fiNkii

fiNkii — CS2 Stats

DE76561199560048065[U:1:1599782337]Steam profile ↗✓ No bans

452Tracked matches63%Win rate2023Tracked since
439Hours in CS
CSDB Rating5.0 DevelopingSupport
Premier CS Rating17,820Purple band · top ~17.2% of ranked players (population est.)
FaceitLevel 5 · 939 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,820 +3,857 21 Jun – 29 Sept · 30 days played
13,66317,820peak 17,82021 Jun29 Sept
Faceit ELO: 939 +0 31 Aug – 5 Sept · 2 observations
939939peak 93931 Aug5 Sept
18,081Peak Premier in tracked matches
939Highest Faceit ELO seen on CSDB
40Days played since 2026-06-21

Faceit ELO

  • At peak — 939
  • Next: Level 5 at 1,051 — 112 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-08-31
  • Level 3 first seen 2026-08-31

Premier CS Rating

  • At peak — 17,820
  • +3,308 over 30 days · improving
  • +4,074 over 90 days
  • Next: Pink band at 20,000 — 2,180 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-08-31
  • Light Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches49——
Win rate49%——
K/D0.89——
Headshot %57%——

Measured 31 Aug 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,642), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate48.7%43.8%44.8%above
Shot accuracy0.0%12.0%12.4%12.4% short
Kill/death ratio0.921.021.030.11 short
Match win rate45.4%44.7%45.2%meets

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGfiNkiiFACEITLevel 5 · 939 ELOSTANDINGTop 67.6% of rankedPREMIER17,820 · Purple bandPEAK ELO939csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim56
Positioning46
Utility47

0–100 skill scores via Leetify.

Recent form

HOT52–47–1Last 10052%Win rateLWWWWWWWWW

Last 10 vs previous 10: +10pp win rate · +0.06 avg rating · −0.2pp headshot accuracy · +27ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 12%
  • Avg reaction 570ms

Last 10

  • 9–1 · 90% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 17%
  • Avg reaction 594ms

Last 20

  • 17–3 · 85% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 17%
  • Avg reaction 581ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.3 against its own average).

Aim5.6
Utility4.7
Positioning4.6
Opening Duels2.4
Clutch1.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 86% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning4.6
Utility4.7
Mechanics3.7
Opening Duels2.4
Win Impact9.4

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time583ms−6ms
first ⅓ avg 589ms → last ⅓ avg 583ms
Headshot accuracy17.2%+3.5%
first ⅓ avg 13.6% → last ⅓ avg 17.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 9–4 · inferno, 23 Sept →
37%Best headshot accuracy · 13–11 · nuke, 25 Sept →
438msFastest reaction time · 13–3 · cache, 28 Aug →
13–2Biggest win · mirage, 29 Sept →

Across the last 100 tracked matches.

Highlights

13Longest win streak
15–8In matches decided by ≤2 rounds
14Overtime games

Map breakdown

nukeBest map · 79% over 14dust2Weakest map · 27% over 15
MapGradePlayedRecordWin rateAvg rating
infernoA1810–856%0.02
cacheA1710–759%-0.01
dust2D154–1127%-0.02
ancientB157–847%0.00
nukeS1411–379%0.02
anubisC114–736%-0.02
mirageA85–363%0.01
poseidon—11–0100%0.05
overpass—10–10%-0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (27% over 15). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

13,362Lifetime kills
0.92K/D
727Matches
45.4%Match win rate · Top 50% of Level 5 players
48.7%Headshot % · Top 50% of Level 5 players
0.0%Shot accuracy
1,519MVPs
439Hours (in match)
586Bombs planted
212Bombs defused

Most-used weapons

Lifetime map wins

1,365inferno
1,361nuke
714dust2
343vertigo
156train
26office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

112Matches
46%Win rate
1.04Avg K/D
74.9ADR
41%Headshot %

Clutches & streaks

29%1v1 clutch win
28%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Dust22343%1.0416.0
Mirage2045%0.9113.7
Inferno2050%1.1512.6
Cache1354%1.0614.2
Ancient1040%0.8012.2
Overpass1030%1.1516.9
Vertigo956%1.1515.4
Nuke4100%1.2018.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.3%Headshot accuracy
32.6%Accuracy (enemy spotted)
37.1%Spray accuracy
66.8%Counter-strafing
10.2°Preaim
571msReaction time
38.3%T opening success
40.7%CT opening success
0.44Enemies flashed / flash
4.4%Flash assists
8.26HE damage / grenade
7.44Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4441 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.2575% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache3–13-0.0714%29 Sept →
mirage13–20.1810%29 Sept →
nuke13–100.0718%26 Sept →
cache13–11-0.018%26 Sept →
cache13–40.0110%26 Sept →
nuke13–11-0.0137%25 Sept →
inferno9–50.1424%23 Sept →
poseidon9–70.0511%23 Sept →
inferno9–40.2018%23 Sept →
nuke13–70.0119%22 Sept →
dust213–50.0320%22 Sept →
ancient13–110.0518%21 Sept →
mirage13–11-0.0415%13 Sept →
nuke13–10-0.0117%12 Sept →
dust210–130.0113%12 Sept →
cache13–9-0.0116%12 Sept →
anubis16–130.0120%12 Sept →
ancient6–13-0.0716%12 Sept →
dust213–11-0.0216%12 Sept →
cache16–14-0.0019%12 Sept →
dust29–13-0.0310%12 Sept →
dust213–50.0124%12 Sept →
anubis4–13-0.0923%11 Sept →
dust211–13-0.0615%10 Sept →
dust22–13-0.0624%2 Sept →
cache3–13-0.109%1 Sept →
ancient13–40.1111%31 Aug →
cache13–5-0.0316%28 Aug →
cache13–3-0.0112%28 Aug →
inferno13–90.0123%28 Aug →
cache11–13-0.0021%28 Aug →
cache5–13-0.0223%28 Aug →
mirage17–19-0.0517%27 Aug →
inferno10–13-0.0516%25 Aug →
cache8–13-0.0217%23 Aug →
dust213–110.0418%15 Aug →
dust210–13-0.0319%15 Aug →
nuke7–13-0.0218%14 Aug →
mirage2–13-0.0117%14 Aug →
dust27–130.0623%12 Aug →
inferno10–13-0.0617%11 Aug →
inferno13–30.1815%11 Aug →
anubis14–160.0115%10 Aug →
mirage10–130.0229%9 Aug →
anubis12–16-0.0310%9 Aug →
ancient13–11-0.0812%9 Aug →
ancient11–13-0.0711%8 Aug →
inferno8–13-0.0622%8 Aug →
inferno13–9-0.0131%8 Aug →
inferno13–50.0525%8 Aug →
inferno15–15-0.0216%8 Aug →
ancient8–130.0018%7 Aug →
dust214–16-0.0512%7 Aug →
inferno13–110.0117%4 Aug →
inferno13–70.0228%4 Aug →
nuke13–7-0.0014%4 Aug →
ancient9–130.0514%3 Aug →
mirage13–80.0418%3 Aug →
dust24–13-0.0819%3 Aug →
ancient5–13-0.029%31 Jul →
nuke6–130.028%31 Jul →
inferno10–13-0.0218%31 Jul →
anubis13–50.008%31 Jul →
nuke16–140.0713%31 Jul →
ancient13–90.038%31 Jul →
dust210–13-0.087%31 Jul →
anubis10–13-0.0623%28 Jul →
inferno13–70.0615%27 Jul →
ancient10–13-0.0410%27 Jul →
nuke14–160.0116%26 Jul →
anubis3–13-0.099%25 Jul →
nuke16–14-0.0113%25 Jul →
cache16–120.0221%25 Jul →
inferno16–130.029%22 Jul →
nuke13–70.1111%22 Jul →
anubis13–50.0920%22 Jul →
nuke13–50.1115%22 Jul →
anubis13–7-0.0414%22 Jul →
cache9–130.0419%21 Jul →
cache13–100.017%21 Jul →
nuke13–10-0.0412%21 Jul →
cache13–11-0.018%20 Jul →
anubis10–130.0016%20 Jul →
ancient8–130.0212%20 Jul →
cache2–130.0414%18 Jul →
anubis5–13-0.0713%18 Jul →
ancient11–13-0.0216%18 Jul →
cache13–7-0.0319%18 Jul →
inferno8–130.0420%30 Jun →
mirage16–12-0.0211%30 Jun →
dust27–13-0.0413%30 Jun →
overpass4–13-0.0414%24 Jun →
inferno4–13-0.053%24 Jun →
inferno4–13-0.1012%24 Jun →
nuke13–8-0.066%22 Jun →
mirage19–17-0.0115%22 Jun →
ancient13–90.1016%21 Jun →
ancient13–110.0313%21 Jun →
dust27–130.0223%21 Jun →
ancient13–9-0.0414%21 Jun →

Match data via Leetify.

Recent teammates

Milestones

100 Matches13-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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