Grünkohl

Grünkohl — CS2 Stats

NO76561199469205940[U:1:1508940212]Steam profile ↗✓ No bans

987Tracked matches43%Win rate2023Tracked since
1,789Hours in CS16Hrs last 2 wks
CSDB Rating3.3 LearningClutch Specialist
Premier CS Rating10,998Blue band · top ~49.6% of ranked players (population est.)
FaceitLevel 1Top 100.0% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 25 days played since 7 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 10,998 -2,538 7 Jun21 Sept · 20 days played
10,96114,664peak 14,6647 Jun21 Sept
14,664Peak Premier in tracked matches
25Days played since 2026-06-07

Premier CS Rating

  • 3,666 below peak (14,664)
  • -573 over 30 days · declining
  • -1,436 over 90 days
  • Next: Purple band at 15,000 4,002 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 1 among CSDB-tracked players (n=2,156), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 1 medianLevel 2 medianvs Level 2
Headshot rate42.1%40.9%41.3%meets
Shot accuracy6.2%14.2%12.7%6.4% short
Kill/death ratio0.540.950.950.41 short
Match win rate40.7%42.1%42.5%1.8% short

This profile matches the typical Level 2 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 2 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGrünkohlFACEITLevel 1STANDINGTop 100.0% of rankedPREMIER10,998 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim39
Positioning37
Utility36

0–100 skill scores via Leetify.

Recent form

COLD47494Last 10047%Win rateTLWLLLLLWL

Last 10 vs previous 10: −10pp win rate · +0.03 avg rating · +4.3pp headshot accuracy · +41ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 12%
  • Avg reaction 605ms

Last 10

  • 271 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 646ms

Last 20

  • 5141 · 25% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 626ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+2.7 against its own average).

Aim3.9
Utility3.6
Positioning3.7
Opening Duels0.1
Clutch6.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 76% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 46% on T to 29% on CT — first contacts on the defending side are being lost.

Reaction time. 643ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.9
Positioning3.7
Utility3.6
Mechanics4.0
Opening Duels2.1
Win Impact2.6

Composite 3.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.01
first ⅓ avg -0.04 → last ⅓ avg -0.04
Reaction time655ms+13ms
first ⅓ avg 642ms → last ⅓ avg 655ms
Headshot accuracy15.8%−0.1%
first ⅓ avg 15.9% → last ⅓ avg 15.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 7–0 · cache, 5 Sept
36%Best headshot accuracy · 4–13 · mirage, 17 Jul
445msFastest reaction time · 4–13 · inferno, 19 Sept
13–0Biggest win · cache, 26 Aug

Across the last 100 tracked matches.

Highlights

6Longest win streak
1212In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 82% over 11mirageWeakest map · 27% over 26
MapGradePlayedRecordWin rateAvg rating
mirageD2671927%-0.05
dust2C2381535%-0.04
infernoB157847%-0.04
cacheS119282%-0.01
anubisA106460%-0.03
nukeA95456%-0.05
ancient330100%-0.03
overpass32167%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (27% over 26). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

24,038Lifetime kills
0.54K/D
2,408Matches
40.7%Match win rate
42.1%Headshot % · Top 50% of Level 1 players
6.2%Shot accuracy
2,482MVPs
949Hours (in match)
1,932Bombs planted
347Bombs defused

Most-used weapons

Lifetime map wins

3,209inferno
2,197vertigo
1,924dust2
1,921nuke
160train
66office
63cbble
3ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

36Matches
36%Win rate
0.63Avg K/D
81.3ADR
41%Headshot %

Clutches & streaks

50%1v1 clutch win
0%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Vertigo425%0.6510.5
Ancient450%0.8615.3
Dust2367%0.8811.7
Nuke250%0.8814.5
Inferno2100%1.2822.5
Mirage250%0.7613.0
Overpass10%0.388.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.8%Headshot accuracy
28.5%Accuracy (enemy spotted)
32.9%Spray accuracy
67.8%Counter-strafing
9.9°Preaim
643msReaction time
46.4%T opening success
29.2%CT opening success
0.42Enemies flashed / flash
1.2%Flash assists
4.79HE damage / grenade
4.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4218 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 29.1865% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 26 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno15–15-0.0613%21 Sept
cache8–13-0.0610%21 Sept
cache13–7-0.0112%21 Sept
mirage9–13-0.0614%21 Sept
inferno4–13-0.0510%19 Sept
dust28–130.0126%19 Sept
mirage8–13-0.0019%19 Sept
mirage10–13-0.0315%19 Sept
dust213–3-0.0328%19 Sept
inferno7–130.0225%19 Sept
dust27–13-0.090%19 Sept
mirage9–13-0.0233%19 Sept
mirage3–13-0.060%12 Sept
cache13–6-0.0715%12 Sept
mirage13–5-0.1211%12 Sept
anubis3–13-0.0619%12 Sept
cache8–13-0.015%11 Sept
nuke13–8-0.0416%11 Sept
dust29–13-0.084%11 Sept
mirage5–130.0025%11 Sept
nuke5–13-0.1227%10 Sept
mirage11–13-0.0812%10 Sept
anubis16–13-0.0717%5 Sept
cache7–00.0911%5 Sept
nuke16–14-0.0613%5 Sept
inferno13–8-0.0320%5 Sept
mirage15–15-0.0115%5 Sept
anubis13–7-0.0913%5 Sept
ancient13–10-0.0523%4 Sept
inferno13–40.0122%4 Sept
dust27–13-0.0722%4 Sept
mirage8–13-0.087%4 Sept
mirage13–4-0.0420%4 Sept
dust213–30.0224%4 Sept
dust213–8-0.0211%30 Aug
nuke13–11-0.109%30 Aug
mirage13–8-0.059%30 Aug
inferno13–9-0.126%29 Aug
dust28–13-0.0911%29 Aug
cache13–00.0219%26 Aug
dust213–8-0.0223%26 Aug
nuke9–13-0.0310%26 Aug
mirage7–13-0.0424%26 Aug
mirage13–11-0.0923%23 Aug
anubis7–13-0.088%23 Aug
dust211–13-0.0415%21 Aug
anubis13–20.0619%21 Aug
dust213–4-0.0419%21 Aug
inferno13–11-0.0813%21 Aug
cache13–6-0.0015%21 Aug
inferno2–13-0.0633%21 Aug
mirage13–160.0124%18 Aug
anubis4–13-0.0417%18 Aug
inferno13–110.0118%17 Aug
cache13–2-0.0415%17 Aug
mirage13–40.0231%17 Aug
anubis13–9-0.0414%17 Aug
overpass9–7-0.0317%17 Aug
dust29–13-0.0326%16 Aug
cache13–30.0611%16 Aug
anubis15–15-0.0327%16 Aug
mirage5–13-0.0515%20 Jul
cache13–7-0.0122%20 Jul
mirage11–13-0.0924%17 Jul
anubis13–20.0520%17 Jul
mirage4–13-0.0536%17 Jul
ancient13–4-0.037%17 Jul
dust213–11-0.0713%17 Jul
nuke8–130.0314%16 Jul
mirage0–13-0.0423%16 Jul
inferno8–13-0.0525%16 Jul
dust27–13-0.0527%16 Jul
nuke13–11-0.0321%16 Jul
dust214–16-0.0117%21 Jun
dust211–13-0.049%21 Jun
inferno11–130.0118%19 Jun
inferno11–13-0.0012%19 Jun
dust210–130.0123%19 Jun
anubis13–11-0.0212%19 Jun
ancient13–8-0.0213%19 Jun
mirage11–13-0.078%16 Jun
inferno13–9-0.0918%16 Jun
dust211–13-0.0514%16 Jun
overpass13–100.0216%16 Jun
dust22–13-0.118%16 Jun
inferno13–6-0.107%13 Jun
mirage8–13-0.0618%13 Jun
dust28–130.0019%13 Jun
mirage16–14-0.0710%13 Jun
dust216–14-0.0313%13 Jun
mirage14–16-0.0617%12 Jun
dust215–15-0.0719%12 Jun
inferno8–13-0.0514%12 Jun
dust213–110.0119%12 Jun
nuke10–13-0.0621%12 Jun
overpass11–13-0.0517%11 Jun
mirage13–10-0.0416%11 Jun
cache13–10-0.0618%11 Jun
mirage11–13-0.078%7 Jun
nuke12–3-0.0219%7 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →