RS

RS — CS2 Stats

FR76561199504856313[U:1:1544590585]Steam profile ↗✓ No bans

1,490Tracked matches56%Win rate2023Tracked since
3,398Hours in CS14Hrs last 2 wks
CSDB Rating4.6 DevelopingSupport
Premier CS Rating6,237Light Blue band · top ~72.9% of ranked players (population est.)
WingmanSilver Elite Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Sep 2026 (39 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 6,237 +1,716 2 Jul – 27 Sept · 17 days played
3,6656,237peak 6,2372 Jul27 Sept
6,237Peak Premier in tracked matches
692Highest Faceit ELO seen on CSDB
36Days played since 2026-07-02

Faceit ELO

  • At peak — 692
  • Next: Level 3 at 751 — 59 to go
  • Reached: Level 2
  • Level 2 first seen 2026-09-25

Premier CS Rating

  • At peak — 6,237
  • +1,343 over 30 days · improving
  • +1,716 over 90 days
  • Next: Blue band at 10,000 — 3,763 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-25

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate49.2%39.9%42.0%above
Shot accuracy3.4%7.0%9.6%6.3% short
Kill/death ratio1.020.920.98above
Match win rate37.2%42.3%43.8%6.6% short

This profile matches the typical Blue band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRSPREMIER6,237 · Light Blue bandPEAK ELO692csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim48
Positioning44
Utility70

0–100 skill scores via Leetify.

Recent form

STEADY51–43–6Last 10051%Win rateWWLWWWLLLT

Last 10 vs previous 10: 0pp win rate · +0.04 avg rating · +2.0pp headshot accuracy · +53ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 21%
  • Avg reaction 699ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 20%
  • Avg reaction 784ms

Last 20

  • 10–7–3 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 757ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3 against its own average).

Aim4.8
Utility7.0
Positioning4.4
Opening Duels1.5
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 66% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 749ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning4.4
Utility7.0
Mechanics6.7
Opening Duels0.8
Win Impact6.9

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time747ms−35ms
first ⅓ avg 781ms → last ⅓ avg 747ms
Headshot accuracy19.3%+2.0%
first ⅓ avg 17.4% → last ⅓ avg 19.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–4 · anubis, 1 Aug →
78%Best headshot accuracy · 13–1 · vertigo, 25 Aug →
547msFastest reaction time · 10–13 · inferno, 24 Oct →
12–0Biggest win · dust2, 12 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
2–3In matches decided by ≤2 rounds
3Overtime games

Map breakdown

nukeBest map · 70% over 10anubisWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
infernoB2512–1348%0.00
dust2C188–1044%-0.02
cacheC135–838%0.00
nukeS107–370%-0.00
ancientS96–367%-0.00
mirageA74–357%-0.01
anubisD62–433%0.02
vertigo—43–175%0.02
train—43–175%0.03
overpass—21–150%-0.04
italy—10–10%-0.04
office—10–10%-0.04

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

76,780Lifetime kills
1.02K/D · Top 25% of Light Blue band
4,558Matches
37.2%Match win rate
49.2%Headshot % · Top 25% of Light Blue band
3.4%Shot accuracy
7,691MVPs
1,607Hours (in match)
5,557Bombs planted
954Bombs defused

Most-used weapons

AK-4718,656
FAMAS4,909
MP73,670
MAC-103,336
MP93,308

Lifetime map wins

7,669inferno
4,705dust2
4,409nuke
2,598vertigo
729train
341office
134italy
93cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

421Matches
48%Win rate
0.89Avg K/D
66.6ADR
43%Headshot %

Clutches & streaks

36%1v1 clutch win
23%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Inferno11157%0.9213.1
Mirage7647%0.8211.2
Ancient6943%0.8913.1
Anubis6252%1.0113.9
Nuke4846%0.7812.0
Dust24229%0.9012.2
Vertigo729%0.517.7
Train475%1.3015.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
37.1%Accuracy (enemy spotted)
33.7%Spray accuracy
80.2%Counter-strafing
12.7°Preaim
749msReaction time
29.5%T opening success
36.0%CT opening success
0.58Enemies flashed / flash
9.0%Flash assists
8.14HE damage / grenade
13.94Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.7169° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 748.9983ms — above the 700ms mark we flag

    Aim Training →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–11-0.0217%25 Oct →
cache13–90.1321%25 Oct →
inferno10–130.0822%24 Oct →
mirage13–40.0425%23 Oct →
vertigo13–50.0422%23 Oct →
mirage13–100.0316%21 Oct →
cache5–13-0.0514%21 Oct →
cache8–130.0823%16 Oct →
italy2–13-0.0424%6 Oct →
dust212–120.1216%3 Oct →
office3–13-0.0419%3 Oct →
overpass6–13-0.0323%3 Oct →
cache12–12-0.0419%1 Oct →
dust213–5-0.0222%27 Sept →
cache12–120.0613%26 Sept →
nuke13–9-0.0016%26 Sept →
nuke13–60.0513%26 Sept →
inferno13–70.0423%26 Sept →
vertigo13–50.0212%23 Sept →
vertigo9–13-0.0320%23 Sept →
nuke9–130.0316%23 Sept →
nuke13–5-0.0116%16 Sept →
anubis7–130.018%16 Sept →
nuke13–8-0.0924%13 Sept →
anubis6–13-0.0620%13 Sept →
dust213–60.0623%13 Sept →
mirage13–40.0628%13 Sept →
ancient13–50.0521%12 Sept →
dust26–13-0.0424%12 Sept →
anubis5–13-0.0321%12 Sept →
inferno8–13-0.0115%12 Sept →
dust212–00.0327%12 Sept →
ancient13–60.0014%11 Sept →
train13–3-0.0123%11 Sept →
dust213–10-0.0011%11 Sept →
mirage13–8-0.0816%9 Sept →
dust213–4-0.0518%9 Sept →
inferno10–13-0.0217%4 Sept →
inferno13–50.0118%4 Sept →
dust28–13-0.0824%4 Sept →
dust213–2-0.0517%1 Sept →
dust29–13-0.0713%1 Sept →
nuke16–120.0416%31 Aug →
dust23–13-0.0316%31 Aug →
inferno9–13-0.0313%29 Aug →
inferno8–13-0.0026%29 Aug →
train10–70.1028%29 Aug →
cache6–13-0.0620%28 Aug →
inferno13–50.0219%26 Aug →
inferno13–5-0.0626%26 Aug →
cache1–13-0.0819%26 Aug →
vertigo13–10.0378%25 Aug →
train6–13-0.0413%25 Aug →
inferno7–130.0116%25 Aug →
ancient13–50.0113%18 Aug →
dust22–13-0.0714%18 Aug →
inferno13–60.1022%18 Aug →
inferno10–130.0020%18 Aug →
cache12–120.0522%17 Aug →
ancient13–7-0.0622%17 Aug →
nuke1–6-0.0838%17 Aug →
inferno13–5-0.0613%16 Aug →
ancient13–60.0229%16 Aug →
train13–50.0631%16 Aug →
cache13–10-0.0118%1 Aug →
anubis13–8-0.019%1 Aug →
ancient9–13-0.0219%1 Aug →
anubis13–40.1519%1 Aug →
dust25–13-0.0722%1 Aug →
dust211–130.0223%1 Aug →
mirage11–130.0413%29 Jul →
mirage1–13-0.1024%29 Jul →
inferno2–13-0.0520%29 Jul →
nuke8–50.0417%29 Jul →
ancient4–13-0.0115%28 Jul →
cache10–50.0924%28 Jul →
inferno8–130.1027%28 Jul →
nuke13–16-0.0315%27 Jul →
ancient0–13-0.0319%27 Jul →
inferno11–130.0216%26 Jul →
dust213–4-0.080%26 Jul →
inferno13–70.0319%25 Jul →
inferno13–60.0017%25 Jul →
anubis9–130.0410%19 Jul →
cache7–13-0.0114%19 Jul →
inferno13–9-0.0618%19 Jul →
inferno4–13-0.0427%19 Jul →
dust27–13-0.0423%19 Jul →
nuke13–80.0522%5 Jul →
inferno15–15-0.0318%5 Jul →
mirage12–12-0.0519%5 Jul →
inferno13–9-0.0219%5 Jul →
overpass13–7-0.0417%5 Jul →
dust213–100.1116%4 Jul →
cache13–8-0.075%4 Jul →
inferno13–110.0311%4 Jul →
ancient13–10-0.0011%4 Jul →
dust25–13-0.0215%2 Jul →
inferno9–13-0.0221%2 Jul →
cache13–9-0.0819%2 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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