「FatMan ♡」

「FatMan ♡」 — CS2 Stats

DO76561199546567520[U:1:1586301792]Steam profile ↗1 game ban

435Tracked matches76%Win rate2026Tracked since
718Hours in CS10Hrs last 2 wks
CSDB Rating5.1 DevelopingPositional Player
Premier CS Rating11,883Blue band · top ~44.9% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 435 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 32 days played since 25 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 11,883 -723 25 Jul16 Sept · 12 days played
11,88313,542peak 13,54225 Jul16 Sept
13,542Peak Premier in tracked matches
32Days played since 2026-07-25

Premier CS Rating

  • 1,659 below peak (13,542)
  • -1,000 over 30 days · declining
  • Next: Purple band at 15,000 3,117 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-16
  • Light Blue band first seen 2026-09-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches4
Win rate50%
K/D1.55
Headshot %42%

Measured 11 Sep 202617 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=18,772), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate34.9%41.9%44.3%9.5% short
Shot accuracy0.2%9.6%11.8%11.6% short
Kill/death ratio1.130.981.03above
Match win rate52.1%43.8%45.2%above

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG「FatMan ♡」PREMIER11,883 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim62
Positioning64
Utility15

0–100 skill scores via Leetify.

Recent form

STEADY68284Last 10068%Win rateWWWLLLWTWW

Last 10 vs previous 10: −40pp win rate · +0.00 avg rating · +6.3pp headshot accuracy · −45ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 20%
  • Avg reaction 627ms

Last 10

  • 631 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 18%
  • Avg reaction 592ms

Last 20

  • 1631 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 15%
  • Avg reaction 615ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.9 against its own average).

Aim6.2
Utility1.5
Positioning6.4
Opening Duels5.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 71% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 594ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning6.4
Utility1.5
Mechanics3.5
Opening Duels5.2
Win Impact10.0

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time607ms−19ms
first ⅓ avg 627ms → last ⅓ avg 607ms
Headshot accuracy13.1%−0.6%
first ⅓ avg 13.8% → last ⅓ avg 13.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–4 · dust2, 8 Aug
45%Best headshot accuracy · 13–4 · mirage, 11 Aug
391msFastest reaction time · 13–11 · office, 12 Aug
13–0Biggest win · train, 26 Aug

Across the last 100 tracked matches.

Highlights

16Longest win streak
W3Current streak
53In matches decided by ≤2 rounds
2Overtime games

Map breakdown

officeBest map · 79% over 33mirageWeakest map · 50% over 6
MapGradePlayedRecordWin rateAvg rating
officeS3326779%0.02
dust2S2617965%0.03
nukeS2013765%0.04
mirageB63350%0.02
anubis42250%0.02
inferno41325%-0.05
train330100%0.10
cache220100%0.00
ancient21150%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (50% over 6). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

13,926Lifetime kills
1.13K/D · Top 25% of Blue band
909Matches
52.1%Match win rate · Top 5% of Blue band
34.9%Headshot %
0.2%Shot accuracy
1,649MVPs
328Hours (in match)
775Bombs planted
160Bombs defused

Most-used weapons

Lifetime map wins

4,598dust2
1,062office
866nuke
105inferno
96train
29vertigo
1ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.2%Headshot accuracy
36.9%Accuracy (enemy spotted)
40.7%Spray accuracy
65.8%Counter-strafing
9.2°Preaim
594msReaction time
53.0%T opening success
48.4%CT opening success
0.19Enemies flashed / flash
0.0%Flash assists
8.59HE damage / grenade
1.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.1801% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1886 — below the 0.5 mark we flag

    Grenade Lineups

Recent matches

MapScoreRatingHS%Date
anubis13–40.1722%16 Sept
office13–50.0219%14 Sept
nuke9–70.178%10 Sept
dust28–130.0818%10 Sept
dust24–13-0.0630%7 Sept
office7–130.0117%7 Sept
nuke13–60.0814%7 Sept
office12–120.0017%7 Sept
office13–5-0.057%7 Sept
dust213–10.0225%7 Sept
dust213–50.029%2 Sept
office13–90.037%2 Sept
nuke13–4-0.0113%1 Sept
dust213–40.0421%1 Sept
office13–100.0414%1 Sept
nuke13–110.1813%30 Aug
cache13–100.0110%26 Aug
train13–00.098%26 Aug
dust213–30.006%26 Aug
train8–10.0312%26 Aug
office13–90.0729%26 Aug
office13–30.0613%25 Aug
office6–2-0.010%25 Aug
office13–6-0.0011%25 Aug
dust25–130.0013%24 Aug
office2–13-0.0711%24 Aug
nuke1–70.0810%23 Aug
office13–80.1113%22 Aug
nuke13–20.006%22 Aug
dust21–13-0.070%21 Aug
dust213–8-0.0015%21 Aug
nuke12–120.0110%20 Aug
office13–8-0.0213%19 Aug
nuke13–50.068%19 Aug
ancient0–13-0.0519%19 Aug
train9–10.176%19 Aug
office7–13-0.0310%19 Aug
anubis5–13-0.076%18 Aug
office13–30.040%18 Aug
nuke11–13-0.038%18 Aug
office13–60.0420%17 Aug
office13–70.0529%17 Aug
inferno8–13-0.074%16 Aug
office13–70.0425%16 Aug
dust213–70.0418%16 Aug
office13–5-0.0021%16 Aug
dust210–130.038%14 Aug
office13–110.0217%12 Aug
dust210–130.0619%12 Aug
mirage10–13-0.0213%12 Aug
office13–70.0234%12 Aug
mirage13–40.0245%11 Aug
dust213–80.0220%11 Aug
dust213–90.0414%11 Aug
office13–5-0.038%11 Aug
nuke13–5-0.0210%11 Aug
mirage13–40.0315%11 Aug
nuke4–0-0.020%11 Aug
office13–70.0624%11 Aug
mirage9–130.0215%11 Aug
dust27–00.1324%10 Aug
dust213–50.0524%10 Aug
dust28–13-0.0324%9 Aug
office8–13-0.0223%9 Aug
dust213–8-0.0227%9 Aug
dust25–130.0211%8 Aug
dust213–40.1916%8 Aug
office13–00.1219%3 Aug
nuke6–13-0.019%3 Aug
dust216–14-0.0111%2 Aug
office13–30.0911%2 Aug
nuke10–13-0.0015%1 Aug
nuke13–10.0120%1 Aug
dust213–100.0412%29 Jul
nuke15–15-0.049%29 Jul
office11–130.0116%29 Jul
office13–50.0713%29 Jul
office13–70.1020%29 Jul
dust29–40.0726%28 Jul
office7–13-0.039%28 Jul
office13–3-0.0127%28 Jul
ancient13–11-0.045%28 Jul
inferno11–13-0.0120%28 Jul
cache13–10-0.009%28 Jul
nuke13–30.0817%28 Jul
nuke9–130.059%28 Jul
dust212–120.0414%27 Jul
dust213–80.0320%27 Jul
anubis13–30.027%26 Jul
dust213–30.0617%26 Jul
inferno7–13-0.0418%26 Jul
anubis10–13-0.0415%25 Jul
nuke13–30.139%25 Jul
inferno13–8-0.0710%25 Jul
office13–40.058%25 Jul
mirage4–13-0.0219%25 Jul
nuke13–30.056%25 Jul
mirage13–60.0612%25 Jul
nuke13–40.039%25 Jul
office13–4-0.0015%25 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches16-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →