Ghost

Ghost — CS2 Stats

DE76561199699165234[U:1:1738899506]Steam profile ↗✓ No bans

646Tracked matches52%Win rate2024Tracked since
1,091Hours in CS12Hrs last 2 wks
CSDB Rating5.7 SolidPositional Player
Premier CS Rating18,295Purple band · top ~15.3% of ranked players (population est.)
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (25 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,295 +675 11 Sept – 14 Sept · 3 days played
17,62018,295peak 18,29511 Sept14 Sept
18,295Peak Premier in tracked matches
37Days played since 2026-07-06

Premier CS Rating

  • At peak — 18,295
  • Next: Pink band at 20,000 — 1,705 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,885), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate49.3%45.7%46.8%above
Shot accuracy0.0%12.7%13.0%13.0% short
Kill/death ratio1.151.051.06above
Match win rate49.3%45.7%46.3%above

This profile matches the typical Level 8 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGhostFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER18,295 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning46
Utility28

0–100 skill scores via Leetify.

Recent form

COLD42–48–10Last 10042%Win rateLLLLTTTWWL

Last 10 vs previous 10: −30pp win rate · −0.02 avg rating · +0.7pp headshot accuracy · +24ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–4–1 · 0% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 22%
  • Avg reaction 559ms

Last 10

  • 2–5–3 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 23%
  • Avg reaction 569ms

Last 20

  • 7–10–3 · 35% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 557ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim7.9
Utility2.8
Positioning4.6
Opening Duels0.9
Clutch4.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 84% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 54% on T to 38% on CT — first contacts on the defending side are being lost.

Reaction time. 569ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning4.6
Utility2.8
Mechanics6.8
Opening Duels4.0
Win Impact5.7

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time571ms−39ms
first ⅓ avg 610ms → last ⅓ avg 571ms
Headshot accuracy22.0%+0.7%
first ⅓ avg 21.3% → last ⅓ avg 22.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 12–12 · vertigo, 1 Sept →
36%Best headshot accuracy · 4–13 · dust2, 4 Oct →
422msFastest reaction time · 7–13 · mirage, 20 Sept →
13–2Biggest win · anubis, 11 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L4Current streak
4–2In matches decided by ≤2 rounds
1Overtime games

Map breakdown

nukeBest map · 90% over 10dust2Weakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
infernoC167–944%0.00
vertigoC167–944%0.02
cacheB157–847%0.03
dust2D133–1023%0.01
mirageD133–1023%0.01
nukeS109–190%0.06
anubisA95–456%0.05
train—30–30%-0.06
office—21–150%0.10
italy—10–10%0.07
ancient—10–10%0.09
fachwerk—10–10%0.07

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (23% over 13). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

18,762Lifetime kills
1.15K/D · Top 50% of Level 7 players
1,200Matches
49.3%Match win rate · Top 25% of Level 7 players
49.3%Headshot % · Top 50% of Level 7 players
0.0%Shot accuracy
3,010MVPs
418Hours (in match)
632Bombs planted
444Bombs defused

Most-used weapons

Lifetime map wins

2,343dust2
2,074inferno
824vertigo
752nuke
156office
143train
8italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

59Matches
63%Win rate
1.21Avg K/D
81.7ADR
51%Headshot %

Clutches & streaks

42%1v1 clutch win
31%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Dust21771%1.3115.8
Nuke1369%1.3918.8
Ancient1145%0.9615.0
Mirage1060%1.2314.3
Inferno560%0.8413.0
Anubis250%1.2628.5
Overpass1100%1.3312.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.8%Headshot accuracy
34.6%Accuracy (enemy spotted)
39.4%Spray accuracy
80.4%Counter-strafing
8.9°Preaim
569msReaction time
54.4%T opening success
37.9%CT opening success
0.31Enemies flashed / flash
0.8%Flash assists
12.64HE damage / grenade
1.44Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3086 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.8997% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno8–13-0.0319%8 Oct →
dust24–13-0.0836%4 Oct →
cache9–130.0614%4 Oct →
anubis8–13-0.0324%4 Oct →
cache12–12-0.0318%4 Oct →
mirage12–12-0.0333%4 Oct →
mirage12–12-0.0220%2 Oct →
vertigo13–110.0324%25 Sept →
vertigo13–40.1020%23 Sept →
italy8–130.0722%23 Sept →
cache13–90.0522%23 Sept →
dust211–130.0423%22 Sept →
mirage7–130.0422%20 Sept →
inferno7–13-0.0218%17 Sept →
vertigo6–13-0.0628%15 Sept →
cache13–50.0721%15 Sept →
mirage13–9-0.0333%14 Sept →
inferno13–10-0.0220%14 Sept →
cache4–130.0221%14 Sept →
office13–60.1816%14 Sept →
anubis13–30.0917%13 Sept →
inferno9–13-0.0017%13 Sept →
anubis13–20.1021%11 Sept →
mirage15–150.0524%11 Sept →
nuke13–50.0329%10 Sept →
inferno5–13-0.0710%10 Sept →
nuke11–70.0224%10 Sept →
inferno13–11-0.0219%10 Sept →
nuke13–90.0917%10 Sept →
dust212–120.0321%10 Sept →
inferno13–60.1133%10 Sept →
cache13–6-0.0417%9 Sept →
anubis13–90.1425%9 Sept →
dust25–130.0926%9 Sept →
inferno11–50.0332%9 Sept →
mirage9–130.0933%9 Sept →
inferno6–130.0923%9 Sept →
cache13–100.0519%7 Sept →
dust29–13-0.0314%7 Sept →
vertigo8–2-0.0210%6 Sept →
cache12–120.0627%6 Sept →
vertigo9–13-0.0125%5 Sept →
inferno9–60.049%3 Sept →
inferno3–9-0.1423%3 Sept →
inferno0–9-0.296%3 Sept →
mirage13–110.0721%3 Sept →
train2–13-0.0823%3 Sept →
dust213–40.1027%3 Sept →
vertigo9–130.0822%2 Sept →
office7–130.0215%2 Sept →
ancient5–130.0915%2 Sept →
dust29–130.0726%2 Sept →
vertigo12–120.2016%1 Sept →
mirage8–130.1020%1 Sept →
dust212–12-0.0323%1 Sept →
inferno13–50.0617%29 Aug →
vertigo4–0-0.0317%29 Aug →
vertigo5–13-0.0516%25 Aug →
cache4–130.0618%24 Aug →
anubis6–130.0318%24 Aug →
train10–13-0.0921%24 Aug →
mirage6–13-0.0525%24 Aug →
nuke13–90.0732%22 Aug →
vertigo8–130.0313%22 Aug →
nuke13–110.0114%19 Aug →
vertigo13–6-0.0422%19 Aug →
cache10–13-0.0415%19 Aug →
mirage13–70.0333%19 Aug →
cache7–10.0428%10 Aug →
anubis6–13-0.0318%6 Aug →
nuke8–130.0833%3 Aug →
nuke7–20.0719%3 Aug →
nuke13–50.0831%2 Aug →
anubis13–70.0514%23 Jul →
inferno3–130.1330%23 Jul →
cache12–120.1331%23 Jul →
dust211–13-0.0626%22 Jul →
dust210–130.0320%22 Jul →
mirage5–130.0226%21 Jul →
vertigo13–10-0.0413%21 Jul →
mirage6–13-0.090%21 Jul →
inferno13–60.1124%20 Jul →
vertigo7–13-0.0518%20 Jul →
nuke13–60.0825%20 Jul →
dust25–130.0321%20 Jul →
anubis13–20.0519%20 Jul →
inferno6–130.0318%20 Jul →
vertigo13–100.1422%20 Jul →
cache10–13-0.0314%20 Jul →
vertigo9–130.0516%13 Jul →
nuke13–90.0422%13 Jul →
vertigo8–130.0614%13 Jul →
train8–13-0.0321%13 Jul →
fachwerk12–120.0714%12 Jul →
anubis10–130.0919%11 Jul →
dust213–90.0328%11 Jul →
cache13–30.0228%11 Jul →
cache13–30.0529%6 Jul →
dust213–3-0.0621%6 Jul →
mirage6–13-0.1010%6 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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