BWC Aku Ankka

BWC Aku Ankka — CS2 Stats

FI76561199307014108[U:1:1346748380]Steam profile ↗✓ No bans

783Tracked matches50%Win rate2023Tracked since
828Hours in CS14Hrs last 2 wks
CSDB Rating4.6 DevelopingPositional Player
Premier CS Rating17,754Purple band · top ~17.4% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 39 days played since 11 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 17,754 +237 15 Jul10 Sept · 8 days played
17,51718,161peak 18,16115 Jul10 Sept
18,197Peak Premier in tracked matches
39Days played since 2026-07-11

Premier CS Rating

  • 407 below peak (18,161)
  • -105 over 30 days · steady
  • Next: Pink band at 20,000 2,246 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,195), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate43.1%42.7%43.8%meets
Shot accuracy0.2%11.3%12.0%11.8% short
Kill/death ratio1.080.991.02above
Match win rate46.4%43.9%44.7%above

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBWC Aku AnkkaFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER17,754 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim56
Positioning42
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY49465Last 10049%Win rateLLWLWLLLWW

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · +3.2pp headshot accuracy · +102ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 649ms

Last 10

  • 46 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 702ms

Last 20

  • 7112 · 35% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 652ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.1 against its own average).

Aim5.6
Utility3.1
Positioning4.2
Opening Duels2.0
Clutch3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 94% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 639ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning4.2
Utility3.1
Mechanics5.4
Opening Duels2.8
Win Impact5.0

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.02 → last ⅓ avg 0.01
Reaction time668ms−42ms
first ⅓ avg 710ms → last ⅓ avg 668ms
Headshot accuracy18.2%+1.1%
first ⅓ avg 17.1% → last ⅓ avg 18.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 8–0 · inferno, 20 Sept
34%Best headshot accuracy · 12–12 · mirage, 29 Jul
469msFastest reaction time · 3–13 · vertigo, 20 Sept
13–1Biggest win · mirage, 10 Sept

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
57In matches decided by ≤2 rounds
3Overtime games

Map breakdown

anubisBest map · 67% over 6vertigoWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB34171750%0.01
nukeA2011955%-0.01
infernoB178947%0.00
cacheB84450%-0.05
anubisS64267%0.01
vertigoD62433%-0.01
ancient42250%-0.06
dust231233%-0.02
office2020%-0.01

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

23,014Lifetime kills
1.08K/D · Top 50% of Level 4 players
1,511Matches
46.4%Match win rate · Top 50% of Level 4 players
43.1%Headshot % · Top 50% of Level 4 players
0.2%Shot accuracy
3,038MVPs
503Hours (in match)
1,257Bombs planted
490Bombs defused

Most-used weapons

Lifetime map wins

3,616nuke
1,925inferno
989dust2
682vertigo
354train
335office
24italy
9ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

78Matches
45%Win rate
0.93Avg K/D
75.7ADR
46%Headshot %

Clutches & streaks

36%1v1 clutch win
27%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2544%0.9213.0
Anubis1547%1.0114.7
Nuke1436%1.0213.8
Dust21070%0.8913.3
Cache650%1.1015.3
Ancient540%0.508.0
Inferno20%0.7413.0
Vertigo10%0.335.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.6%Headshot accuracy
29.3%Accuracy (enemy spotted)
36.3%Spray accuracy
74.5%Counter-strafing
8.3°Preaim
639msReaction time
46.9%T opening success
35.8%CT opening success
0.52Enemies flashed / flash
3.3%Flash assists
9.82HE damage / grenade
3.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.6064 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 35.8222% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategyVertigo grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis7–130.0320%22 Sept
vertigo3–13-0.0012%20 Sept
inferno8–00.2227%20 Sept
nuke2–7-0.1033%13 Sept
dust213–30.0115%12 Sept
nuke4–130.0014%10 Sept
nuke3–13-0.1224%10 Sept
mirage4–13-0.0416%10 Sept
mirage13–11-0.0118%10 Sept
mirage13–10.039%10 Sept
inferno12–12-0.0318%6 Sept
office3–13-0.0415%6 Sept
mirage13–40.0612%30 Aug
cache13–110.0321%29 Aug
cache6–120.0113%29 Aug
mirage12–120.0312%24 Aug
nuke13–90.0319%24 Aug
mirage7–100.0713%23 Aug
mirage7–130.0014%22 Aug
inferno10–130.0219%22 Aug
nuke13–90.0918%22 Aug
mirage13–110.0414%22 Aug
inferno0–13-0.0610%22 Aug
inferno13–7-0.0527%21 Aug
inferno10–20.0229%18 Aug
mirage12–16-0.0121%18 Aug
mirage13–40.0321%18 Aug
mirage13–6-0.0220%16 Aug
anubis10–13-0.0218%16 Aug
nuke13–60.0414%16 Aug
inferno13–10.0215%16 Aug
inferno13–60.0519%15 Aug
inferno4–3-0.1030%14 Aug
mirage13–6-0.0317%14 Aug
mirage13–100.1416%13 Aug
inferno9–130.0417%12 Aug
mirage13–40.1125%12 Aug
inferno5–130.0920%11 Aug
mirage13–110.0611%10 Aug
mirage13–30.0118%10 Aug
nuke13–8-0.0210%9 Aug
mirage11–130.0513%9 Aug
inferno13–7-0.0010%9 Aug
nuke13–90.0423%7 Aug
mirage0–3-0.0625%7 Aug
cache4–13-0.127%7 Aug
mirage5–13-0.014%7 Aug
mirage4–130.0312%7 Aug
mirage13–40.0527%5 Aug
mirage11–13-0.0115%3 Aug
inferno10–13-0.0117%2 Aug
ancient13–10-0.125%2 Aug
office3–130.0229%1 Aug
vertigo13–6-0.0123%1 Aug
nuke9–13-0.0810%1 Aug
mirage1–130.0015%1 Aug
mirage8–13-0.1119%1 Aug
ancient10–13-0.0721%31 Jul
mirage10–13-0.0017%31 Jul
dust29–13-0.0732%30 Jul
cache13–3-0.0533%30 Jul
mirage12–12-0.0334%29 Jul
vertigo13–3-0.0317%29 Jul
vertigo11–130.0430%29 Jul
mirage6–130.0115%28 Jul
cache13–8-0.086%28 Jul
nuke12–12-0.0416%28 Jul
anubis13–20.014%28 Jul
mirage13–60.0330%28 Jul
nuke9–13-0.0519%27 Jul
mirage6–13-0.0610%27 Jul
anubis13–90.0322%27 Jul
cache5–13-0.1118%27 Jul
vertigo1–13-0.0915%27 Jul
nuke4–13-0.0026%27 Jul
nuke12–120.0513%26 Jul
mirage12–60.0220%26 Jul
vertigo7–130.0121%26 Jul
nuke6–2-0.0114%26 Jul
anubis13–7-0.0210%26 Jul
nuke13–9-0.0119%25 Jul
mirage13–70.0319%25 Jul
nuke13–40.0119%25 Jul
nuke13–5-0.0215%18 Jul
ancient16–13-0.0619%15 Jul
inferno9–13-0.1229%15 Jul
mirage4–13-0.0825%15 Jul
nuke11–13-0.0514%15 Jul
mirage13–9-0.056%14 Jul
inferno10–130.0414%13 Jul
mirage13–100.0225%13 Jul
anubis13–100.0415%12 Jul
inferno7–13-0.0511%12 Jul
cache13–10-0.0315%12 Jul
nuke13–70.0410%12 Jul
nuke13–5-0.0225%12 Jul
inferno13–6-0.0517%12 Jul
ancient11–130.0320%12 Jul
dust214–16-0.0017%12 Jul
cache11–13-0.049%11 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →