Came11ia

Came11ia — CS2 Stats

SR76561199746316553[U:1:1786050825]Steam profile ↗✓ No bans

709Tracked matches62%Win rate2025Tracked since
1,410Hours in CS4Hrs last 2 wks
CSDB Rating7.0 StrongSupport
Premier CS Rating26,684Top 5% of 215,248 CSDB-tracked playersRed band · top ~2.2% of ranked players (population est.)
CSDB Leaderboard#8645 of 261499 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Nov 2026 (12 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 709 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,684 +5,790 16 Jul – 2 Nov · 36 days played
19,88626,684peak 26,68416 Jul2 Nov
26,684Peak Premier in tracked matches
33Days played since 2026-07-16

Premier CS Rating

  • At peak — 26,684
  • +4,641 over 90 days
  • Next: Gold band at 30,000 — 3,316 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-07
  • Pink band first seen 2026-09-07

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches218+13
Win rate43%50%−7pp
K/D1.280.71+0.57
Headshot %60%55%+4pp

Measured 15 Oct 2026 → 14 Nov 2026; previous 10 Sep 2026 → 15 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate54.8%49.3%50.9%above
Shot accuracy0.0%13.4%11.8%11.8% short
Kill/death ratio0.931.121.180.25 short
Match win rate46.6%48.5%51.9%5.3% short

This profile matches the typical Gold band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCame11iaPREMIER26,684 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning48
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY57–40–3Last 10057%Win rateLWWWWLLWLL

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · +4.4pp headshot accuracy · +112ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 30%
  • Avg reaction 667ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 649ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 593ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.2 against its own average).

Aim8.1
Utility5.5
Positioning4.8
Opening Duels2.7

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 98% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Reaction time. 574ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning4.8
Utility5.5
Mechanics8.5
Opening Duels2.3
Win Impact9.0

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time585ms−56ms
first ⅓ avg 641ms → last ⅓ avg 585ms
Headshot accuracy21.8%−4.6%
first ⅓ avg 26.5% → last ⅓ avg 21.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–3 · mirage, 18 Aug →
67%Best headshot accuracy · 11–0 · dust2, 28 Aug →
422msFastest reaction time · 11–13 · ancient, 15 Aug →
11–0Biggest win · dust2, 28 Aug →

Across the last 100 tracked matches.

Highlights

9Longest win streak
8–3In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 83% over 6ancientWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
dust2B3820–1853%-0.01
mirageS2417–771%0.02
infernoA127–558%-0.01
ancientD102–820%-0.00
nukeS65–183%0.00
cacheS65–183%-0.01
anubis—41–325%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

42,917Lifetime kills
0.93K/D
2,261Matches
46.6%Match win rate
54.8%Headshot % · Top 50% of Red band
0.0%Shot accuracy
6,671MVPs
1,063Hours (in match)
2,077Bombs planted
525Bombs defused

Most-used weapons

Lifetime map wins

7,179dust2
2,730inferno
854nuke
321vertigo
85train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.4%Headshot accuracy
35.4%Accuracy (enemy spotted)
33.7%Spray accuracy
88.1%Counter-strafing
9.0°Preaim
574msReaction time
43.7%T opening success
34.4%CT opening success
0.57Enemies flashed / flash
8.5%Flash assists
8.43HE damage / grenade
8.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 34.4166% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage6–130.0518%31 Oct →
dust213–100.0129%31 Oct →
dust211–0-0.0567%28 Aug →
dust213–3-0.0424%28 Aug →
nuke13–5-0.0311%22 Aug →
ancient6–130.0218%22 Aug →
dust27–13-0.0821%22 Aug →
ancient13–80.0215%22 Aug →
dust210–130.0222%22 Aug →
dust212–160.0117%22 Aug →
dust22–130.0318%22 Aug →
cache13–30.0421%21 Aug →
mirage7–10.0731%21 Aug →
cache13–10-0.0224%20 Aug →
inferno13–100.019%20 Aug →
ancient7–13-0.0220%20 Aug →
mirage13–11-0.0118%19 Aug →
cache13–60.0024%19 Aug →
mirage13–5-0.0318%18 Aug →
mirage5–13-0.0515%18 Aug →
mirage13–8-0.0416%18 Aug →
mirage13–30.2031%18 Aug →
ancient9–13-0.0113%17 Aug →
dust213–4-0.0323%17 Aug →
inferno13–10-0.0633%17 Aug →
ancient11–130.0124%15 Aug →
dust215–150.0623%15 Aug →
dust213–70.0928%15 Aug →
inferno9–13-0.0419%15 Aug →
dust213–10-0.0417%15 Aug →
mirage13–70.0012%13 Aug →
inferno3–13-0.0813%12 Aug →
inferno13–70.0625%12 Aug →
dust213–110.0523%11 Aug →
dust210–13-0.0920%11 Aug →
dust213–6-0.0034%11 Aug →
dust213–7-0.0321%10 Aug →
dust213–60.0521%10 Aug →
ancient15–150.0640%10 Aug →
dust213–16-0.0525%6 Aug →
ancient13–100.0220%5 Aug →
inferno13–80.1121%5 Aug →
dust26–13-0.0533%5 Aug →
dust213–6-0.0524%5 Aug →
dust213–40.0321%5 Aug →
dust216–140.0624%4 Aug →
mirage13–100.0220%3 Aug →
mirage13–7-0.0322%3 Aug →
dust210–130.0027%2 Aug →
dust210–13-0.1023%1 Aug →
nuke15–15-0.0120%31 Jul →
dust24–13-0.0526%31 Jul →
ancient4–13-0.0329%31 Jul →
cache13–6-0.0131%30 Jul →
mirage13–11-0.0035%30 Jul →
ancient8–13-0.0518%29 Jul →
dust211–13-0.0029%29 Jul →
inferno8–13-0.0326%29 Jul →
mirage13–70.0433%29 Jul →
nuke13–90.0218%29 Jul →
nuke13–5-0.0126%29 Jul →
anubis9–13-0.0323%28 Jul →
dust213–50.1030%28 Jul →
dust25–13-0.0524%28 Jul →
mirage13–60.0015%28 Jul →
mirage13–70.0219%28 Jul →
inferno13–8-0.0112%27 Jul →
mirage10–130.0213%27 Jul →
mirage4–13-0.0335%27 Jul →
dust213–100.0322%26 Jul →
dust212–16-0.0320%26 Jul →
dust24–130.0522%26 Jul →
anubis3–130.0413%26 Jul →
dust213–60.0321%25 Jul →
nuke13–11-0.0236%25 Jul →
dust213–90.0727%25 Jul →
dust213–11-0.0430%25 Jul →
mirage8–10.0522%24 Jul →
dust213–70.0324%24 Jul →
mirage16–140.0320%24 Jul →
inferno13–100.0429%24 Jul →
inferno13–30.0050%24 Jul →
ancient7–130.0019%23 Jul →
anubis13–9-0.0220%23 Jul →
mirage4–13-0.0512%21 Jul →
mirage4–13-0.0422%21 Jul →
mirage10–130.0529%19 Jul →
cache13–5-0.0815%18 Jul →
dust24–6-0.0840%18 Jul →
cache6–13-0.0127%18 Jul →
anubis9–13-0.0223%18 Jul →
mirage13–30.0131%18 Jul →
dust27–13-0.0529%17 Jul →
inferno10–13-0.0727%17 Jul →
nuke16–140.0635%17 Jul →
mirage13–50.1741%17 Jul →
inferno8–13-0.0244%16 Jul →
mirage13–80.0725%16 Jul →
dust26–13-0.0532%16 Jul →
dust213–50.0416%16 Jul →

Match data via Leetify.

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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