アムイフ乇

アムイフ乇 — CS2 Stats

BE76561199481295819[U:1:1521030091]Steam profile ↗✓ No bans

194Tracked matches75%Win rate2023Tracked since
CSDB Rating5.9 SolidPositional Player
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 16,064 +3,040 9 Jun – 7 Jan · 12 days played
13,02419,411peak 19,4119 Jun7 Jan
19,411Peak Premier in tracked matches
1,468Highest Faceit ELO seen on CSDB
73Days played since 2023-04-21

Faceit ELO

  • At peak — 1,468
  • Next: Level 8 at 1,531 — 63 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGアムイフ乇PEAK ELO1,468csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim85
Positioning54
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY55–41–4Last 10055%Win rateWLLWWWWWLW

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · +4.3pp headshot accuracy · −4ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 26%
  • Avg reaction 622ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 28%
  • Avg reaction 588ms

Last 20

  • 16–3–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 26%
  • Avg reaction 590ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim8.5
Utility4.1
Positioning5.4
Opening Duels3.6
Clutch4.2

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 94% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 561ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning5.4
Utility4.1
Mechanics6.5
Opening Duels3.3
Win Impact10.0

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time566ms−64ms
first ⅓ avg 630ms → last ⅓ avg 566ms
Headshot accuracy24.2%−0.5%
first ⅓ avg 24.7% → last ⅓ avg 24.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–4 · dust2, 24 Jan →
51%Best headshot accuracy · 4–13 · mirage, 11 Feb →
406msFastest reaction time · 13–9 · inferno, 6 Sept →
16–2Biggest win · mirage, 16 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
8–7In matches decided by ≤2 rounds
13Overtime games

Map breakdown

overpassBest map · 83% over 6nukeWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
mirageB3016–1453%0.02
infernoB2110–1148%0.02
dust2A149–564%0.04
nukeC114–736%-0.01
ancientB105–550%0.03
overpassS65–183%0.02
anubisS65–183%0.03
cache—11–0100%0.02
vertigo—10–10%-0.09

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

156Matches
62%Win rate
1.42Avg K/D
82.0ADR
46%Headshot %

Clutches & streaks

41%1v1 clutch win
23%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4365%1.5417.6
Inferno3266%1.4016.0
Anubis2374%1.5419.5
Ancient1638%1.3615.2
Nuke1136%1.0418.6
Dust2967%1.2317.7
Overpass978%1.5916.4
Cache757%1.4813.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.2%Headshot accuracy
36.0%Accuracy (enemy spotted)
43.7%Spray accuracy
79.4%Counter-strafing
9.3°Preaim
561msReaction time
38.3%T opening success
47.9%CT opening success
0.49Enemies flashed / flash
2.3%Flash assists
7.53HE damage / grenade
5.69Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4864 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.3031% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–90.0724%12 Sept →
mirage0–8-0.0613%12 Sept →
nuke5–13-0.0327%6 Sept →
inferno13–90.0137%6 Sept →
dust213–3-0.0329%28 Aug →
dust216–140.0237%28 Jul →
cache13–50.0231%8 Jul →
mirage13–3-0.0329%19 Jun →
dust211–130.1020%17 Jun →
inferno13–100.0236%19 Apr →
ancient13–00.0415%23 Mar →
inferno13–1-0.0420%22 Mar →
overpass13–90.0630%22 Mar →
overpass13–10-0.0412%21 Mar →
overpass13–40.0523%20 Mar →
dust212–12-0.0021%18 Mar →
nuke13–40.0624%18 Mar →
nuke13–80.0024%8 Mar →
inferno13–40.0239%6 Mar →
mirage13–80.0830%4 Mar →
mirage13–70.0321%4 Mar →
mirage13–50.0414%1 Mar →
anubis10–13-0.0319%1 Mar →
mirage7–13-0.114%1 Mar →
inferno13–160.0123%28 Feb →
anubis13–50.0226%25 Feb →
mirage13–11-0.0425%25 Feb →
inferno13–11-0.0129%18 Feb →
inferno12–120.0015%18 Feb →
mirage4–130.0151%11 Feb →
mirage13–60.0124%11 Feb →
anubis13–30.075%7 Feb →
ancient16–120.0423%7 Feb →
ancient5–130.0232%6 Feb →
mirage11–130.0535%6 Feb →
inferno9–13-0.0525%6 Feb →
anubis19–17-0.0411%4 Feb →
mirage13–70.0432%1 Feb →
inferno16–130.0114%1 Feb →
mirage2–130.0218%30 Jan →
ancient11–130.0719%26 Jan →
mirage13–110.0627%25 Jan →
dust213–40.1518%24 Jan →
inferno5–130.0224%23 Jan →
nuke9–13-0.0529%21 Jan →
anubis13–70.0125%21 Jan →
inferno13–50.1026%17 Jan →
dust213–100.0128%17 Jan →
inferno2–60.0535%8 Jan →
overpass11–130.0422%7 Jan →
inferno13–50.0730%3 Jan →
mirage3–13-0.0125%3 Jan →
nuke1–13-0.076%30 Dec →
mirage13–90.038%19 Dec →
ancient6–130.0131%19 Dec →
mirage3–130.0822%19 Oct →
dust213–60.0642%17 Oct →
dust29–13-0.0136%16 Oct →
ancient11–130.0124%16 Oct →
dust26–13-0.0539%16 Oct →
nuke6–13-0.0524%15 Oct →
ancient13–8-0.0516%15 Oct →
inferno10–130.0435%12 Oct →
ancient11–130.0429%10 Sept →
mirage11–130.0538%5 Aug →
overpass16–14-0.0231%4 Aug →
mirage13–80.0523%29 Jul →
ancient13–90.0621%27 Jul →
mirage1–13-0.0417%27 Jul →
mirage8–130.0442%27 Jul →
nuke8–13-0.0241%12 Jul →
dust24–130.0523%9 Jul →
dust213–50.1223%29 Jun →
anubis13–70.1317%28 Jun →
nuke13–110.0829%18 Jun →
dust213–10.0833%15 Jun →
mirage6–13-0.0214%12 Jun →
mirage15–150.0729%11 Jun →
dust213–90.0228%9 Jun →
inferno2–13-0.0525%2 Jun →
ancient13–80.0118%31 May →
dust27–00.0040%31 May →
mirage13–10.0720%31 May →
mirage2–5-0.029%13 Mar →
inferno13–10-0.0227%11 Sept →
mirage16–14-0.0520%9 Sept →
inferno6–13-0.0028%21 Jun →
mirage7–13-0.0821%20 Jun →
mirage13–100.0724%8 Jun →
nuke6–13-0.0232%21 May →
nuke9–3-0.0316%9 Sept →
nuke8–80.0030%9 Sept →
vertigo5–13-0.0929%6 Sept →
overpass9–00.0529%20 Aug →
inferno3–9-0.0513%18 Aug →
inferno7–140.0430%18 Aug →
mirage16–20.1020%16 Aug →
inferno16–60.1023%19 Jun →
inferno8–160.0817%17 Jun →
mirage16–7-0.0328%21 Apr →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.