Dank

Dank — CS2 Stats

76561199487610129[U:1:1527344401]Steam profile ↗✓ No bans

940Tracked matches58%Win rate2024Tracked since
915Hours in CS1Hrs last 2 wks
CSDB Rating5.7 SolidSupport
Premier CS Rating25,530Top 10% of 215,558 CSDB-tracked playersRed band · top ~2.7% of ranked players (population est.)
CSDB Leaderboard#17668 of 261698 tracked
FaceitLevel 6 · 1,209 ELOTop 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (52 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 940 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,530 -115 3 Jan – 24 Sept · 5 days played
25,53025,645peak 25,6453 Jan24 Sept
Faceit ELO: 1,209 +0 30 Aug – 24 Sept · 3 observations
1,2091,209peak 1,20930 Aug24 Sept
25,696Peak Premier in tracked matches
1,209Highest Faceit ELO seen on CSDB
26Days played since 2025-12-26

Faceit ELO

  • At peak — 1,209
  • 0 over 30 days · steady
  • Next: Level 7 at 1,351 — 142 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-08-30
  • Level 5 first seen 2026-08-30

Premier CS Rating

  • 115 below peak (25,645)
  • 0 over 30 days · steady
  • Next: Gold band at 30,000 — 4,470 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-30
  • Pink band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,777), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate52.1%44.8%45.7%above
Shot accuracy0.1%12.4%12.7%12.7% short
Kill/death ratio1.441.031.05above
Match win rate55.3%45.2%45.7%above

This profile matches the typical Level 7 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDankFACEITLevel 6 · 1,209 ELOSTANDINGTop 54.0% of rankedPREMIER25,530 · Red band30 DAYS0 ELOPEAK ELO1,209csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim58
Positioning49
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY46–42–12Last 10046%Win rateLTLTWWWLLW

Last 10 vs previous 10: +20pp win rate · +0.07 avg rating · +8.1pp headshot accuracy · +24ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–2–2 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 25%
  • Avg reaction 639ms

Last 10

  • 4–4–2 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 620ms

Last 20

  • 6–11–3 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 608ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.2 against its own average).

Aim5.8
Utility4.9
Positioning4.9
Opening Duels2.8
Clutch2.4

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 624ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning4.9
Utility4.9
Mechanics6.3
Opening Duels2.4
Win Impact7.6

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.05
first ⅓ avg 0.04 → last ⅓ avg -0.02
Reaction time610ms+128ms
first ⅓ avg 482ms → last ⅓ avg 610ms
Headshot accuracy21.7%+0.4%
first ⅓ avg 21.3% → last ⅓ avg 21.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.28Best match rating · 9–1 · inferno, 28 Dec →
44%Best headshot accuracy · 3–9 · inferno, 7 Feb →
297msFastest reaction time · 13–10 · overpass, 28 Dec →
13–2Biggest win · dust2, 7 Feb →

Across the last 100 tracked matches.

Highlights

5Longest win streak
10–10In matches decided by ≤2 rounds
4Overtime games

Map breakdown

overpassBest map · 64% over 11ancientWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
infernoC3112–1939%-0.01
mirageC188–1044%0.01
vertigoC156–940%-0.00
overpassA117–464%0.02
dust2A106–460%0.01
ancientD72–529%0.03
anubis—22–0100%0.01
nuke—21–150%-0.01
office—22–0100%-0.02
cache—10–10%-0.05
train—10–10%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

27,054Lifetime kills
1.44K/D · Top 10% of Level 6 players
1,558Matches
55.3%Match win rate · Top 5% of Level 6 players
52.1%Headshot % · Top 25% of Level 6 players
0.1%Shot accuracy
7,331MVPs
370Hours (in match)
2,037Bombs planted
369Bombs defused

Most-used weapons

Lifetime map wins

3,379inferno
1,887vertigo
1,878dust2
1,094nuke
93train
31italy
20office
10cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

48Matches
54%Win rate
1.06Avg K/D
84.3ADR
45%Headshot %

Clutches & streaks

32%1v1 clutch win
22%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2348%1.0316.3
Dust2956%1.0615.8
Ancient771%1.1216.0
Nuke367%1.2018.7
Anubis367%1.1219.0
Inferno333%0.9517.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.0%Headshot accuracy
30.1%Accuracy (enemy spotted)
32.7%Spray accuracy
78.3%Counter-strafing
9.4°Preaim
624msReaction time
38.1%T opening success
40.8%CT opening success
0.76Enemies flashed / flash
2.4%Flash assists
5.75HE damage / grenade
17.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.0583% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
overpass5–9-0.1422%26 May →
cache12–12-0.0524%26 May →
mirage10–130.0223%18 Mar →
inferno8–80.0126%3 Mar →
vertigo9–50.0330%3 Mar →
vertigo9–20.1522%3 Mar →
inferno9–7-0.0038%3 Mar →
inferno6–9-0.0917%2 Mar →
inferno7–90.0527%2 Mar →
vertigo9–70.1514%25 Feb →
vertigo4–9-0.0329%25 Feb →
inferno5–9-0.0412%25 Feb →
inferno9–70.0726%25 Feb →
inferno3–9-0.2113%23 Feb →
vertigo4–9-0.1021%23 Feb →
inferno7–90.0513%23 Feb →
vertigo8–8-0.0621%22 Feb →
mirage5–10-0.0614%21 Feb →
mirage4–13-0.103%16 Feb →
anubis13–5-0.0611%10 Feb →
dust214–16-0.0122%9 Feb →
inferno5–9-0.1118%9 Feb →
inferno9–70.1136%9 Feb →
overpass4–9-0.0914%9 Feb →
dust213–8-0.0311%8 Feb →
mirage13–3-0.0519%8 Feb →
inferno9–7-0.1414%8 Feb →
vertigo9–60.0531%8 Feb →
nuke8–8-0.0718%8 Feb →
inferno9–40.1034%8 Feb →
overpass9–30.0719%7 Feb →
inferno9–40.1031%7 Feb →
inferno3–9-0.1144%7 Feb →
office13–11-0.0020%7 Feb →
office7–1-0.0425%7 Feb →
overpass8–8-0.0120%7 Feb →
overpass9–4-0.0229%7 Feb →
inferno2–9-0.1214%7 Feb →
dust213–2-0.0111%7 Feb →
dust24–13-0.0620%7 Feb →
vertigo9–7-0.0440%7 Feb →
overpass9–70.0437%7 Feb →
ancient13–80.0111%5 Feb →
mirage13–8-0.0326%5 Feb →
overpass9–30.0325%5 Feb →
vertigo7–9-0.1024%5 Feb →
nuke13–80.0416%4 Feb →
dust213–70.0430%4 Feb →
vertigo9–10.2024%4 Feb →
inferno1–9-0.1321%4 Feb →
vertigo7–9-0.0314%3 Feb →
inferno5–9-0.0731%3 Feb →
mirage13–30.0327%3 Feb →
inferno8–13-0.0326%2 Feb →
vertigo8–8-0.0630%2 Feb →
inferno5–9-0.1324%2 Feb →
inferno9–7-0.0424%2 Feb →
ancient10–130.0414%1 Feb →
mirage11–13-0.0216%1 Feb →
vertigo8–8-0.0414%1 Feb →
overpass8–80.1616%1 Feb →
inferno8–80.0521%1 Feb →
mirage13–90.0116%30 Jan →
vertigo3–9-0.0825%30 Jan →
inferno4–9-0.1019%30 Jan →
inferno9–6-0.0125%30 Jan →
mirage9–13-0.0518%12 Jan →
mirage13–5-0.0122%12 Jan →
ancient14–16-0.0323%12 Jan →
mirage9–13-0.0513%8 Jan →
inferno9–70.0325%8 Jan →
inferno12–120.0117%8 Jan →
inferno9–60.0419%8 Jan →
train15–150.0112%3 Jan →
dust213–20.0738%3 Jan →
overpass13–100.0434%3 Jan →
vertigo3–9-0.1213%3 Jan →
inferno7–9-0.0531%3 Jan →
dust212–120.0112%30 Dec →
inferno13–100.0427%30 Dec →
dust211–20.1014%30 Dec →
overpass9–60.0214%30 Dec →
mirage9–130.1319%28 Dec →
mirage9–130.1119%28 Dec →
overpass13–100.0723%28 Dec →
dust21–130.0125%28 Dec →
mirage4–130.0133%28 Dec →
ancient10–130.0916%28 Dec →
mirage13–9-0.0122%28 Dec →
inferno7–9-0.0433%28 Dec →
inferno9–10.2815%28 Dec →
ancient13–160.0815%27 Dec →
dust24–00.0223%27 Dec →
ancient13–90.0112%27 Dec →
mirage13–70.0122%27 Dec →
anubis13–80.0819%27 Dec →
ancient11–130.0111%27 Dec →
mirage13–90.0814%27 Dec →
inferno6–90.0734%27 Dec →
mirage8–130.0937%26 Dec →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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