Adolf Lifter

Adolf Lifter — CS2 Stats

FI76561199433748919[U:1:1473483191]Steam profile ↗✓ No bans

1,473Tracked matches40%Win rate2024Tracked since
CSDB Rating3.8 LearningSupport
Premier CS Rating5,781Light Blue band · top ~75.1% of ranked players (population est.)
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+304Premier CS Rating · 5,477 → 5,781

Rating over time

Premier CS Rating: 5,781 -4,866 14 Sept – 14 Oct · 20 days played
5,47710,695peak 10,69514 Sept14 Oct
11,233Peak Premier in tracked matches
23Days played since 2026-09-14

Premier CS Rating

  • 4,914 below peak (10,695)
  • -4,866 over 30 days · declining
  • Next: Blue band at 10,000 — 4,219 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGAdolf LifterPREMIER5,781 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim52
Positioning33
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY37–57–6Last 10037%Win rateWLLLLWLWWL

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · −2.0pp headshot accuracy · −64ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 686ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 676ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 708ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.6 against its own average).

Aim5.2
Utility4.6
Positioning3.3
Opening Duels0.0
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 691ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning3.3
Utility4.6
Mechanics7.4
Opening Duels0.0
Win Impact1.7

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.03
first ⅓ avg -0.05 → last ⅓ avg -0.02
Reaction time700ms−24ms
first ⅓ avg 724ms → last ⅓ avg 700ms
Headshot accuracy14.6%−3.4%
first ⅓ avg 18.1% → last ⅓ avg 14.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–0 · mirage, 1 Oct →
40%Best headshot accuracy · 7–3 · nuke, 19 Sept →
469msFastest reaction time · 12–16 · inferno, 9 Oct →
13–0Biggest win · mirage, 1 Oct →

Across the last 100 tracked matches.

Highlights

3Longest win streak
5–11In matches decided by ≤2 rounds
14Overtime games

Map breakdown

nukeBest map · 57% over 23dust2Weakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
nukeA2313–1057%-0.02
mirageD155–1033%-0.02
dust2D91–811%-0.05
ancientA95–456%-0.01
cacheC94–544%-0.03
vertigoD91–811%-0.07
infernoB84–450%-0.04
anubisD82–625%-0.02
eldorado—41–325%-0.08
overpass—31–233%-0.13
poseidon—20–20%-0.07
debris—10–10%-0.11

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (11% over 9). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

6Matches
17%Win rate
0.57Avg K/D
59.0ADR
37%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage20%0.7720.0
Nuke250%0.8611.5
Ancient10%0.061.0
Dust210%0.071.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.7%Headshot accuracy
32.7%Accuracy (enemy spotted)
34.0%Spray accuracy
83.2%Counter-strafing
10.2°Preaim
691msReaction time
23.0%T opening success
28.2%CT opening success
0.39Enemies flashed / flash
6.3%Flash assists
5.22HE damage / grenade
7.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.6801% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3857 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.9846% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage16–13-0.0318%14 Oct →
nuke5–13-0.059%13 Oct →
dust24–13-0.068%13 Oct →
nuke6–130.0217%13 Oct →
inferno3–13-0.0610%13 Oct →
ancient13–50.0015%13 Oct →
anubis6–13-0.0222%13 Oct →
nuke13–60.027%13 Oct →
inferno13–10-0.058%13 Oct →
anubis10–130.0612%13 Oct →
anubis6–13-0.0518%13 Oct →
inferno16–13-0.017%12 Oct →
ancient13–7-0.0413%12 Oct →
cache13–70.0117%12 Oct →
mirage11–13-0.0212%12 Oct →
nuke2–1-0.030%12 Oct →
ancient1–13-0.0215%12 Oct →
mirage13–16-0.0621%12 Oct →
cache7–13-0.0319%12 Oct →
mirage5–13-0.0123%12 Oct →
cache6–13-0.038%12 Oct →
nuke2–13-0.0116%11 Oct →
nuke13–100.0218%11 Oct →
anubis8–13-0.0811%11 Oct →
dust24–13-0.0411%10 Oct →
ancient4–120.0610%9 Oct →
nuke13–20.0418%9 Oct →
anubis13–2-0.0215%9 Oct →
inferno12–16-0.0317%9 Oct →
ancient13–50.0132%8 Oct →
mirage13–7-0.0326%8 Oct →
dust211–13-0.0219%8 Oct →
ancient13–9-0.0511%8 Oct →
mirage7–13-0.0421%8 Oct →
nuke9–13-0.0118%8 Oct →
nuke9–13-0.0218%8 Oct →
dust214–16-0.0415%8 Oct →
inferno16–13-0.0613%5 Oct →
cache14–16-0.0212%5 Oct →
nuke13–70.0123%5 Oct →
nuke6–13-0.0426%4 Oct →
ancient4–130.046%4 Oct →
mirage15–15-0.0522%4 Oct →
cache13–8-0.0523%2 Oct →
nuke13–8-0.0723%2 Oct →
dust211–13-0.0916%1 Oct →
dust211–13-0.0327%1 Oct →
mirage13–00.129%1 Oct →
nuke11–130.0213%1 Oct →
mirage9–13-0.0219%1 Oct →
anubis13–10-0.0212%1 Oct →
mirage9–13-0.0917%29 Sept →
mirage3–13-0.1018%29 Sept →
poseidon4–9-0.103%29 Sept →
overpass4–9-0.190%29 Sept →
eldorado5–9-0.0422%29 Sept →
vertigo6–9-0.1017%29 Sept →
vertigo9–7-0.0614%29 Sept →
cache13–2-0.0419%29 Sept →
vertigo7–9-0.0617%29 Sept →
mirage6–130.0114%28 Sept →
nuke11–13-0.0514%28 Sept →
vertigo8–8-0.035%28 Sept →
eldorado7–9-0.0811%28 Sept →
mirage13–16-0.0417%28 Sept →
nuke16–13-0.0113%27 Sept →
mirage13–7-0.008%25 Sept →
inferno7–130.028%25 Sept →
inferno16–12-0.0326%24 Sept →
anubis9–130.0020%24 Sept →
nuke16–12-0.0220%24 Sept →
dust24–13-0.0431%24 Sept →
ancient13–7-0.049%24 Sept →
cache3–13-0.0521%23 Sept →
overpass3–13-0.0914%20 Sept →
nuke13–10-0.0328%20 Sept →
nuke13–9-0.0026%19 Sept →
nuke7–30.0040%19 Sept →
nuke9–13-0.058%17 Sept →
vertigo12–12-0.0414%17 Sept →
overpass9–7-0.1015%17 Sept →
eldorado2–9-0.2418%17 Sept →
poseidon4–9-0.0519%17 Sept →
vertigo3–9-0.1022%17 Sept →
eldorado9–70.0314%17 Sept →
debris4–9-0.110%17 Sept →
cache7–13-0.0421%16 Sept →
inferno3–13-0.1111%16 Sept →
vertigo8–8-0.0025%16 Sept →
nuke16–13-0.0114%16 Sept →
cache13–110.016%16 Sept →
mirage13–60.0316%16 Sept →
vertigo8–8-0.1013%16 Sept →
nuke3–13-0.0736%15 Sept →
anubis8–13-0.0612%15 Sept →
ancient2–13-0.0212%15 Sept →
nuke12–3-0.0730%15 Sept →
dust214–16-0.1013%14 Sept →
dust213–6-0.046%14 Sept →
vertigo8–8-0.1631%14 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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