jackejacuzzi

jackejacuzzi — CS2 Stats

SE76561199489609921[U:1:1529344193]Steam profile ↗✓ No bans

2,530Tracked matches41%Win rate2023Tracked since
3,643Hours in CS50Hrs last 2 wks
CSDB Rating5.1 DevelopingPositional Player
Premier CS Rating21,967Top 50% of 210,832 CSDB-tracked playersPink band · top ~6.3% of ranked players (population est.)
CSDB Leaderboard#56302 of 257929 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,967 -1,023 30 Aug – 26 Oct · 22 days played
21,24024,833peak 24,83330 Aug26 Oct
25,119Peak Premier in tracked matches
28Days played since 2026-08-30

Premier CS Rating

  • 2,866 below peak (24,833)
  • -273 over 30 days · steady
  • Next: Red band at 25,000 — 3,033 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches142186−44
Win rate54%49%+4pp
K/D1.181.11+0.07
Headshot %40%43%−4pp

Measured 25 Sep 2026 → 27 Oct 2026; previous 30 Aug 2026 → 25 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate43.5%46.8%48.2%4.7% short
Shot accuracy0.4%13.0%13.2%12.8% short
Kill/death ratio1.041.061.070.03 short
Match win rate49.3%46.3%46.9%above

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGjackejacuzziFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER21,967 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim55
Positioning71
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY42–54–4Last 10042%Win rateLLWLWLWWLT

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +0.4pp headshot accuracy · −62ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 577ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 13%
  • Avg reaction 567ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 13%
  • Avg reaction 597ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.4 against its own average).

Aim5.5
Utility5.6
Positioning7.1
Opening Duels3.2
Clutch3.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 74% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 593ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.5
Positioning7.1
Utility5.6
Mechanics3.1
Opening Duels4.1
Win Impact2.1

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time594ms+53ms
first ⅓ avg 540ms → last ⅓ avg 594ms
Headshot accuracy15.1%−1.0%
first ⅓ avg 16.2% → last ⅓ avg 15.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–5 · inferno, 18 Oct →
38%Best headshot accuracy · 9–5 · inferno, 14 Oct →
406msFastest reaction time · 13–10 · ancient, 19 Sept →
13–0Biggest win · ancient, 20 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
5–7In matches decided by ≤2 rounds
18Overtime games

Map breakdown

nukeBest map · 63% over 24mirageWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
nukeA2415–963%0.03
infernoA2313–1057%0.02
dust2D123–925%0.00
ancientD124–833%0.03
anubisC114–736%0.00
mirageD71–614%-0.01
cacheD61–517%0.00
vertigo—30–30%-0.04
poseidon—21–150%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (14% over 7). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

84,515Lifetime kills
1.04K/D
5,298Matches
49.3%Match win rate · Top 25% of Level 8 players
43.5%Headshot %
0.4%Shot accuracy
12,909MVPs
2,088Hours (in match)
6,956Bombs planted
1,325Bombs defused

Most-used weapons

AK-4728,468
AWP8,592
MP92,667
P901,500

Lifetime map wins

12,902inferno
12,782dust2
8,679nuke
2,821vertigo
1,001train
61office
28italy
8cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

256Matches
54%Win rate
1.13Avg K/D
85.1ADR
42%Headshot %

Clutches & streaks

35%1v1 clutch win
23%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Inferno7264%1.2217.3
Nuke6659%1.0816.7
Anubis4941%1.1817.3
Dust23352%1.0315.0
Ancient1741%1.0217.1
Cache1145%1.1117.9
Overpass560%1.0214.6
Mirage250%1.3918.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.0%Headshot accuracy
37.2%Accuracy (enemy spotted)
38.6%Spray accuracy
63.8%Counter-strafing
10.5°Preaim
593msReaction time
39.0%T opening success
54.0%CT opening success
0.52Enemies flashed / flash
9.4%Flash assists
13.01HE damage / grenade
4.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.9669% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.0462% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis8–13-0.0615%26 Oct →
dust213–160.026%24 Oct →
inferno13–80.0324%24 Oct →
inferno6–130.0316%23 Oct →
anubis13–110.0213%23 Oct →
inferno13–160.0115%23 Oct →
mirage16–130.0112%23 Oct →
nuke13–20.142%23 Oct →
inferno9–130.0115%23 Oct →
mirage15–150.0514%23 Oct →
ancient11–130.078%23 Oct →
inferno13–90.0015%22 Oct →
dust29–13-0.0014%22 Oct →
poseidon6–9-0.0224%21 Oct →
inferno9–20.0916%21 Oct →
nuke6–130.059%20 Oct →
ancient13–00.1112%20 Oct →
nuke13–11-0.0110%18 Oct →
dust214–16-0.0311%18 Oct →
nuke13–10.1211%18 Oct →
mirage10–130.0119%18 Oct →
cache9–130.0014%18 Oct →
inferno13–50.1512%18 Oct →
inferno13–90.0821%17 Oct →
nuke12–16-0.018%17 Oct →
anubis13–90.0716%14 Oct →
cache6–13-0.0212%14 Oct →
inferno13–110.0327%14 Oct →
mirage12–16-0.0617%14 Oct →
cache8–13-0.0320%14 Oct →
nuke8–80.1120%14 Oct →
inferno9–50.0638%14 Oct →
inferno9–13-0.0416%13 Oct →
mirage2–13-0.1016%13 Oct →
inferno13–100.0613%13 Oct →
nuke10–13-0.0120%12 Oct →
cache16–130.0826%12 Oct →
anubis12–160.0517%12 Oct →
nuke13–90.0212%12 Oct →
nuke13–100.1012%12 Oct →
nuke13–90.0521%11 Oct →
dust210–13-0.0325%11 Oct →
mirage11–130.0116%11 Oct →
dust213–60.0625%11 Oct →
dust27–130.0220%11 Oct →
ancient16–12-0.0110%10 Oct →
nuke13–100.0220%10 Oct →
dust213–50.0132%10 Oct →
anubis13–10-0.029%10 Oct →
ancient4–13-0.0122%9 Oct →
anubis13–70.0519%9 Oct →
dust25–13-0.0016%9 Oct →
nuke13–100.0217%8 Oct →
nuke6–13-0.0316%7 Oct →
inferno10–13-0.0115%5 Oct →
nuke9–13-0.0124%4 Oct →
vertigo10–13-0.0113%1 Oct →
poseidon9–3-0.0111%1 Oct →
nuke13–40.0613%1 Oct →
inferno13–11-0.0010%30 Sept →
dust22–80.0010%28 Sept →
inferno13–7-0.0116%25 Sept →
ancient9–13-0.029%25 Sept →
nuke16–130.0315%25 Sept →
dust210–13-0.0317%24 Sept →
cache5–13-0.0417%24 Sept →
nuke12–16-0.0016%23 Sept →
inferno13–110.0720%23 Sept →
nuke13–8-0.057%23 Sept →
ancient14–160.0816%23 Sept →
mirage7–130.0216%23 Sept →
ancient14–16-0.0014%23 Sept →
vertigo7–13-0.1720%23 Sept →
vertigo10–130.0617%23 Sept →
nuke14–160.0817%22 Sept →
nuke8–130.0410%22 Sept →
cache10–130.0315%22 Sept →
inferno7–13-0.0119%22 Sept →
inferno13–50.0020%21 Sept →
ancient5–130.0315%21 Sept →
nuke13–80.0319%21 Sept →
dust216–130.0713%21 Sept →
inferno9–13-0.0526%21 Sept →
anubis9–13-0.038%21 Sept →
anubis15–15-0.0017%21 Sept →
anubis15–15-0.0210%19 Sept →
ancient9–130.0110%19 Sept →
dust26–13-0.0718%19 Sept →
anubis11–130.0311%19 Sept →
ancient13–100.1216%19 Sept →
nuke13–9-0.0018%19 Sept →
inferno4–13-0.0212%19 Sept →
nuke13–60.0325%19 Sept →
ancient13–30.076%19 Sept →
anubis7–13-0.0413%19 Sept →
ancient8–13-0.0418%18 Sept →
inferno13–100.0317%18 Sept →
inferno7–130.0223%18 Sept →
inferno5–13-0.0722%18 Sept →
nuke13–70.0524%18 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.