ZukHerDry

ZukHerDry — CS2 Stats

TJ76561199485874904[U:1:1525609176]Steam profile ↗✓ No bans

935Tracked matches45%Win rate2023Tracked since
463Hours in CS
CSDB Rating5.1 DevelopingClutch Specialist
Premier CS Rating18,371Purple band · top ~15% of ranked players (population est.)
CSDB Leaderboard#94736 of 225634 tracked
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 935 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 38 days played since 23 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 18,371 +11,075 23 Apr15 Sept · 29 days played
7,29618,445peak 18,44523 Apr15 Sept
18,445Peak Premier in tracked matches
38Days played since 2026-04-23

Premier CS Rating

  • 74 below peak (18,445)
  • +457 over 90 days
  • Next: Pink band at 20,000 1,629 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-11
  • Blue band first seen 2026-09-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 11 Sep 2026 and 18 Sep 2026.

Measured 11 Sep 202618 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=35,214), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate46.6%44.3%47.0%meets
Shot accuracy2.4%11.8%13.0%10.6% short
Kill/death ratio1.041.031.080.04 short
Match win rate48.5%45.2%46.7%above

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGZukHerDryPREMIER18,371 · Purple bandcsdb.gg/stats

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Performance scores

Aim61
Positioning51
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY61354Last 10061%Win rateWLLWWWLWWL

Last 10 vs previous 10: +10pp win rate · −0.04 avg rating · −8.4pp headshot accuracy · +16ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 600ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 614ms

Last 20

  • 119 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 606ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+1.4 against its own average).

Aim6.1
Utility4.4
Positioning5.1
Opening Duels2.9
Clutch6.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 90% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 54% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 616ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning5.1
Utility4.4
Mechanics6.4
Opening Duels2.9
Win Impact3.3

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time618ms−47ms
first ⅓ avg 665ms → last ⅓ avg 618ms
Headshot accuracy20.8%+6.1%
first ⅓ avg 14.7% → last ⅓ avg 20.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 13–3 · cache, 2 May
45%Best headshot accuracy · 13–5 · vertigo, 9 Jun
297msFastest reaction time · 13–7 · cache, 4 May
13–0Biggest win · inferno, 2 Jun

Across the last 100 tracked matches.

Highlights

6Longest win streak
23In matches decided by ≤2 rounds
6Overtime games

Map breakdown

overpassBest map · 80% over 10nukeWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
cacheB24111346%0.04
mirageA2213959%0.04
dust2S1612475%0.04
overpassS108280%0.00
infernoS86275%0.06
nukeC73443%0.03
vertigo31233%-0.01
ancient32167%0.04
office21150%0.02
alpine110100%0.06
train110100%0.04
italy110100%0.06
poseidon1010%-0.12
anubis110100%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

22,489Lifetime kills
1.04K/D · Top 50% of Purple band
1,480Matches
48.5%Match win rate · Top 25% of Purple band
46.6%Headshot % · Top 50% of Purple band
2.4%Shot accuracy
3,736MVPs
463Hours (in match)
1,609Bombs planted
241Bombs defused

Most-used weapons

Lifetime map wins

1,959inferno
1,713dust2
1,201nuke
889vertigo
660office
312train
242italy
81cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

21Matches
62%Win rate
0.83Avg K/D
68.1ADR
36%Headshot %

Clutches & streaks

50%1v1 clutch win
29%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage743%0.6710.4
Ancient560%0.8511.2
Anubis250%0.9413.5
Dust22100%0.8810.0
Cache2100%0.719.0
Inferno2100%1.3810.5
Nuke10%0.6111.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.1%Headshot accuracy
30.5%Accuracy (enemy spotted)
28.2%Spray accuracy
79.0%Counter-strafing
8.1°Preaim
616msReaction time
27.1%T opening success
53.5%CT opening success
0.62Enemies flashed / flash
3.3%Flash assists
10.14HE damage / grenade
5.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.0995% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–4-0.0510%3 Jul
nuke3–9-0.2013%3 Jul
dust29–13-0.0225%3 Jul
mirage13–90.0321%29 Jun
mirage13–30.1628%26 Jun
overpass13–100.0421%26 Jun
mirage9–13-0.0819%25 Jun
overpass13–4-0.0114%21 Jun
dust213–7-0.0616%21 Jun
mirage9–13-0.0611%20 Jun
cache10–13-0.0919%20 Jun
cache7–13-0.0714%20 Jun
overpass4–130.0120%17 Jun
overpass13–100.0529%14 Jun
dust211–130.1030%14 Jun
alpine13–40.0630%9 Jun
vertigo13–50.0745%9 Jun
train13–40.0425%9 Jun
italy13–60.0632%9 Jun
mirage4–13-0.0818%8 Jun
vertigo9–13-0.0513%7 Jun
mirage5–13-0.0419%7 Jun
cache5–13-0.089%7 Jun
vertigo9–13-0.0418%6 Jun
cache5–13-0.0213%6 Jun
cache1–130.0015%5 Jun
cache7–13-0.0617%5 Jun
inferno13–00.0919%2 Jun
mirage4–130.0325%30 May
mirage15–150.0814%29 May
inferno16–130.1417%29 May
ancient13–90.1436%29 May
nuke13–50.0930%29 May
inferno13–110.1217%25 May
mirage13–50.1128%25 May
dust213–20.0126%23 May
nuke9–130.1126%23 May
dust213–70.2330%22 May
mirage13–60.2226%22 May
mirage13–50.1724%21 May
inferno14–160.0233%21 May
dust25–130.0637%21 May
cache13–40.1122%20 May
overpass13–7-0.0014%19 May
dust213–90.0222%19 May
overpass13–50.0924%19 May
mirage13–50.0830%19 May
dust210–130.0332%17 May
cache13–10.0129%17 May
mirage10–130.0632%15 May
inferno13–60.0725%11 May
mirage13–60.0914%11 May
dust213–50.1221%11 May
dust213–80.0032%11 May
ancient13–6-0.0221%8 May
mirage15–150.0820%8 May
cache12–120.1320%8 May
cache8–130.1225%8 May
nuke16–130.1128%6 May
dust213–8-0.0317%5 May
overpass13–70.0417%4 May
mirage13–80.0816%4 May
cache13–70.2118%4 May
cache13–70.088%4 May
nuke13–160.0814%4 May
nuke13–90.0420%4 May
cache10–130.1417%3 May
cache13–50.0442%3 May
cache13–20.0421%3 May
cache13–50.0832%3 May
overpass13–8-0.0612%3 May
inferno13–90.1219%3 May
dust213–100.0816%3 May
cache12–120.1611%3 May
cache8–130.0310%3 May
dust213–40.0721%2 May
mirage13–100.1210%2 May
cache13–30.2715%2 May
cache13–9-0.0220%2 May
cache8–13-0.0411%2 May
cache2–13-0.0429%1 May
cache13–110.068%1 May
cache13–60.0216%29 Apr
mirage3–13-0.0519%27 Apr
ancient6–130.005%26 Apr
inferno5–13-0.0610%26 Apr
office13–20.015%25 Apr
overpass4–13-0.0611%25 Apr
overpass13–3-0.0619%25 Apr
dust213–10-0.047%24 Apr
nuke9–13-0.0214%24 Apr
mirage13–9-0.0311%24 Apr
mirage13–5-0.007%24 Apr
poseidon2–9-0.128%24 Apr
anubis13–80.034%24 Apr
office11–130.0410%24 Apr
mirage13–2-0.0714%23 Apr
mirage13–8-0.0115%23 Apr
dust213–50.0121%23 Apr
dust29–2-0.019%23 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →