ropurplez

ropurplez — CS2 Stats

76561199553652904[U:1:1593387176]Steam profile ↗✓ No bans

1,057Tracked matches41%Win rate2023Tracked since
1,845Hours in CS1Hrs last 2 wks
CSDB Rating4.9 DevelopingSupport
Premier CS Rating15,730Purple band · top ~25.5% of ranked players (population est.)
FaceitLevel 5 · 1,049 ELOTop 67.6% of ranked FACEIT players
WingmanSilver Elite Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (21 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,057 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,730 -798 5 Apr – 20 Sept · 32 days played
15,00017,808peak 17,8085 Apr20 Sept
Faceit ELO: 1,049 +0 19 Sept – 20 Sept · 2 observations
1,0491,049peak 1,04919 Sept20 Sept
17,996Peak Premier in tracked matches
1,049Highest Faceit ELO seen on CSDB
37Days played since 2026-04-05

Faceit ELO

  • At peak — 1,049
  • Next: Level 5 at 1,051 — 2 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-19
  • Level 3 first seen 2026-09-19

Premier CS Rating

  • 2,078 below peak (17,808)
  • 0 over 90 days
  • Next: Pink band at 20,000 — 4,270 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-19
  • Blue band first seen 2026-09-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches5——
Win rate60%——
K/D2.43——
Headshot %65%——

Measured 11 Sep 2026 → 11 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,649), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate55.5%43.7%44.8%above
Shot accuracy0.4%12.0%12.4%12.0% short
Kill/death ratio1.671.021.03above
Match win rate49.1%44.7%45.2%above

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGropurplezFACEITLevel 5 · 1,049 ELOSTANDINGTop 67.6% of rankedPREMIER15,730 · Purple bandPEAK ELO1,049csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim51
Positioning49
Utility62

0–100 skill scores via Leetify.

Recent form

STEADY48–49–3Last 10048%Win rateWLWLLLWLWW

Last 10 vs previous 10: +10pp win rate · −0.04 avg rating · −4.5pp headshot accuracy · +3ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 23%
  • Avg reaction 699ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 675ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 23%
  • Avg reaction 674ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2 against its own average).

Aim5.1
Utility6.2
Positioning4.9
Opening Duels2.3
Clutch3.4

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 77% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 42% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 680ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning4.9
Utility6.2
Mechanics7.4
Opening Duels1.6
Win Impact2.1

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time680ms+21ms
first ⅓ avg 659ms → last ⅓ avg 680ms
Headshot accuracy24.0%+2.6%
first ⅓ avg 21.3% → last ⅓ avg 24.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–5 · nuke, 2 May →
46%Best headshot accuracy · 10–13 · mirage, 30 Apr →
422msFastest reaction time · 3–13 · mirage, 1 Jun →
13–0Biggest win · mirage, 2 May →

Across the last 100 tracked matches.

Highlights

5Longest win streak
10–3In matches decided by ≤2 rounds
13Overtime games

Map breakdown

nukeBest map · 70% over 10infernoWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
mirageC2812–1643%-0.01
dust2A2313–1057%0.00
ancientB137–654%-0.01
infernoC114–736%-0.00
nukeS107–370%0.00
anubis—41–325%-0.00
cache—31–233%0.02
vertigo—32–167%0.02
train—20–20%0.03
overpass—21–150%-0.00
warden—10–10%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

51,581Lifetime kills
1.67K/D · Top 5% of Level 5 players
2,344Matches
49.1%Match win rate · Top 25% of Level 5 players
55.5%Headshot % · Top 10% of Level 5 players
0.4%Shot accuracy
7,877MVPs
829Hours (in match)
3,293Bombs planted
937Bombs defused

Most-used weapons

Lifetime map wins

4,385dust2
3,011inferno
1,820nuke
1,453vertigo
599train
47office
18italy
11ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

222Matches
50%Win rate
1.12Avg K/D
79.2ADR
51%Headshot %

Clutches & streaks

37%1v1 clutch win
22%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage7545%1.0815.9
Dust25654%1.2416.8
Ancient3644%1.0315.8
Anubis1861%1.1016.1
Inferno1164%1.2713.3
Vertigo650%1.0313.8
Train617%0.9815.2
Nuke650%0.9417.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.1%Headshot accuracy
29.7%Accuracy (enemy spotted)
32.9%Spray accuracy
83.1%Counter-strafing
12.9°Preaim
680msReaction time
25.2%T opening success
42.5%CT opening success
0.74Enemies flashed / flash
7.5%Flash assists
7.05HE damage / grenade
13.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.9239° — above the 12° mark we flag

    Aim Training →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage22–180.0117%23 Jun →
dust27–130.0120%23 Jun →
dust213–80.0332%19 Jun →
dust210–13-0.0128%19 Jun →
mirage3–13-0.0216%18 Jun →
dust25–13-0.0614%18 Jun →
nuke13–9-0.0626%18 Jun →
mirage3–13-0.0615%18 Jun →
nuke13–6-0.0323%18 Jun →
ancient13–100.0113%16 Jun →
nuke16–140.0122%16 Jun →
warden12–12-0.0420%14 Jun →
train6–130.0732%14 Jun →
cache13–80.0227%14 Jun →
nuke10–130.0321%14 Jun →
mirage13–60.0742%14 Jun →
dust24–130.0125%14 Jun →
ancient8–130.0217%14 Jun →
dust213–70.0319%13 Jun →
dust210–13-0.0323%12 Jun →
mirage13–60.1124%4 Jun →
dust213–160.0538%4 Jun →
anubis12–16-0.0632%4 Jun →
ancient13–80.0113%3 Jun →
anubis13–16-0.0421%3 Jun →
mirage8–13-0.0321%3 Jun →
ancient13–30.0023%3 Jun →
mirage13–160.0128%3 Jun →
ancient11–13-0.0136%3 Jun →
train6–13-0.0131%2 Jun →
ancient4–13-0.0525%2 Jun →
cache7–130.0224%2 Jun →
dust213–100.0522%2 Jun →
nuke16–12-0.0226%2 Jun →
mirage13–50.0824%2 Jun →
mirage13–8-0.0011%2 Jun →
inferno13–20.1127%1 Jun →
dust22–13-0.0728%1 Jun →
mirage2–13-0.0715%1 Jun →
dust25–13-0.0132%1 Jun →
anubis9–13-0.0223%1 Jun →
mirage3–13-0.0344%1 Jun →
mirage4–130.0220%28 May →
dust213–11-0.0132%27 May →
mirage8–13-0.0717%27 May →
inferno8–130.0120%27 May →
anubis13–70.1127%26 May →
ancient3–130.0319%26 May →
mirage13–5-0.0311%25 May →
mirage11–13-0.0524%25 May →
dust212–40.0519%25 May →
mirage13–11-0.058%24 May →
dust216–13-0.0117%24 May →
inferno13–11-0.0218%24 May →
dust210–13-0.1024%24 May →
inferno15–150.0237%23 May →
mirage12–160.0023%23 May →
mirage9–130.0213%17 May →
ancient4–13-0.0719%14 May →
nuke4–13-0.0522%14 May →
dust213–11-0.0635%13 May →
dust213–60.0133%12 May →
inferno11–13-0.0211%12 May →
inferno6–13-0.0519%12 May →
mirage13–80.0424%6 May →
dust213–100.067%6 May →
overpass13–100.0220%5 May →
inferno5–13-0.0514%5 May →
mirage5–13-0.038%3 May →
nuke13–50.1221%2 May →
cache9–130.0015%2 May →
vertigo6–1-0.0417%2 May →
mirage13–00.0333%2 May →
inferno4–13-0.0526%2 May →
mirage15–150.0226%2 May →
ancient7–00.035%2 May →
mirage3–13-0.0320%2 May →
dust213–50.0210%30 Apr →
mirage10–13-0.0446%30 Apr →
ancient9–130.0220%29 Apr →
dust216–130.0629%28 Apr →
nuke10–13-0.0223%28 Apr →
inferno13–1-0.067%27 Apr →
ancient13–50.0244%27 Apr →
mirage16–14-0.0321%27 Apr →
ancient13–11-0.0624%26 Apr →
overpass7–13-0.0222%26 Apr →
ancient13–10-0.0220%26 Apr →
mirage13–11-0.0825%21 Apr →
mirage13–8-0.0523%21 Apr →
dust27–13-0.0616%20 Apr →
mirage4–13-0.0127%20 Apr →
dust213–110.0126%20 Apr →
inferno8–130.0516%20 Apr →
nuke13–50.0217%18 Apr →
nuke10–20.0328%15 Apr →
vertigo13–110.0921%12 Apr →
vertigo6–13-0.0113%12 Apr →
inferno13–50.0224%11 Apr →
dust213–80.0217%5 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.