Kakezs

Kakezs — CS2 Stats

76561198868464501[U:1:908198773]Steam profile ↗✓ No bans

484Tracked matches53%Win rate2022Tracked since
CSDB Rating4.3 DevelopingPositional Player
Premier CS Rating9,263Light Blue band · top ~58.4% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanSilver IV
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−620Premier CS Rating · 9,883 → 9,263

Rating over time

Premier CS Rating: 9,263 +333 2 Oct – 14 Oct · 13 days played
8,58011,623peak 11,6232 Oct14 Oct
11,623Peak Premier in tracked matches
13Days played since 2026-10-02

Premier CS Rating

  • 2,360 below peak (11,623)
  • Next: Blue band at 10,000 — 737 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGKakezsFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER9,263 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim58
Positioning52
Utility35

0–100 skill scores via Leetify.

Recent form

COLD51–48–1Last 10051%Win rateLLWLLLLLWL

Last 10 vs previous 10: −30pp win rate · −0.03 avg rating · +0.7pp headshot accuracy · −7ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 611ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 584ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 588ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim5.8
Utility3.5
Positioning5.2
Opening Duels2.3

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 87% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning5.2
Utility3.5
Mechanics3.4
Opening Duels3.9
Win Impact6.1

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg -0.00
Reaction time580ms−36ms
first ⅓ avg 616ms → last ⅓ avg 580ms
Headshot accuracy14.9%+1.4%
first ⅓ avg 13.5% → last ⅓ avg 14.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 9–3 · nuke, 4 Oct →
36%Best headshot accuracy · 6–13 · nuke, 13 Oct →
438msFastest reaction time · 13–2 · dust2, 10 Oct →
13–2Biggest win · dust2, 10 Oct →

Across the last 100 tracked matches.

Highlights

10Longest win streak
L2Current streak
6–7In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 60% over 10dust2Weakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
nukeB2714–1352%0.01
mirageA2112–957%0.01
cacheB157–847%-0.01
dust2C135–838%-0.00
ancientA106–460%0.01
infernoA74–357%-0.03
anubisC73–443%0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

5Matches
20%Win rate
0.45Avg K/D
—ADR
54%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
1Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage333%0.497.3
Inferno10%0.397.0
Vertigo10%0.397.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
36.3%Accuracy (enemy spotted)
35.1%Spray accuracy
65.5%Counter-strafing
9.3°Preaim
587msReaction time
51.8%T opening success
39.3%CT opening success
0.47Enemies flashed / flash
3.4%Flash assists
4.46HE damage / grenade
6.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.7884% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4653 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.2508% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke2–13-0.0215%14 Oct →
dust25–13-0.0623%14 Oct →
mirage16–13-0.048%14 Oct →
nuke5–130.0211%13 Oct →
dust24–13-0.019%13 Oct →
nuke6–130.0436%13 Oct →
inferno3–13-0.056%13 Oct →
nuke9–13-0.0917%13 Oct →
inferno13–10-0.0313%13 Oct →
anubis10–130.1112%13 Oct →
anubis6–13-0.0310%13 Oct →
inferno16–130.0020%12 Oct →
ancient13–70.1410%12 Oct →
cache13–7-0.024%12 Oct →
mirage11–130.0916%12 Oct →
nuke2–10.0725%12 Oct →
cache7–13-0.0117%12 Oct →
mirage5–13-0.0121%12 Oct →
cache6–13-0.019%12 Oct →
mirage13–9-0.0212%12 Oct →
ancient13–10-0.0711%12 Oct →
anubis13–110.0521%11 Oct →
cache13–40.0213%11 Oct →
ancient13–50.0724%11 Oct →
dust213–2-0.0718%10 Oct →
mirage13–70.0112%10 Oct →
inferno10–0-0.0512%10 Oct →
dust213–40.039%10 Oct →
cache13–20.0117%10 Oct →
dust26–13-0.0219%10 Oct →
nuke3–13-0.0810%10 Oct →
ancient8–13-0.0119%9 Oct →
nuke10–13-0.0513%9 Oct →
cache13–9-0.0212%9 Oct →
nuke9–13-0.0610%9 Oct →
dust211–130.0626%8 Oct →
ancient13–90.0315%8 Oct →
mirage7–13-0.0114%8 Oct →
nuke9–130.0515%8 Oct →
nuke9–13-0.0216%8 Oct →
mirage13–4-0.0714%8 Oct →
nuke13–10-0.0317%8 Oct →
nuke13–7-0.0021%8 Oct →
cache13–10-0.0210%8 Oct →
inferno13–7-0.0214%8 Oct →
mirage13–7-0.0423%7 Oct →
mirage13–100.0916%7 Oct →
dust29–130.0813%7 Oct →
cache14–16-0.0410%7 Oct →
anubis6–13-0.086%7 Oct →
mirage8–13-0.0619%7 Oct →
ancient4–130.0612%7 Oct →
mirage13–60.0515%7 Oct →
dust27–13-0.0510%7 Oct →
anubis13–9-0.087%7 Oct →
cache2–8-0.0722%7 Oct →
ancient10–13-0.0410%6 Oct →
mirage13–7-0.0119%6 Oct →
cache13–7-0.0710%6 Oct →
nuke13–70.0019%6 Oct →
mirage13–10-0.0213%6 Oct →
nuke5–13-0.1112%6 Oct →
dust213–80.0116%6 Oct →
cache11–13-0.0127%6 Oct →
ancient13–8-0.027%6 Oct →
mirage13–20.038%5 Oct →
mirage13–100.0518%5 Oct →
nuke14–16-0.0513%5 Oct →
cache13–100.037%5 Oct →
cache14–160.0117%5 Oct →
nuke13–70.076%5 Oct →
nuke6–13-0.042%4 Oct →
ancient4–13-0.105%4 Oct →
nuke9–30.1614%4 Oct →
mirage10–130.0415%4 Oct →
nuke13–40.098%4 Oct →
cache9–130.0121%4 Oct →
mirage5–130.0117%4 Oct →
dust210–13-0.0816%4 Oct →
dust213–20.0419%4 Oct →
mirage4–130.0626%3 Oct →
nuke13–80.0112%3 Oct →
nuke13–10-0.0520%3 Oct →
nuke13–80.0115%3 Oct →
ancient13–90.0413%3 Oct →
dust26–130.0317%3 Oct →
dust213–110.0114%3 Oct →
nuke8–80.0618%3 Oct →
anubis3–130.0510%3 Oct →
mirage13–40.1322%2 Oct →
mirage11–13-0.0411%2 Oct →
mirage2–13-0.070%2 Oct →
nuke13–30.0811%2 Oct →
nuke13–110.048%2 Oct →
inferno9–13-0.0215%2 Oct →
cache7–130.0226%2 Oct →
anubis13–110.0114%2 Oct →
nuke13–60.0710%2 Oct →
nuke13–110.007%2 Oct →
inferno7–13-0.0416%2 Oct →

Match data via Leetify.

Recent teammates

Milestones

100 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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