13–90.0612%27 Aug
ancient3–13-0.0912%26 Aug
anubis13–8-0.019%26 Aug
anubis13–00.0221%26 Aug
mirage5–13-0.0418%26 Aug
mirage13–40.0414%25 Aug
dust22–13-0.0711%25 Aug
overpass13–8-0.053%25 Aug
inferno9–7-0.058%25 Aug
inferno8–80.0113%25 Aug
inferno6–9-0.0312%25 Aug
mirage9–13-0.0716%25 Aug
overpass12–12-0.0511%24 Aug
vertigo3–13-0.0315%24 Aug
overpass13–4-0.0120%24 Aug
mirage13–9-0.0215%23 Aug
anubis9–130.019%23 Aug
train13–40.0721%23 Aug
nuke5–13-0.0632%22 Aug
inferno4–13-0.0718%22 Aug
nuke13–40.0210%22 Aug
cache16–12-0.039%22 Aug
dust21–9-0.046%22 Aug
train13–100.0022%22 Aug
mirage8–13-0.103%21 Aug
ancient16–14-0.0014%21 Aug
ancient16–14-0.0216%21 Aug
dust213–4-0.0217%21 Aug
overpass13–11-0.0412%21 Aug
anubis13–60.0414%21 Aug
nuke13–4-0.0412%20 Aug
mirage9–13-0.0121%4 Jun
nuke6–13-0.089%2 Jun
dust213–50.1015%2 Jun
cache13–20.0424%2 Jun
anubis13–70.0118%2 Jun
mirage0–13-0.080%31 May
anubis13–7-0.0210%30 May
overpass3–6-0.010%29 May
ancient13–6-0.0218%29 May
nuke6–130.0022%29 May
stronghold12–12-0.0432%28 May
nuke13–30.0410%27 May
mirage10–13-0.0428%27 May
cache9–13-0.0616%26 May
dust24–13-0.057%26 May
mirage13–100.0123%26 May
anubis1–13-0.0217%26 May
mirage13–2-0.0118%25 May
cache11–13-0.0323%25 May
overpass6–13-0.0128%24 May
vertigo13–7-0.0221%24 May
nuke13–70.059%24 May
anubis13–100.0915%24 May
ancient8–13-0.0421%24 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →