Akkrya

Akkrya — CS2 Stats

CX76561198091784863[U:1:131519135]Steam profile ↗✓ No bans

1,237Tracked matches30%Win rate2020Tracked since
1,399Hours in CS
CSDB Rating4.5 DevelopingPositional Player
FaceitLevel 5 · 1,055 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Aug 2026 (26 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,055 → 1,055
+6Tracked matches · now 1,237
−13.3ppWin rate · 43.3% → 30.0%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 30 days played since 28 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 20,000 +1,245 28 Mar15 Jun · 21 days played
17,65821,785peak 21,78528 Mar15 Jun
21,785Peak Premier in tracked matches
1,055Highest Faceit ELO seen on CSDB
30Days played since 2026-03-28

Faceit ELO

  • At peak — 1,055
  • Next: Level 6 at 1,201 146 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-08-29
  • Level 4 first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches6
Win rate17%
K/D1.13
Headshot %34%

Measured 29 Aug 202624 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,045), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate31.5%43.8%44.8%13.3% short
Shot accuracy10.1%12.0%12.5%2.3% short
Kill/death ratio0.901.021.030.13 short
Match win rate46.0%44.7%45.2%meets

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAkkryaFACEITLevel 5 · 1,055 ELOSTANDINGTop 67.6% of rankedPEAK ELO1,055csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim67
Positioning59
Utility31

0–100 skill scores via Leetify.

Recent form

COLD45541Last 10045%Win rateLWLLLLWLLL

Last 10 vs previous 10: −20pp win rate · +0.02 avg rating · −0.4pp headshot accuracy · −44ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 12%
  • Avg reaction 609ms

Last 10

  • 28 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 13%
  • Avg reaction 597ms

Last 20

  • 614 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 13%
  • Avg reaction 619ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.6 against its own average).

Aim6.7
Utility3.1
Positioning5.9
Opening Duels4.4
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 90% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 614ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning5.9
Utility3.1
Mechanics6.4
Opening Duels4.3
Win Impact0.0

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time622ms−20ms
first ⅓ avg 642ms → last ⅓ avg 622ms
Headshot accuracy12.3%+0.1%
first ⅓ avg 12.2% → last ⅓ avg 12.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–4 · dust2, 10 Jun
29%Best headshot accuracy · 13–0 · dust2, 23 Apr
438msFastest reaction time · 13–2 · mirage, 6 Jun
13–0Biggest win · dust2, 23 Apr

Across the last 100 tracked matches.

Highlights

7Longest win streak
511In matches decided by ≤2 rounds
10Overtime games

Map breakdown

dust2Best map · 69% over 16ancientWeakest map · 0% over 7
MapGradePlayedRecordWin rateAvg rating
mirageC1971237%-0.01
nukeC1661038%-0.00
dust2S1611569%0.02
infernoB168850%-0.00
cacheB126650%0.03
ancientD7070%-0.01
anubisC52340%0.03
overpassA53260%0.02
vertigo220100%0.02
eldorado1010%-0.14
poseidon1010%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (0% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

52,485Lifetime kills
0.90K/D
3,445Matches
46.0%Match win rate · Top 50% of Level 5 players
31.5%Headshot %
10.1%Shot accuracy
6,527MVPs
1,399Hours (in match)
4,186Bombs planted
758Bombs defused

Most-used weapons

AWP9,067
AK-477,880
P903,833
XM10143,551
AUG1,161
MP91,056

Lifetime map wins

5,905inferno
4,385dust2
2,809nuke
1,573vertigo
1,045office
446train
264cbble
23dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

24Matches
46%Win rate
0.73Avg K/D
58.6ADR
36%Headshot %

Clutches & streaks

0%1v1 clutch win
29%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage560%0.629.8
Nuke40%0.446.5
Dust2333%0.608.3
Inferno367%0.959.7
Vertigo250%1.2614.5
Ancient1100%1.0814.0
Train10%0.6911.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.2%Headshot accuracy
38.7%Accuracy (enemy spotted)
38.2%Spray accuracy
78.8%Counter-strafing
9.6°Preaim
614msReaction time
52.2%T opening success
42.2%CT opening success
0.41Enemies flashed / flash
0.0%Flash assists
7.78HE damage / grenade
2.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.1543% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4122 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache8–130.0710%11 Sept
nuke13–80.108%11 Sept
dust29–130.0417%11 Sept
mirage5–13-0.029%11 Sept
nuke5–13-0.0713%10 Sept
mirage11–13-0.0013%10 Sept
dust213–80.039%26 Aug
nuke9–13-0.0617%26 Aug
mirage7–13-0.0216%26 Aug
ancient5–130.0115%22 Aug
nuke5–13-0.056%22 Aug
cache8–130.0314%22 Aug
cache6–13-0.0213%22 Aug
dust211–13-0.0217%29 Jul
inferno11–13-0.0319%23 Jul
eldorado4–9-0.1410%23 Jul
inferno16–12-0.008%18 Jul
cache13–50.0413%18 Jul
nuke13–80.0117%18 Jul
anubis13–60.0717%18 Jul
mirage10–13-0.048%4 Jul
poseidon7–9-0.0210%15 Jun
inferno8–130.0213%15 Jun
mirage6–130.017%15 Jun
inferno11–13-0.022%15 Jun
anubis10–13-0.0110%14 Jun
ancient11–130.0326%14 Jun
dust213–11-0.017%12 Jun
nuke10–130.0112%12 Jun
overpass11–130.045%11 Jun
mirage13–100.0210%11 Jun
cache13–100.0314%11 Jun
dust213–70.0420%10 Jun
vertigo9–30.0410%10 Jun
overpass13–9-0.0110%10 Jun
inferno13–60.1018%10 Jun
dust213–40.1418%10 Jun
mirage11–13-0.0619%7 Jun
nuke12–30.0713%7 Jun
overpass13–10-0.036%6 Jun
ancient6–13-0.0016%6 Jun
dust26–130.0616%6 Jun
mirage13–20.0210%6 Jun
inferno16–130.0015%6 Jun
cache13–100.0513%6 Jun
nuke5–13-0.068%5 Jun
mirage5–13-0.074%5 Jun
dust213–100.0613%5 Jun
inferno13–5-0.0114%5 Jun
mirage16–130.067%3 Jun
dust213–8-0.029%3 Jun
nuke8–13-0.0012%3 Jun
cache6–13-0.0219%3 Jun
inferno13–110.0311%1 Jun
mirage11–13-0.0410%1 Jun
nuke2–13-0.0514%1 Jun
dust213–60.018%1 Jun
overpass13–40.0914%1 Jun
dust25–13-0.0913%24 May
nuke13–50.119%24 May
anubis12–160.0213%24 May
inferno16–14-0.034%24 May
mirage13–80.058%24 May
dust23–13-0.0313%24 May
cache13–80.1015%24 May
ancient10–13-0.0114%23 May
ancient8–13-0.039%23 May
inferno10–13-0.0117%23 May
mirage13–70.0426%23 May
dust213–10.0521%23 May
inferno16–120.0116%21 May
cache13–40.0813%21 May
overpass10–130.0314%21 May
mirage3–130.009%21 May
cache12–120.0214%11 May
anubis13–20.0419%11 May
mirage9–13-0.0112%11 May
cache8–130.010%11 May
cache13–11-0.058%11 May
inferno11–13-0.045%24 Apr
mirage13–8-0.0420%24 Apr
dust213–11-0.087%24 Apr
mirage8–130.0413%23 Apr
dust213–00.1129%23 Apr
anubis12–160.0316%23 Apr
ancient13–160.0010%12 Apr
nuke5–13-0.0615%12 Apr
vertigo13–6-0.0116%12 Apr
inferno9–130.038%12 Apr
inferno12–16-0.044%10 Apr
nuke13–40.097%10 Apr
inferno4–13-0.023%8 Apr
nuke9–13-0.007%5 Apr
dust216–12-0.028%5 Apr
mirage13–8-0.0510%5 Apr
mirage5–13-0.0215%29 Mar
nuke8–13-0.019%29 Mar
inferno13–3-0.027%29 Mar
nuke13–7-0.0219%28 Mar
ancient11–13-0.067%28 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →