444 — CS2 Stats

76561199465131865[U:1:1504866137]✓ No bans

357Tracked matches86%Win rate2024Tracked since
CSDB Rating7.5 StrongEntry Fragger
Premier CS Rating10,118Blue band · top ~54.3% of ranked players (population est.)
CSDB Leaderboard#25493 of 35307 tracked
Ladder ranks via Leetify

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CSDB.GG444PREMIER10,118 · Blue bandcsdb.gg/stats

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Performance scores

Aim97
Positioning76
Utility32

0–100 skill scores via Leetify.

Recent form

HOT71263Last 10071%Win rateWWWWWLWWWW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim9.7
Aggression10.0
Utility3.2
Positioning7.6
Opening Duels9.4
Clutch6.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

m0NESY

Plays most like m0NESY 90% playstyle similarity

Most alike: opening-fight frequency, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 97 — the mechanical foundation is a clear strength.

CT openings. 67% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 68% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.7
Positioning7.6
Utility3.2
Mechanics6.8
Opening Duels9.4
Win Impact10.0

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.11+0.05
first ⅓ avg 0.06 → last ⅓ avg 0.11
Reaction time453ms−26ms
first ⅓ avg 479ms → last ⅓ avg 453ms
Headshot accuracy32.0%+6.3%
first ⅓ avg 25.7% → last ⅓ avg 32.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.48Best rating — mirage 5–13
130Biggest win — nuke
7Longest win streak
W5Current streak
109In matches decided by ≤2 rounds
11Overtime games

Map breakdown

overpassBest map · 100% over 5infernoWeakest map · 50% over 10
MapGradePlayedRecordWin rateAvg rating
mirageS2920969%0.09
nukeS2418675%0.07
dust2S1713476%0.08
infernoB105550%0.07
ancientA95456%0.06
overpassS550100%0.05
anubis43175%0.09
cache220100%0.12

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (50% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

12Matches
42%Win rate
0.79Avg K/D
69.6ADR
60%Headshot %

Clutches & streaks

50%1v1 clutch win
0%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage367%1.0016.0
Inferno367%0.7512.7
Dust220%0.689.0
Anubis20%0.469.5
Overpass10%0.314.0
Nuke1100%1.6720.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

31.1%Headshot accuracy
42.1%Accuracy (enemy spotted)
33.7%Spray accuracy
80.7%Counter-strafing
5.8°Preaim
455msReaction time
68.2%T opening success
67.3%CT opening success
0.61Enemies flashed / flash
0.0%Flash assists
9.94HE damage / grenade
3.51Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.5136 — below the 4 mark we flag

    Grenade Lineups

Recent matches

MapScoreRatingHS%Date
anubis13–50.1022%21 Aug
cache13–80.1433%21 Aug
inferno13–70.2226%8 Aug
ancient13–30.1724%8 Aug
dust213–80.1316%7 Aug
nuke11–130.1033%7 Aug
nuke13–50.0519%7 Aug
mirage13–60.1032%6 Aug
nuke13–50.1854%4 Aug
mirage13–100.1113%2 Aug
nuke13–110.1329%1 Aug
anubis13–40.1826%1 Aug
nuke13–70.0127%31 Jul
dust25–130.1233%31 Jul
mirage13–10.2925%31 Jul
mirage13–90.0735%30 Jul
cache13–50.0939%30 Jul
inferno15–150.1048%29 Jun
mirage13–80.0722%29 Jun
nuke13–80.0722%29 Jun
dust215–150.1938%28 Jun
overpass16–140.0642%28 Jun
mirage13–50.1245%27 Jun
dust213–90.0530%26 Jun
nuke11–130.0023%19 Jun
nuke13–70.0320%18 Jun
nuke9–130.0636%18 Jun
ancient13–60.2953%18 Jun
nuke10–50.0845%18 Jun
mirage13–70.1116%18 Jun
mirage13–9-0.0435%17 Jun
dust216–130.0231%16 Jun
inferno13–10.1167%14 Jun
mirage5–130.48100%14 Jun
anubis0–11-0.0233%13 Jun
ancient13–40.1225%13 Jun
inferno14–160.0927%13 Jun
dust213–50.1027%13 Jun
mirage7–130.0119%13 Jun
nuke16–130.0523%12 Jun
mirage13–100.0042%11 Jun
nuke12–120.0533%11 Jun
ancient7–13-0.0224%8 Jun
mirage13–20.0429%8 Jun
inferno11–130.0515%8 Jun
nuke16–120.1417%8 Jun
dust213–80.0723%8 Jun
inferno11–130.0017%7 Jun
overpass13–80.0333%6 Jun
dust213–80.0218%5 Jun
mirage16–120.1119%5 Jun
ancient0–7-0.070%5 Jun
nuke13–00.0050%5 Jun
mirage13–90.0533%5 Jun
nuke16–14-0.0117%5 Jun
ancient10–13-0.0421%5 Jun
mirage13–100.0926%5 Jun
nuke13–110.0618%5 Jun
mirage13–80.0830%5 Jun
mirage11–130.1221%4 Jun
anubis13–50.1111%4 Jun
dust213–10.193%4 Jun
mirage10–130.0123%4 Jun
nuke13–100.0532%4 Jun
ancient13–8-0.0216%4 Jun
nuke13–20.1117%4 Jun
dust213–20.0837%3 Jun
dust213–10-0.0330%3 Jun
mirage13–70.1428%3 Jun
mirage9–130.0016%3 Jun
nuke11–130.1012%2 Jun
dust213–110.1133%2 Jun
inferno10–130.0328%2 Jun
mirage13–110.0713%2 Jun
mirage11–130.0519%2 Jun
mirage13–40.1728%2 Jun
nuke8–130.0722%2 Jun
dust213–90.0423%2 Jun
mirage13–40.0723%1 Jun
overpass6–00.0167%31 May
ancient13–70.0729%31 May
mirage10–13-0.0424%31 May
dust213–110.0726%30 May
inferno16–130.0514%30 May
nuke13–100.1327%29 May
dust213–110.0441%29 May
dust28–13-0.0221%29 May
mirage13–90.0813%29 May
overpass13–70.0716%27 May
nuke13–110.1023%26 May
nuke13–40.0523%26 May
mirage16–130.0823%24 May
mirage3–30.0720%24 May
nuke13–60.0748%24 May
dust210–130.1127%23 May
inferno13–110.1031%23 May
inferno13–6-0.0226%23 May
ancient3–130.0429%23 May
overpass13–30.0729%23 May
mirage8–130.0318%23 May

Match data via Leetify.

Milestones

100 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →