HUSK.GG | Sh4x

HUSK.GG | Sh4x — CS2 Stats

DE76561198244222328[U:1:283956600]Steam profile ↗VAC banned

1,248Tracked matches53%Win rate2020Tracked since
3,228Hours in CS33Hrs last 2 wks
CSDB Rating6.4 SolidSupport
Premier CS Rating20,780Top 50% of 203,724 CSDB-tracked playersPink band · top ~7.6% of ranked players (population est.)
CSDB Leaderboard#69756 of 251080 tracked
FaceitLevel 8 · 1,749 ELOTop 31.2% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+118Premier CS Rating · 20,662 → 20,780

Rating over time

Premier CS Rating: 20,780 -495 25 Aug – 8 Oct · 25 days played
20,48121,819peak 21,81925 Aug8 Oct
22,177Peak Premier in tracked matches
1,749Highest Faceit ELO seen on CSDB
47Days played since 2026-07-17

Faceit ELO

  • At peak — 1,749
  • Next: Level 9 at 1,751 — 2 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5

Premier CS Rating

  • 1,039 below peak (21,819)
  • +299 over 30 days · steady
  • Next: Red band at 25,000 — 4,220 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches87——
Win rate51%——
K/D0.85——
Headshot %45%——

Measured 8 Sep 2026 → 8 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,773), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate43.7%46.8%48.2%4.5% short
Shot accuracy14.7%13.0%13.3%above
Kill/death ratio1.021.061.070.05 short
Match win rate39.8%46.3%46.9%7.1% short

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGHUSK.GG | Sh4xFACEITLevel 8 · 1,749 ELOSTANDINGTop 31.2% of rankedPREMIER20,780 · Pink bandPEAK ELO1,749csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim64
Positioning61
Utility74

0–100 skill scores via Leetify.

Recent form

STEADY46–51–3Last 10046%Win rateWLWLLLWWWL

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · −0.9pp headshot accuracy · +56ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 14%
  • Avg reaction 609ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 617ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 589ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.6 against its own average).

Aim6.4
Utility7.4
Positioning6.1
Opening Duels2.6
Clutch3.2

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 70% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 62% T opening-duel success — entries that actually open the round.

Flashes. 0.78 enemies blinded per flash — utility that consistently lands.

Areas to improve

CT openings. Opening success drops from 62% on T to 45% on CT — first contacts on the defending side are being lost.

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning6.1
Utility7.4
Mechanics5.5
Opening Duels5.9
Win Impact6.1

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time586ms+8ms
first ⅓ avg 578ms → last ⅓ avg 586ms
Headshot accuracy18.4%+0.8%
first ⅓ avg 17.6% → last ⅓ avg 18.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–5 · cache, 8 Oct →
50%Best headshot accuracy · 4–5 · dust2, 30 Sept →
406msFastest reaction time · 7–13 · ancient, 16 Sept →
13–2Biggest win · dust2, 24 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
7–9In matches decided by ≤2 rounds
14Overtime games

Map breakdown

mirageBest map · 56% over 16anubisWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
infernoB2210–1245%-0.01
cacheC219–1243%0.01
dust2B2010–1050%-0.00
mirageA169–756%-0.00
anubisD93–633%-0.03
nukeC83–538%-0.02
ancient—42–250%-0.02

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

103,230Lifetime kills
1.02K/D
4,905Matches
39.8%Match win rate
43.7%Headshot %
14.7%Shot accuracy · Top 50% of Level 8 players
11,999MVPs
1,754Hours (in match)
2,305Bombs planted
861Bombs defused

Most-used weapons

AK-4728,058
AWP8,431
P903,087
P2502,743
MP72,297

Lifetime map wins

9,014inferno
8,248dust2
1,451nuke
599lake
411train
397vertigo
350cbble
167office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

480Matches
53%Win rate
0.97Avg K/D
87.6ADR
45%Headshot %

Clutches & streaks

36%1v1 clutch win
21%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage11249%0.9415.7
Inferno9460%0.9315.9
Anubis6143%0.9417.3
Cache4154%1.1117.2
Dust23161%0.8513.8
Nuke2658%0.9816.0
Ancient2055%1.1415.4
Overpass1958%1.0115.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.5%Headshot accuracy
34.6%Accuracy (enemy spotted)
37.5%Spray accuracy
74.8%Counter-strafing
10.3°Preaim
587msReaction time
61.9%T opening success
45.2%CT opening success
0.78Enemies flashed / flash
8.5%Flash assists
11.18HE damage / grenade
9.65Flashes / match

Recommended for you

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–50.1014%8 Oct →
inferno14–16-0.0211%7 Oct →
cache13–11-0.0410%5 Oct →
cache9–13-0.0117%4 Oct →
mirage14–16-0.0216%1 Oct →
dust24–50.0750%30 Sept →
dust213–5-0.016%28 Sept →
dust213–11-0.0333%26 Sept →
mirage13–8-0.0219%26 Sept →
inferno14–16-0.0313%26 Sept →
inferno2–7-0.0433%25 Sept →
cache12–40.0226%25 Sept →
dust213–20.0614%24 Sept →
mirage13–80.0218%23 Sept →
anubis13–9-0.079%23 Sept →
mirage13–2-0.0626%23 Sept →
dust213–10-0.0621%20 Sept →
anubis10–130.0220%20 Sept →
nuke7–13-0.0312%20 Sept →
inferno13–90.0321%20 Sept →
cache11–130.0415%18 Sept →
inferno8–13-0.0511%18 Sept →
inferno8–13-0.0214%18 Sept →
dust213–70.0619%18 Sept →
mirage13–9-0.0417%17 Sept →
cache13–110.0621%16 Sept →
cache11–130.0116%16 Sept →
ancient7–13-0.0819%16 Sept →
mirage11–13-0.0317%15 Sept →
mirage16–120.0217%14 Sept →
dust29–13-0.0725%14 Sept →
inferno13–11-0.0217%13 Sept →
anubis19–17-0.028%13 Sept →
inferno13–90.0516%12 Sept →
ancient13–5-0.0021%12 Sept →
dust212–16-0.0120%12 Sept →
anubis14–16-0.0015%11 Sept →
dust213–20.0321%11 Sept →
mirage13–9-0.0017%9 Sept →
cache6–13-0.1118%7 Sept →
nuke5–130.0310%6 Sept →
inferno13–90.0117%6 Sept →
inferno15–15-0.0311%5 Sept →
cache6–130.0224%5 Sept →
inferno13–11-0.0215%5 Sept →
dust25–13-0.0328%5 Sept →
anubis7–13-0.0116%5 Sept →
cache3–130.0133%5 Sept →
mirage3–13-0.0517%5 Sept →
inferno13–80.0215%4 Sept →
nuke13–7-0.0233%4 Sept →
inferno16–120.0520%3 Sept →
cache11–130.0915%30 Aug →
nuke13–4-0.0116%30 Aug →
cache13–20.0515%29 Aug →
mirage13–70.0414%29 Aug →
mirage9–130.0123%29 Aug →
dust213–60.0918%29 Aug →
dust213–30.0219%28 Aug →
dust29–13-0.0315%27 Aug →
ancient9–13-0.0113%27 Aug →
dust210–130.0624%25 Aug →
cache6–130.0213%25 Aug →
dust213–100.0316%25 Aug →
inferno10–130.0129%25 Aug →
cache10–130.0218%25 Aug →
dust29–13-0.0425%24 Aug →
inferno13–10-0.0222%24 Aug →
cache13–110.0329%24 Aug →
inferno10–13-0.0214%23 Aug →
cache2–13-0.0910%23 Aug →
anubis5–13-0.067%22 Aug →
mirage6–130.0011%22 Aug →
dust216–12-0.0120%21 Aug →
nuke4–13-0.0319%17 Aug →
cache13–9-0.0321%16 Aug →
inferno5–13-0.0321%16 Aug →
mirage5–130.0211%15 Aug →
mirage13–90.0314%15 Aug →
dust25–13-0.0527%15 Aug →
nuke7–130.0017%15 Aug →
nuke15–15-0.0617%15 Aug →
inferno5–13-0.0319%15 Aug →
dust27–13-0.0317%15 Aug →
anubis9–13-0.0610%15 Aug →
cache9–130.0117%13 Aug →
inferno2–13-0.1027%4 Aug →
mirage9–13-0.0316%3 Aug →
cache7–13-0.0213%3 Aug →
dust25–13-0.0517%3 Aug →
ancient13–40.0319%2 Aug →
inferno6–13-0.0229%2 Aug →
anubis15–15-0.0525%30 Jul →
nuke13–9-0.0211%30 Jul →
cache13–30.0119%25 Jul →
inferno13–90.0119%21 Jul →
inferno13–10-0.0017%19 Jul →
cache16–120.0421%19 Jul →
mirage16–130.0213%17 Jul →
anubis8–2-0.0112%17 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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