Game_over

Game_over — CS2 Stats

76561199503953073[U:1:1543687345]Steam profile ↗✓ No bans

539Tracked matches30%Win rate2025Tracked since
708Hours in CS4Hrs last 2 wks
CSDB Rating3.3 LearningSupport
Premier CS Rating7,515Light Blue band · top ~66.8% of ranked players (population est.)
FaceitLevel 1 · 180 ELOTop 100.0% of ranked FACEIT players
WingmanSilver III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 539 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 34 days played since 21 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 7,515 +2,516 21 May22 Sept · 17 days played
4,2448,192peak 8,19221 May22 Sept
8,192Peak Premier in tracked matches
180Highest Faceit ELO seen on CSDB
34Days played since 2026-05-21

Faceit ELO

  • At peak — 180
  • Next: Level 2 at 501 321 to go

Premier CS Rating

  • 677 below peak (8,192)
  • +2,846 over 90 days
  • Next: Blue band at 10,000 2,485 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-22

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 1 among CSDB-tracked players (n=2,119), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 1 medianLevel 2 medianvs Level 2
Headshot rate37.6%40.9%41.3%3.7% short
Shot accuracy0.8%14.2%12.7%11.9% short
Kill/death ratio0.970.950.95above
Match win rate38.3%42.2%42.5%4.3% short

This profile matches the typical Level 2 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 2 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGame_overFACEITLevel 1 · 180 ELOSTANDINGTop 100.0% of rankedPREMIER7,515 · Light Blue bandPEAK ELO180csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim39
Positioning45
Utility47

0–100 skill scores via Leetify.

Recent form

COLD39565Last 10039%Win rateTLLLLLLTWW

Last 10 vs previous 10: −20pp win rate · −0.04 avg rating · −1.2pp headshot accuracy · +11ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 041 · 0% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 549ms

Last 10

  • 262 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 13%
  • Avg reaction 642ms

Last 20

  • 6122 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 637ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.5 against its own average).

Aim3.9
Utility4.7
Positioning4.5
Opening Duels2.0
Clutch1.6

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 73% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 654ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.9
Positioning4.5
Utility4.7
Mechanics5.0
Opening Duels1.3
Win Impact0.0

Composite 3.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time647ms−83ms
first ⅓ avg 731ms → last ⅓ avg 647ms
Headshot accuracy13.8%+0.8%
first ⅓ avg 13.0% → last ⅓ avg 13.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 13–1 · nuke, 30 Jun
33%Best headshot accuracy · 8–13 · dust2, 18 Jun
438msFastest reaction time · 8–8 · inferno, 16 Sept
13–1Biggest win · nuke, 30 Jun

Across the last 100 tracked matches.

Highlights

7Longest win streak
72In matches decided by ≤2 rounds
6Overtime games

Map breakdown

infernoBest map · 45% over 29ancientWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
infernoB29131645%-0.02
nukeC27111641%0.02
mirageC145936%-0.00
ancientD92722%-0.02
anubisD82625%0.00
overpass41325%-0.06
vertigo32167%0.05
dust232167%-0.03
train2020%0.00
cache110100%0.15

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

17,294Lifetime kills
0.97K/D · Top 50% of Level 1 players
1,160Matches
38.3%Match win rate
37.6%Headshot %
0.8%Shot accuracy
2,184MVPs
389Hours (in match)
1,001Bombs planted
319Bombs defused

Most-used weapons

Lifetime map wins

2,231nuke
1,314inferno
631dust2
257vertigo
212train
51office
12ar_shoots
6italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

80Matches
31%Win rate
0.72Avg K/D
63.0ADR
38%Headshot %

Clutches & streaks

28%1v1 clutch win
11%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage3135%0.7511.6
Nuke1520%0.7211.3
Dust2119%0.599.1
Ancient1145%0.609.4
Anubis743%0.7112.4
Inferno425%0.8413.3
Train1100%1.7514.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.2%Headshot accuracy
31.7%Accuracy (enemy spotted)
33.2%Spray accuracy
72.6%Counter-strafing
11.4°Preaim
654msReaction time
35.1%T opening success
35.3%CT opening success
0.75Enemies flashed / flash
11.7%Flash assists
8.30HE damage / grenade
2.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.1898% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.422 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.0712% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno8–80.0115%16 Sept
nuke4–13-0.0417%11 Sept
anubis7–130.0612%11 Sept
nuke4–13-0.0611%10 Sept
nuke3–13-0.0418%10 Sept
mirage4–13-0.045%10 Sept
mirage13–160.0214%8 Sept
nuke8–80.1221%8 Sept
anubis13–110.0210%7 Sept
inferno13–8-0.087%7 Sept
inferno13–50.0418%7 Sept
inferno3–130.0118%7 Sept
nuke9–130.0814%7 Sept
inferno7–20.0630%7 Sept
nuke13–11-0.086%7 Sept
nuke10–13-0.0313%26 Aug
inferno4–130.0514%24 Aug
nuke4–13-0.045%24 Aug
nuke13–160.1011%21 Aug
nuke13–80.1414%21 Aug
inferno13–10-0.029%19 Aug
vertigo13–70.1017%19 Aug
ancient3–13-0.0916%19 Aug
anubis8–13-0.0520%13 Aug
train1–13-0.070%13 Aug
ancient10–13-0.0619%13 Aug
mirage4–13-0.0325%13 Aug
inferno3–13-0.0426%12 Aug
inferno13–11-0.037%11 Aug
mirage6–13-0.0318%11 Aug
ancient6–13-0.069%11 Aug
anubis1–13-0.096%11 Aug
nuke13–10-0.0310%11 Aug
nuke6–130.0112%6 Aug
inferno13–80.0111%24 Jul
cache13–40.1519%24 Jul
nuke11–130.0523%24 Jul
nuke13–3-0.049%24 Jul
dust213–60.018%14 Jul
mirage13–30.0411%14 Jul
train8–130.0717%10 Jul
inferno10–130.0710%2 Jul
anubis10–130.0122%30 Jun
mirage4–13-0.0024%30 Jun
nuke13–10.2626%30 Jun
nuke3–13-0.0817%30 Jun
mirage13–9-0.0220%23 Jun
overpass6–13-0.0717%23 Jun
ancient5–130.0919%23 Jun
anubis12–12-0.039%23 Jun
overpass13–5-0.0120%23 Jun
inferno13–5-0.0223%23 Jun
anubis6–13-0.016%23 Jun
mirage5–130.0615%22 Jun
overpass9–13-0.1314%22 Jun
inferno15–150.0013%22 Jun
inferno3–13-0.0314%22 Jun
inferno1–9-0.2114%22 Jun
dust28–13-0.0933%18 Jun
ancient5–10.0723%18 Jun
inferno13–80.0323%17 Jun
inferno13–11-0.0222%17 Jun
mirage6–10.0117%17 Jun
anubis13–40.1121%17 Jun
mirage13–9-0.0215%17 Jun
nuke13–80.1615%17 Jun
inferno4–13-0.0714%17 Jun
nuke13–110.0017%16 Jun
inferno13–100.0720%16 Jun
ancient11–60.0116%16 Jun
inferno8–13-0.0516%15 Jun
nuke7–13-0.0015%15 Jun
nuke10–130.0411%12 Jun
nuke0–9-0.100%9 Jun
vertigo9–40.1321%9 Jun
nuke13–80.0121%29 May
inferno6–13-0.028%29 May
inferno13–80.0915%28 May
nuke13–40.0210%28 May
inferno7–9-0.0616%27 May
mirage4–130.0112%26 May
mirage13–9-0.0210%26 May
inferno13–16-0.0118%26 May
nuke13–80.0211%25 May
nuke13–110.069%25 May
nuke2–13-0.0710%25 May
ancient10–13-0.0317%23 May
nuke4–13-0.048%23 May
inferno5–13-0.0417%23 May
mirage10–130.077%23 May
mirage4–13-0.095%22 May
inferno5–13-0.1015%22 May
overpass4–13-0.030%22 May
ancient15–15-0.0613%22 May
inferno4–13-0.0814%22 May
inferno13–60.0113%22 May
ancient12–16-0.0516%22 May
vertigo4–9-0.0711%21 May
inferno13–60.0117%21 May
dust213–110.0019%21 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →