[PN] DaDDy♛CooL

[PN] DaDDy♛CooL — CS2 Stats

DE76561199647973104[U:1:1687707376]Steam profile ↗✓ No bans

1,034Tracked matches50%Win rate2024Tracked since
1,032Hours in CS21Hrs last 2 wks
CSDB Rating4.0 DevelopingPositional Player
Premier CS Rating9,441Light Blue band · top ~57.6% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,441 -1,662 18 Sept – 29 Oct · 24 days played
6,81111,103peak 11,10318 Sept29 Oct
11,517Peak Premier in tracked matches
24Days played since 2026-09-18

Premier CS Rating

  • 1,662 below peak (11,103)
  • +2,000 over 30 days · improving
  • Next: Blue band at 10,000 — 559 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate32.7%42.7%43.8%11.0% short
Shot accuracy0.0%11.2%12.0%12.0% short
Kill/death ratio0.960.991.020.06 short
Match win rate44.3%43.9%44.7%meets

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG[PN] DaDDy♛CooLFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER9,441 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim42
Positioning52
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY42–54–4Last 10042%Win rateLLLLWLWWWL

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · +0.9pp headshot accuracy · +41ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 8%
  • Avg reaction 720ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 11%
  • Avg reaction 716ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 695ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim4.2
Utility4.1
Positioning5.2
Opening Duels0.8
Clutch3.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 71% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 682ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning5.2
Utility4.1
Mechanics5.3
Opening Duels2.4
Win Impact5.0

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time683ms+16ms
first ⅓ avg 666ms → last ⅓ avg 683ms
Headshot accuracy11.0%+1.7%
first ⅓ avg 9.4% → last ⅓ avg 11.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 11–13 · nuke, 9 Oct →
28%Best headshot accuracy · 15–15 · dust2, 16 Oct →
500msFastest reaction time · 13–4 · inferno, 12 Oct →
13–0Biggest win · inferno, 26 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L4Current streak
11–9In matches decided by ≤2 rounds
18Overtime games

Map breakdown

infernoBest map · 73% over 22mirageWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
nukeC238–1535%-0.01
infernoS2216–673%-0.02
dust2D195–1426%-0.02
cacheB137–654%-0.03
mirageD112–918%-0.02
ancientC73–443%-0.04
anubisD51–420%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (18% over 11). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

20,552Lifetime kills
0.96K/D
1,289Matches
44.3%Match win rate · Top 50% of Level 4 players
32.7%Headshot %
0.0%Shot accuracy
2,230MVPs
527Hours (in match)
1,302Bombs planted
278Bombs defused

Most-used weapons

Lifetime map wins

3,729inferno
2,428dust2
2,182nuke
111train
103vertigo
13office
6ar_shoots
3ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

34Matches
32%Win rate
0.78Avg K/D
73.3ADR
27%Headshot %

Clutches & streaks

35%1v1 clutch win
18%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage729%0.6310.4
Inferno520%0.9215.4
Nuke540%0.7211.8
Anubis540%0.9914.4
Dust2450%0.6612.5
Ancient450%0.8414.5
Vertigo30%0.6813.7
Cache10%0.8113.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.2%Headshot accuracy
34.0%Accuracy (enemy spotted)
33.2%Spray accuracy
73.9%Counter-strafing
10.1°Preaim
682msReaction time
35.8%T opening success
43.1%CT opening success
0.40Enemies flashed / flash
1.6%Flash assists
6.69HE damage / grenade
4.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.1872% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4017 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.7798% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis6–13-0.0215%29 Oct →
nuke10–13-0.056%29 Oct →
mirage11–13-0.026%27 Oct →
mirage9–13-0.028%27 Oct →
anubis13–70.096%27 Oct →
cache2–13-0.1117%27 Oct →
nuke13–8-0.0616%27 Oct →
nuke13–80.018%27 Oct →
inferno13–5-0.0413%27 Oct →
dust28–13-0.0614%27 Oct →
anubis9–13-0.037%22 Oct →
mirage13–90.0610%22 Oct →
mirage9–13-0.0117%22 Oct →
nuke4–13-0.037%21 Oct →
inferno16–14-0.018%21 Oct →
mirage10–13-0.0110%20 Oct →
mirage4–13-0.054%20 Oct →
inferno10–13-0.0613%20 Oct →
ancient13–11-0.046%17 Oct →
dust213–20.0519%17 Oct →
inferno13–60.0320%17 Oct →
inferno6–13-0.0010%17 Oct →
nuke13–40.039%16 Oct →
inferno16–14-0.0212%16 Oct →
nuke13–9-0.048%16 Oct →
nuke11–13-0.0213%16 Oct →
nuke13–7-0.007%16 Oct →
dust215–15-0.0228%16 Oct →
inferno13–11-0.042%16 Oct →
cache15–15-0.0613%16 Oct →
nuke15–15-0.0311%16 Oct →
cache13–11-0.026%16 Oct →
nuke5–13-0.0413%16 Oct →
inferno16–12-0.0518%16 Oct →
anubis1–13-0.077%16 Oct →
mirage3–13-0.1210%16 Oct →
mirage10–13-0.086%14 Oct →
ancient14–160.0012%14 Oct →
inferno16–14-0.0212%14 Oct →
dust29–13-0.0911%13 Oct →
dust26–13-0.0311%13 Oct →
mirage15–15-0.047%13 Oct →
anubis1–13-0.0710%13 Oct →
inferno9–13-0.038%13 Oct →
inferno13–11-0.0418%13 Oct →
nuke13–100.0814%13 Oct →
dust211–13-0.037%12 Oct →
nuke13–4-0.067%12 Oct →
dust28–13-0.1110%12 Oct →
dust25–130.008%12 Oct →
cache12–50.0119%12 Oct →
inferno13–40.0415%12 Oct →
ancient13–7-0.0619%12 Oct →
dust213–100.0718%12 Oct →
nuke13–7-0.037%12 Oct →
inferno13–60.0814%12 Oct →
mirage13–40.069%11 Oct →
dust210–13-0.0718%11 Oct →
cache10–130.0311%11 Oct →
nuke11–130.077%10 Oct →
cache6–13-0.0211%10 Oct →
ancient13–1-0.0811%10 Oct →
cache13–110.0112%10 Oct →
inferno13–9-0.0110%9 Oct →
cache6–1-0.0314%9 Oct →
nuke11–130.106%9 Oct →
inferno13–10-0.0212%9 Oct →
cache16–13-0.038%9 Oct →
dust216–140.0312%8 Oct →
inferno12–16-0.044%3 Oct →
nuke3–13-0.016%3 Oct →
ancient4–13-0.057%30 Sept →
nuke10–13-0.054%30 Sept →
inferno13–2-0.057%30 Sept →
nuke8–130.0117%29 Sept →
dust213–5-0.0412%29 Sept →
inferno9–13-0.019%29 Sept →
nuke12–16-0.056%28 Sept →
cache4–13-0.053%26 Sept →
inferno13–0-0.0111%26 Sept →
dust26–13-0.009%26 Sept →
dust212–160.0124%25 Sept →
dust27–13-0.0411%25 Sept →
cache13–3-0.117%25 Sept →
dust214–16-0.0210%25 Sept →
cache13–70.0211%25 Sept →
mirage9–13-0.0211%25 Sept →
inferno13–11-0.0019%25 Sept →
ancient9–13-0.034%23 Sept →
nuke13–16-0.0110%23 Sept →
dust24–13-0.0312%23 Sept →
cache8–13-0.007%23 Sept →
nuke8–13-0.008%22 Sept →
inferno8–13-0.0611%22 Sept →
nuke11–13-0.0011%22 Sept →
nuke4–13-0.058%21 Sept →
ancient11–13-0.057%18 Sept →
dust216–130.0211%18 Sept →
dust25–13-0.0711%18 Sept →
inferno16–14-0.034%18 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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