SikknTwizted

SikknTwizted — CS2 Stats

76561199513107953[U:1:1552842225]Steam profile ↗1 game ban

926Tracked matches42%Win rate2025Tracked since
1,030Hours in CS3Hrs last 2 wks
CSDB Rating3.9 LearningPositional Player
Premier CS Rating6,956Light Blue band · top ~69.4% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 926 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 25 days played since 9 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 6,956 +298 14 Jul13 Sept · 11 days played
6,2877,752peak 7,75214 Jul13 Sept
7,752Peak Premier in tracked matches
25Days played since 2026-07-09

Premier CS Rating

  • 796 below peak (7,752)
  • 0 over 30 days · steady
  • Next: Blue band at 10,000 3,044 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 13 Sep 2026 and 19 Sep 2026.

Measured 13 Sep 202619 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,217), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate39.4%39.9%41.9%2.5% short
Shot accuracy0.0%6.9%9.6%9.6% short
Kill/death ratio0.820.920.980.16 short
Match win rate45.4%42.3%43.8%above

This profile matches the typical Blue band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSikknTwiztedPREMIER6,956 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim62
Positioning48
Utility18

0–100 skill scores via Leetify.

Recent form

COLD47485Last 10047%Win rateLLWLWLLLWT

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −4.5pp headshot accuracy · +65ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 27%
  • Avg reaction 797ms

Last 10

  • 361 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 25%
  • Avg reaction 824ms

Last 20

  • 7103 · 35% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 27%
  • Avg reaction 791ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.2 against its own average).

Aim6.2
Utility1.8
Positioning4.8
Opening Duels3.8
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 95% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 796ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning4.8
Utility1.8
Mechanics4.2
Opening Duels4.0
Win Impact2.4

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time788ms+90ms
first ⅓ avg 698ms → last ⅓ avg 788ms
Headshot accuracy23.9%+4.7%
first ⅓ avg 19.2% → last ⅓ avg 23.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–7 · dust2, 22 Jul
78%Best headshot accuracy · 10–13 · nuke, 19 Jul
422msFastest reaction time · 3–1 · cache, 18 Jul
13–1Biggest win · ancient, 2 Aug

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
93In matches decided by ≤2 rounds
4Overtime games

Map breakdown

anubisBest map · 67% over 6infernoWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
dust2B28141450%0.01
mirageC1981142%-0.01
nukeB168850%-0.01
ancientB126650%-0.01
infernoD93633%-0.02
cacheB84450%-0.04
anubisS64267%0.01
train2020%0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

14,348Lifetime kills
0.82K/D
1,019Matches
45.4%Match win rate · Top 25% of Light Blue band
39.4%Headshot %
0.0%Shot accuracy
1,835MVPs
356Hours (in match)
547Bombs planted
138Bombs defused

Most-used weapons

Lifetime map wins

3,115dust2
1,022inferno
846nuke
364train
171vertigo
134office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

11Matches
55%Win rate
0.51Avg K/D
48.5ADR
44%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage667%0.396.8
Dust2333%0.7213.3
Inferno10%0.397.0
Anubis1100%0.6710.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.2%Headshot accuracy
39.5%Accuracy (enemy spotted)
42.1%Spray accuracy
68.9%Counter-strafing
9.7°Preaim
796msReaction time
46.4%T opening success
45.6%CT opening success
0.36Enemies flashed / flash
2.4%Flash assists
3.88HE damage / grenade
4.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 796.0584ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3598 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno8–130.0232%13 Sept
ancient5–13-0.0314%12 Sept
nuke13–11-0.0634%11 Sept
mirage5–13-0.0631%18 Aug
nuke7–7-0.0524%11 Aug
nuke7–130.0323%9 Aug
nuke9–130.0026%8 Aug
inferno4–13-0.0210%8 Aug
inferno13–50.0421%8 Aug
dust212–120.1131%3 Aug
dust25–130.0532%2 Aug
dust213–7-0.0229%2 Aug
mirage13–7-0.0418%2 Aug
mirage12–120.0739%2 Aug
nuke9–130.0238%2 Aug
ancient13–10.0840%2 Aug
dust213–90.0724%2 Aug
ancient8–13-0.0128%28 Jul
nuke0–13-0.0517%28 Jul
mirage12–12-0.0726%27 Jul
dust211–13-0.0134%27 Jul
mirage3–13-0.0822%25 Jul
dust26–13-0.0621%25 Jul
dust212–12-0.0317%22 Jul
mirage13–80.0415%22 Jul
nuke13–110.015%22 Jul
dust213–100.0511%22 Jul
cache5–13-0.0413%22 Jul
nuke3–13-0.0424%22 Jul
dust213–70.1523%22 Jul
inferno2–11-0.0811%21 Jul
ancient13–9-0.0725%21 Jul
mirage10–130.0930%21 Jul
anubis13–5-0.0022%21 Jul
cache13–6-0.0417%21 Jul
dust213–11-0.0021%21 Jul
ancient10–130.0224%21 Jul
ancient6–13-0.0526%19 Jul
mirage13–11-0.0310%19 Jul
inferno13–7-0.098%19 Jul
dust28–130.0224%19 Jul
nuke5–13-0.0657%19 Jul
nuke10–13-0.0678%19 Jul
mirage6–100.0520%18 Jul
cache3–1-0.0310%18 Jul
dust29–13-0.0515%18 Jul
train4–13-0.0720%18 Jul
ancient13–10-0.0016%17 Jul
ancient13–6-0.0513%17 Jul
dust28–13-0.0318%17 Jul
nuke13–10-0.028%17 Jul
dust213–30.0719%17 Jul
cache3–13-0.0521%16 Jul
mirage8–13-0.1114%16 Jul
dust28–13-0.0219%16 Jul
dust26–13-0.0619%16 Jul
dust213–100.0132%16 Jul
mirage5–13-0.0415%16 Jul
cache9–13-0.0227%16 Jul
mirage16–14-0.0112%15 Jul
dust213–10-0.0713%15 Jul
anubis16–120.027%15 Jul
mirage13–50.0727%15 Jul
inferno13–16-0.0315%15 Jul
nuke13–70.0115%15 Jul
mirage13–4-0.0522%15 Jul
nuke5–13-0.0117%14 Jul
dust213–6-0.0723%14 Jul
dust211–13-0.0120%14 Jul
nuke13–50.0416%14 Jul
dust22–13-0.0533%14 Jul
dust216–120.0320%14 Jul
inferno2–13-0.0121%14 Jul
cache8–13-0.0810%14 Jul
dust213–50.0735%14 Jul
nuke13–11-0.0314%14 Jul
mirage13–60.067%14 Jul
ancient12–120.0221%14 Jul
dust27–13-0.0317%14 Jul
anubis9–130.0412%13 Jul
dust213–6-0.0311%13 Jul
anubis13–40.0218%13 Jul
mirage13–70.0127%13 Jul
ancient13–3-0.0523%12 Jul
mirage8–13-0.1115%12 Jul
mirage7–13-0.0320%12 Jul
cache13–10-0.0831%12 Jul
anubis13–20.0313%11 Jul
nuke13–110.0412%11 Jul
cache13–50.0119%11 Jul
dust213–80.0120%10 Jul
mirage8–130.0118%10 Jul
dust213–100.0316%10 Jul
anubis11–13-0.0618%10 Jul
ancient13–5-0.0215%10 Jul
dust26–130.0919%10 Jul
inferno9–13-0.0618%9 Jul
train5–130.0825%9 Jul
ancient8–130.0923%9 Jul
inferno13–30.0521%9 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →