Stew

Stew — CS2 Stats

GB76561199468689537[U:1:1508423809]Steam profile ↗✓ No bans

490Tracked matches66%Win rate2023Tracked since
1,427Hours in CS
CSDB Rating6.6 SolidAll-Rounder
Premier CS Rating26,221Top 10% of 175,286 CSDB-tracked playersRed band · top ~2.4% of ranked players (population est.)
CSDB Leaderboard#10414 of 222067 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Sep 2026 (12 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 490 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 22 days played since 17 Jan 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 26,221 +8,791 17 Jan17 Sept · 23 days played
17,43026,993peak 26,99317 Jan17 Sept
27,193Peak Premier in tracked matches
22Days played since 2026-01-17

Premier CS Rating

  • 772 below peak (26,993)
  • Next: Gold band at 30,000 3,779 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-05
  • Pink band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 11 Sep 2026 and 17 Sep 2026.

Measured 11 Sep 202617 Sep 2026; previous 5 Sep 2026 → 11 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=12,738), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate56.7%46.8%48.3%above
Shot accuracy7.2%13.0%13.2%6.0% short
Kill/death ratio0.541.061.070.53 short
Match win rate41.2%46.3%46.9%5.7% short

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGStewFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER26,221 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning47
Utility28

0–100 skill scores via Leetify.

Recent form

COLD55423Last 10055%Win rateLLLWWWLLLT

Last 10 vs previous 10: −40pp win rate · −0.01 avg rating · +4.4pp headshot accuracy · +72ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 21%
  • Avg reaction 678ms

Last 10

  • 361 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 24%
  • Avg reaction 692ms

Last 20

  • 1091 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 22%
  • Avg reaction 656ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim7.9
Utility2.8
Positioning4.7
Opening Duels3.9
Clutch4.6

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 95% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 90% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 46% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 666ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning4.7
Utility2.8
Mechanics9.0
Opening Duels2.2
Win Impact10.0

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time664ms+17ms
first ⅓ avg 647ms → last ⅓ avg 664ms
Headshot accuracy22.2%+5.3%
first ⅓ avg 16.9% → last ⅓ avg 22.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–9 · ancient, 2 Feb
39%Best headshot accuracy · 7–13 · inferno, 2 Mar
406msFastest reaction time · 3–13 · overpass, 31 Jan
13–1Biggest win · dust2, 12 Mar

Across the last 100 tracked matches.

Highlights

8Longest win streak
L3Current streak
86In matches decided by ≤2 rounds
12Overtime games

Map breakdown

overpassBest map · 82% over 11nukeWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
infernoB26131350%-0.01
ancientC24101442%-0.01
nukeD134931%-0.03
overpassS119282%-0.01
anubisS96367%-0.02
mirageS97278%-0.02
dust2S86275%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

57,011Lifetime kills
0.54K/D
962Matches
41.2%Match win rate
56.7%Headshot % · Top 25% of Level 8 players
7.2%Shot accuracy
1,514MVPs
1,427Hours (in match)
621Bombs planted
155Bombs defused

Most-used weapons

Lifetime map wins

1,571inferno
740nuke
338dust2
316vertigo
27train
24lake
23office
13ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

280Matches
53%Win rate
0.95Avg K/D
79.9ADR
44%Headshot %

Clutches & streaks

43%1v1 clutch win
19%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno2941%0.9916.2
Ancient2850%0.9715.4
Anubis2635%0.9315.3
Mirage1867%1.0917.1
Overpass1669%1.2316.8
Nuke1060%0.9915.8
Vertigo425%0.7111.5
Dust22100%1.2817.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.7%Headshot accuracy
38.8%Accuracy (enemy spotted)
41.5%Spray accuracy
90.4%Counter-strafing
11.3°Preaim
666msReaction time
30.8%T opening success
46.5%CT opening success
0.50Enemies flashed / flash
10.8%Flash assists
7.25HE damage / grenade
1.28Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 1.2826 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.7663% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient6–13-0.0322%13 Mar
inferno14–16-0.0417%12 Mar
ancient1–13-0.0622%12 Mar
dust213–5-0.0824%12 Mar
dust213–10.0119%12 Mar
overpass13–4-0.0317%12 Mar
nuke1–4-0.1033%12 Mar
ancient4–130.0027%12 Mar
inferno7–130.0439%2 Mar
ancient15–15-0.0319%2 Mar
inferno13–3-0.0712%2 Mar
anubis13–6-0.0718%2 Mar
inferno2–13-0.0613%26 Feb
ancient5–13-0.0615%26 Feb
overpass13–6-0.0120%26 Feb
ancient13–20.0318%26 Feb
dust213–60.0130%26 Feb
inferno9–13-0.0318%25 Feb
ancient13–20.0530%25 Feb
overpass16–12-0.0121%25 Feb
inferno13–11-0.0319%23 Feb
overpass13–100.0229%23 Feb
anubis13–80.0220%23 Feb
nuke5–13-0.0526%23 Feb
inferno13–11-0.0322%18 Feb
mirage13–50.0238%18 Feb
dust213–10-0.0217%17 Feb
ancient13–6-0.0224%17 Feb
nuke13–5-0.0522%17 Feb
overpass13–5-0.0518%11 Feb
inferno13–60.0320%11 Feb
nuke8–13-0.0331%11 Feb
ancient13–70.0014%11 Feb
overpass16–12-0.0222%9 Feb
inferno10–13-0.0310%9 Feb
inferno8–13-0.0226%9 Feb
mirage13–100.0116%5 Feb
nuke15–15-0.0126%5 Feb
overpass2–13-0.0917%2 Feb
anubis13–80.0418%2 Feb
ancient3–10-0.017%2 Feb
nuke13–80.0321%2 Feb
mirage5–13-0.0521%2 Feb
mirage13–10-0.0619%2 Feb
ancient13–90.1513%2 Feb
inferno7–13-0.0125%2 Feb
ancient11–13-0.0321%2 Feb
inferno13–90.0419%1 Feb
ancient13–4-0.0419%1 Feb
ancient12–16-0.0411%1 Feb
mirage6–13-0.0721%1 Feb
nuke7–130.0232%1 Feb
anubis9–13-0.0914%31 Jan
nuke3–13-0.0814%31 Jan
inferno16–130.0423%31 Jan
ancient6–13-0.0517%31 Jan
anubis5–13-0.0419%31 Jan
inferno13–11-0.0216%31 Jan
mirage13–10-0.0119%31 Jan
ancient13–90.0425%31 Jan
inferno15–150.0127%31 Jan
overpass3–130.0116%31 Jan
nuke2–13-0.1022%30 Jan
inferno3–13-0.0224%30 Jan
ancient5–130.0122%30 Jan
inferno2–50.0325%30 Jan
inferno11–13-0.0412%29 Jan
inferno13–80.0128%29 Jan
inferno7–13-0.054%29 Jan
ancient13–4-0.029%27 Jan
mirage13–11-0.0316%27 Jan
ancient10–13-0.0415%27 Jan
anubis9–13-0.0313%27 Jan
inferno13–11-0.1115%26 Jan
anubis16–13-0.059%26 Jan
ancient8–13-0.0613%26 Jan
inferno13–80.0126%26 Jan
ancient8–13-0.089%26 Jan
nuke16–13-0.0225%26 Jan
mirage13–110.0326%25 Jan
anubis13–70.0120%25 Jan
nuke10–130.0125%25 Jan
nuke13–50.0421%25 Jan
ancient13–70.0921%25 Jan
inferno13–5-0.0219%25 Jan
overpass13–110.0012%25 Jan
anubis13–50.0417%25 Jan
overpass13–6-0.0315%19 Jan
ancient13–70.0316%19 Jan
mirage13–8-0.0020%19 Jan
dust211–13-0.0412%19 Jan
ancient10–130.0115%19 Jan
overpass13–80.0425%19 Jan
dust216–14-0.0115%18 Jan
dust211–13-0.0311%18 Jan
dust213–9-0.0418%18 Jan
inferno13–50.0414%18 Jan
nuke4–13-0.0721%18 Jan
inferno14–16-0.0014%17 Jan
inferno13–1-0.0117%17 Jan

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →