yuki

yuki — CS2 Stats

76561199511733796[U:1:1551468068]Steam profile ↗community banned

421Tracked matches59%Win rate2023Tracked since
6,790Hours in CS
CSDB Rating8.3 StrongPositional Player
Premier CS Rating25,959Top 10% of 214,795 CSDB-tracked playersRed band · top ~2.5% of ranked players (population est.)
CSDB Leaderboard#14185 of 261126 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Nov 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 421 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,959 +5,843 31 Aug – 8 Nov · 7 days played
20,11625,959peak 25,95931 Aug8 Nov
26,084Peak Premier in tracked matches
15Days played since 2026-08-31

Premier CS Rating

  • At peak — 25,959
  • 0 over 30 days · steady
  • Next: Gold band at 30,000 — 4,041 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-11-08
  • Pink band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate68.3%49.3%50.9%above
Shot accuracy0.3%13.4%11.8%11.6% short
Kill/death ratio0.831.121.180.35 short
Match win rate48.1%48.5%51.9%3.8% short

This profile matches the typical Gold band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGyukiPREMIER25,959 · Red bandcsdb.gg/stats

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Performance scores

Aim91
Positioning78
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY58–38–4Last 10058%Win rateLWWLWWLTTW

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · +18.9pp headshot accuracy · −7ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 47%
  • Avg reaction 577ms

Last 10

  • 5–3–2 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 37%
  • Avg reaction 495ms

Last 20

  • 11–7–2 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 28%
  • Avg reaction 499ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim9.1
Utility5.7
Positioning7.8
Opening Duels6.3

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 91% playstyle similarity

Most alike: positioning profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

T openings. 71% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning7.8
Utility5.7
Mechanics7.3
Opening Duels8.7
Win Impact8.1

Composite 8.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.03
first ⅓ avg 0.05 → last ⅓ avg 0.02
Reaction time481ms−16ms
first ⅓ avg 497ms → last ⅓ avg 481ms
Headshot accuracy26.3%+2.0%
first ⅓ avg 24.4% → last ⅓ avg 26.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–3 · anubis, 19 Sept →
70%Best headshot accuracy · 13–7 · inferno, 30 Sept →
305msFastest reaction time · 13–1 · mirage, 25 Sept →
13–0Biggest win · mirage, 14 Sept →

Across the last 100 tracked matches.

Highlights

10Longest win streak
6–5In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 83% over 12nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageA2012–860%0.03
dust2B179–853%0.04
anubisA149–564%0.07
ancientA127–558%0.01
infernoS1210–283%0.05
cacheC104–640%0.02
nukeD72–529%-0.00
vertigoS64–267%0.08
office—10–10%-0.05
overpass—11–0100%0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

61,907Lifetime kills
0.83K/D
858Matches
48.1%Match win rate
68.3%Headshot % · Top 5% of Red band
0.3%Shot accuracy
2,430MVPs
6,790Hours (in match)
494Bombs planted
311Bombs defused

Most-used weapons

AK-4722,627
AWP9,720
SSG 083,569
Knife926
P250723
MP9558

Lifetime map wins

1,292dust2
1,050inferno
455nuke
293vertigo
111train
102office
28lake
21safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.9%Headshot accuracy
35.7%Accuracy (enemy spotted)
44.9%Spray accuracy
82.9%Counter-strafing
8.8°Preaim
476msReaction time
71.2%T opening success
59.7%CT opening success
0.55Enemies flashed / flash
5.9%Flash assists
6.04HE damage / grenade
10.03Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache2–13-0.0560%7 Oct →
cache3–00.0567%7 Oct →
ancient13–50.0029%7 Oct →
mirage11–130.0529%7 Oct →
anubis13–40.1150%7 Oct →
dust213–1-0.0138%7 Oct →
nuke1–130.0123%4 Oct →
office12–12-0.0525%4 Oct →
mirage12–12-0.0227%4 Oct →
inferno13–60.0226%4 Oct →
anubis13–2-0.0122%4 Oct →
anubis4–130.1027%2 Oct →
dust29–130.0117%2 Oct →
vertigo13–110.0019%2 Oct →
mirage13–80.0927%2 Oct →
overpass13–30.048%2 Oct →
ancient13–70.0423%2 Oct →
cache3–13-0.044%2 Oct →
dust28–130.0016%2 Oct →
inferno13–50.0420%2 Oct →
vertigo13–40.0913%1 Oct →
anubis13–40.0841%1 Oct →
dust213–110.0524%1 Oct →
ancient13–90.0016%1 Oct →
inferno13–50.0923%1 Oct →
mirage2–13-0.0524%1 Oct →
nuke12–120.0031%1 Oct →
anubis0–130.0030%1 Oct →
dust28–130.0225%1 Oct →
cache9–13-0.0211%1 Oct →
dust23–130.0028%1 Oct →
vertigo7–130.0229%30 Sept →
mirage4–13-0.0419%30 Sept →
ancient13–70.0228%30 Sept →
anubis9–130.0116%30 Sept →
inferno13–70.1170%30 Sept →
dust213–60.1029%30 Sept →
dust26–130.0113%28 Sept →
nuke11–13-0.0321%28 Sept →
ancient13–16-0.0113%25 Sept →
mirage13–10.0933%25 Sept →
mirage2–13-0.0324%25 Sept →
mirage13–9-0.0316%25 Sept →
dust213–40.1132%25 Sept →
cache6–13-0.0228%25 Sept →
dust216–130.0327%25 Sept →
inferno13–40.0931%25 Sept →
anubis4–130.0031%25 Sept →
mirage13–70.0126%20 Sept →
dust27–13-0.0438%20 Sept →
ancient8–13-0.0013%20 Sept →
mirage7–10.0320%20 Sept →
ancient16–140.0117%19 Sept →
cache2–130.0140%19 Sept →
ancient11–130.0219%19 Sept →
anubis13–50.0527%19 Sept →
inferno8–13-0.0113%19 Sept →
dust28–130.0129%19 Sept →
dust216–130.0527%19 Sept →
cache13–40.0624%19 Sept →
dust213–60.1221%19 Sept →
cache13–90.1324%19 Sept →
inferno13–4-0.0419%19 Sept →
ancient13–60.0840%19 Sept →
ancient13–7-0.0325%19 Sept →
anubis13–30.2232%19 Sept →
dust213–50.0114%19 Sept →
vertigo13–20.1942%19 Sept →
inferno4–130.0626%18 Sept →
anubis13–90.0526%18 Sept →
mirage13–50.0120%18 Sept →
nuke15–150.1422%18 Sept →
mirage8–130.0117%18 Sept →
dust213–60.0823%18 Sept →
anubis13–10.1428%18 Sept →
inferno13–2-0.0132%18 Sept →
mirage13–50.1329%17 Sept →
cache7–130.0420%17 Sept →
nuke13–11-0.0123%17 Sept →
mirage8–130.1027%17 Sept →
dust29–130.0623%17 Sept →
ancient7–130.0431%17 Sept →
nuke4–13-0.0912%16 Sept →
mirage13–5-0.0527%16 Sept →
inferno13–30.1020%16 Sept →
ancient8–13-0.0424%16 Sept →
mirage10–130.0230%16 Sept →
anubis13–20.0724%16 Sept →
vertigo11–130.0425%15 Sept →
mirage3–00.0136%15 Sept →
inferno13–50.1218%15 Sept →
cache13–110.0825%15 Sept →
inferno13–110.0218%15 Sept →
vertigo13–10.1231%15 Sept →
nuke13–7-0.0610%15 Sept →
mirage13–80.0018%15 Sept →
mirage13–80.0927%14 Sept →
mirage13–00.1220%14 Sept →
anubis11–130.0118%14 Sept →
anubis13–80.1532%13 Sept →

Match data via Leetify.

Recent teammates

Milestones

100 Matches10-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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