󠀡󠀡 ⁧⁧szypyk

󠀡󠀡 ⁧⁧szypyk — CS2 Stats

76561199429553395[U:1:1469287667]Steam profile ↗✓ No bans

1,592Tracked matches48%Win rate2023Tracked since
CSDB Rating7.3 StrongPositional Player
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Nov 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,592 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,160 +0 2 Sept – 4 Sept · 2 observations
24,16024,160peak 24,1602 Sept4 Sept
24,160Peak Premier on CSDB
2,241Highest Faceit ELO seen on CSDB
40Days played since 2026-07-07

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Share this profile

CSDB.GG󠀡󠀡 ⁧⁧szypykFACEITLevel 10STANDINGTop 12.4% of rankedPEAK ELO2,241csdb.gg/stats

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Performance scores

Aim91
Positioning65
Utility38

0–100 skill scores via Leetify.

Recent form

COLD60–36–4Last 10060%Win rateLWLLLLLWLL

Last 10 vs previous 10: −40pp win rate · −0.04 avg rating · −6.5pp headshot accuracy · +93ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 647ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 593ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 547ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim9.1
Utility3.8
Positioning6.5
Opening Duels6.3
Clutch5.0

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 88% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 77% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning6.5
Utility3.8
Mechanics9.2
Opening Duels9.0
Win Impact4.4

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time536ms−56ms
first ⅓ avg 592ms → last ⅓ avg 536ms
Headshot accuracy19.3%−12.4%
first ⅓ avg 31.6% → last ⅓ avg 19.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.29Best match rating · 13–2 · nuke, 28 Sept →
56%Best headshot accuracy · 9–13 · nuke, 9 Aug →
406msFastest reaction time · 13–2 · mirage, 11 Oct →
13–0Biggest win · nuke, 8 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
8–7In matches decided by ≤2 rounds
3Overtime games

Map breakdown

infernoBest map · 80% over 5vertigoWeakest map · 50% over 6
MapGradePlayedRecordWin rateAvg rating
nukeA6438–2659%0.05
mirageA117–464%0.03
vertigoB63–350%0.06
anubisA53–260%0.02
infernoS54–180%0.03
cache—20–20%-0.03
ancient—21–150%-0.01
overpass—22–0100%0.03
train—11–0100%-0.01
office—11–0100%0.01
shelter—10–10%0.04

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (50% over 6). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

309Matches
54%Win rate
1.30Avg K/D
90.3ADR
46%Headshot %

Clutches & streaks

45%1v1 clutch win
27%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage9253%1.4418.5
Nuke4461%1.4720.3
Inferno4353%1.0916.2
Dust24248%1.1517.6
Anubis3047%1.1517.9
Vertigo2673%1.4418.3
Ancient1436%1.0617.1
Overpass757%1.2617.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.5%Headshot accuracy
41.3%Accuracy (enemy spotted)
41.8%Spray accuracy
91.6%Counter-strafing
8.7°Preaim
540msReaction time
77.0%T opening success
62.1%CT opening success
0.67Enemies flashed / flash
7.8%Flash assists
8.99HE damage / grenade
2.01Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.0127 — below the 4 mark we flag

    Grenade Lineups →

Recent matches

MapScoreRatingHS%Date
nuke10–130.0215%8 Nov →
nuke13–9-0.0115%8 Nov →
nuke3–13-0.0513%26 Oct →
nuke9–130.1221%26 Oct →
cache3–13-0.0712%21 Oct →
nuke11–130.0213%21 Oct →
nuke6–130.0011%21 Oct →
anubis13–50.0216%21 Oct →
nuke0–60.067%16 Oct →
mirage10–130.0020%16 Oct →
nuke12–120.0525%13 Oct →
nuke13–50.0224%13 Oct →
anubis13–70.0314%11 Oct →
mirage13–2-0.0310%11 Oct →
nuke10–130.1528%11 Oct →
nuke4–130.0338%11 Oct →
vertigo11–130.0915%11 Oct →
nuke13–100.0518%11 Oct →
nuke13–00.0824%8 Oct →
train13–9-0.0112%7 Oct →
nuke13–50.0820%4 Oct →
nuke3–2-0.0025%4 Oct →
nuke8–4-0.0220%3 Oct →
nuke5–130.0411%3 Oct →
nuke10–130.0521%3 Oct →
nuke13–80.0623%1 Oct →
nuke3–10-0.0127%30 Sept →
nuke13–60.0931%30 Sept →
mirage13–70.1211%30 Sept →
mirage13–80.0917%30 Sept →
nuke13–50.0533%29 Sept →
vertigo13–60.1529%29 Sept →
vertigo5–130.0317%29 Sept →
nuke13–40.0923%28 Sept →
nuke13–70.0917%28 Sept →
nuke13–20.2916%28 Sept →
anubis13–8-0.0221%25 Sept →
nuke12–120.0622%23 Sept →
nuke13–20.1119%23 Sept →
nuke4–13-0.0533%22 Sept →
nuke13–6-0.0118%22 Sept →
nuke13–110.0920%18 Sept →
nuke13–20.0516%18 Sept →
nuke13–100.0712%18 Sept →
nuke12–120.0425%16 Sept →
nuke13–30.0922%9 Sept →
nuke8–130.0818%9 Sept →
nuke13–40.0611%9 Sept →
nuke13–60.0819%8 Sept →
cache18–220.0118%7 Sept →
mirage17–190.0317%5 Sept →
inferno13–70.0613%5 Sept →
anubis11–13-0.0217%5 Sept →
mirage13–40.049%4 Sept →
inferno10–130.0210%4 Sept →
nuke13–60.0316%4 Sept →
vertigo13–110.0621%3 Sept →
ancient10–130.0513%3 Sept →
mirage5–13-0.0516%3 Sept →
nuke13–110.0628%3 Sept →
mirage16–140.0314%2 Sept →
mirage6–13-0.078%2 Sept →
inferno13–80.0612%2 Sept →
nuke2–1-0.040%2 Sept →
nuke11–30.0122%2 Sept →
nuke13–30.0421%2 Sept →
mirage13–20.1313%1 Sept →
nuke13–80.0416%1 Sept →
nuke10–13-0.046%1 Sept →
inferno9–70.0219%1 Sept →
nuke13–40.0122%1 Sept →
nuke13–110.0941%26 Aug →
nuke13–50.0245%26 Aug →
nuke13–20.1028%20 Aug →
nuke13–90.0726%20 Aug →
nuke9–130.0536%20 Aug →
nuke13–50.0624%19 Aug →
office13–100.0115%19 Aug →
mirage13–20.0726%19 Aug →
overpass6–0-0.0250%17 Aug →
vertigo13–100.1022%17 Aug →
nuke13–60.0033%17 Aug →
overpass9–40.0731%16 Aug →
anubis3–60.0812%16 Aug →
inferno13–90.0020%15 Aug →
nuke13–30.0844%15 Aug →
ancient13–11-0.0721%15 Aug →
shelter2–130.0450%10 Aug →
nuke12–120.0330%10 Aug →
nuke9–130.1256%9 Aug →
nuke9–10.1038%9 Aug →
nuke13–5-0.0120%9 Aug →
nuke3–13-0.1350%5 Aug →
nuke6–13-0.0530%5 Aug →
nuke6–130.0433%29 Jul →
nuke2–4-0.0136%29 Jul →
nuke11–130.0552%29 Jul →
nuke13–60.1528%10 Jul →
vertigo3–13-0.0534%8 Jul →
nuke13–70.0048%7 Jul →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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