GILLDOG

GILLDOG — CS2 Stats

TK76561199417774965[U:1:1457509237]Steam profile ↗✓ No bans

1,614Tracked matches53%Win rate2023Tracked since
7,979Hours in CS
CSDB Rating5.8 SolidPositional Player
FaceitLevel 9 · 1,977 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (15 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,614 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Faceit ELO: 1,977 +0 19 Sept – 23 Sept · 3 observations
1,9771,977peak 1,97719 Sept23 Sept
1,977Highest Faceit ELO seen on CSDB
45Days played since 2024-02-27

Faceit ELO

  • At peak — 1,977
  • Next: Level 10 at 2,001 — 24 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-19
  • Level 8 first seen 2026-09-19

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

No matches recorded between 6 Sep 2026 and 8 Oct 2026.

Measured 6 Sep 2026 → 8 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,332), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate60.6%48.2%50.9%above
Shot accuracy11.0%13.3%13.7%2.8% short
Kill/death ratio0.781.071.090.31 short
Match win rate47.6%46.9%48.4%meets

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGILLDOGFACEITLevel 9 · 1,977 ELOSTANDINGTop 20.7% of rankedPEAK ELO1,977csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning49
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY52–48Last 10052%Win rateWLLWWLWWLL

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · −1.6pp headshot accuracy · +18ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 13%
  • Avg reaction 559ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 610ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 600ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim7.9
Utility4.7
Positioning4.9
Opening Duels2.2
Clutch3.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 96% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 48% on CT to 24% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 624ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning4.9
Utility4.7
Mechanics8.2
Opening Duels2.2
Win Impact6.1

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg -0.00
Reaction time608ms+15ms
first ⅓ avg 593ms → last ⅓ avg 608ms
Headshot accuracy19.6%+0.4%
first ⅓ avg 19.2% → last ⅓ avg 19.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–3 · mirage, 3 Nov →
50%Best headshot accuracy · 2–13 · overpass, 3 Nov →
383msFastest reaction time · 13–11 · mirage, 2 May →
13–3Biggest win · mirage, 3 Nov →

Across the last 100 tracked matches.

Highlights

5Longest win streak
10–8In matches decided by ≤2 rounds
14Overtime games

Map breakdown

ancientBest map · 59% over 32vertigoWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
ancientA3219–1359%-0.01
anubisA2313–1057%-0.01
mirageA2313–1057%-0.00
overpassC104–640%-0.04
vertigoD62–433%-0.03
dust2—30–30%-0.02
nuke—21–150%0.01
train—10–10%-0.00

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

79,096Lifetime kills
0.78K/D
1,858Matches
47.6%Match win rate · Top 50% of Level 9 players
60.6%Headshot % · Top 10% of Level 9 players
11.0%Shot accuracy
5,398MVPs
7,979Hours (in match)
2,166Bombs planted
1,091Bombs defused

Most-used weapons

AK-4747,602
AWP3,958
Knife1,207
MP9788

Lifetime map wins

1,354dust2
1,086inferno
916vertigo
868nuke
382train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,404Matches
53%Win rate
1.01Avg K/D
75.9ADR
48%Headshot %

Clutches & streaks

37%1v1 clutch win
21%1v2 clutch win
14Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Ancient21854%1.0315.2
Mirage21753%1.0015.0
Anubis14847%0.9514.4
Overpass7450%0.9714.1
Dust26346%0.9414.8
Nuke4144%0.9013.5
Vertigo3855%0.9214.0
Train2255%1.0517.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.1%Headshot accuracy
36.2%Accuracy (enemy spotted)
38.3%Spray accuracy
87.0%Counter-strafing
9.0°Preaim
624msReaction time
24.4%T opening success
47.7%CT opening success
0.64Enemies flashed / flash
12.2%Flash assists
7.20HE damage / grenade
8.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.4022% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–70.0513%8 Jun →
anubis2–130.058%27 May →
mirage6–130.0414%22 May →
ancient13–11-0.0014%22 May →
anubis13–9-0.0018%17 May →
ancient10–130.0228%16 May →
mirage13–70.0128%15 May →
mirage13–10-0.0119%4 Dec →
overpass6–13-0.0424%15 Nov →
dust28–130.0016%14 Nov →
ancient13–100.0114%6 Nov →
ancient13–100.0023%4 Nov →
ancient13–40.0111%4 Nov →
mirage13–30.1421%3 Nov →
mirage16–14-0.0212%3 Nov →
overpass2–13-0.0650%3 Nov →
overpass13–110.019%21 Oct →
mirage2–13-0.0212%21 Oct →
mirage11–13-0.0024%19 Oct →
train6–13-0.0023%19 Oct →
ancient13–11-0.0116%12 Oct →
ancient20–21-0.0325%12 Oct →
nuke13–9-0.0132%11 Oct →
overpass13–70.0222%2 Oct →
mirage14–16-0.0014%24 May →
anubis10–13-0.0217%22 May →
anubis13–9-0.0318%20 May →
dust28–13-0.0324%20 May →
mirage16–140.0233%19 May →
mirage2–13-0.0217%5 May →
mirage13–11-0.0517%2 May →
ancient6–13-0.0123%1 May →
dust26–13-0.057%1 May →
ancient13–90.0012%1 May →
ancient16–140.0313%29 Apr →
anubis13–100.0424%25 Apr →
mirage13–7-0.0518%17 Apr →
ancient13–6-0.078%20 Sept →
anubis11–13-0.0114%16 Sept →
vertigo5–13-0.0017%15 Sept →
anubis13–110.0024%14 Sept →
vertigo11–130.0027%5 Sept →
anubis13–10-0.0225%1 Jun →
anubis11–10.0224%21 May →
anubis15–190.0323%27 Mar →
vertigo4–13-0.099%27 Mar →
vertigo13–90.0029%23 Mar →
overpass13–11-0.0217%7 Mar →
ancient13–70.1020%7 Mar →
ancient13–30.0340%7 Mar →
anubis9–13-0.0328%7 Mar →
ancient13–7-0.0124%7 Mar →
mirage20–22-0.0428%6 Mar →
mirage5–13-0.0417%6 Mar →
ancient13–40.0411%6 Mar →
anubis13–100.0219%6 Mar →
overpass10–13-0.0418%6 Mar →
mirage13–40.0115%6 Mar →
ancient8–13-0.0922%6 Mar →
overpass5–13-0.106%5 Mar →
anubis6–13-0.0514%5 Mar →
mirage13–90.1421%5 Mar →
ancient8–130.0510%5 Mar →
ancient6–13-0.056%5 Mar →
ancient4–13-0.0814%5 Mar →
mirage13–70.1220%5 Mar →
overpass4–13-0.1015%5 Mar →
ancient16–130.0213%4 Mar →
ancient13–70.0719%4 Mar →
anubis8–13-0.0513%2 Mar →
mirage11–13-0.0122%2 Mar →
anubis3–13-0.0511%2 Mar →
mirage19–16-0.0614%2 Mar →
ancient8–130.0018%2 Mar →
anubis13–8-0.0623%2 Mar →
ancient13–16-0.0112%2 Mar →
mirage8–13-0.0834%2 Mar →
anubis13–90.0322%2 Mar →
mirage13–5-0.0832%2 Mar →
ancient13–70.0315%2 Mar →
nuke8–130.0329%2 Mar →
overpass13–9-0.0210%1 Mar →
ancient2–13-0.0917%1 Mar →
anubis13–80.1332%1 Mar →
anubis13–8-0.0415%29 Feb →
mirage10–13-0.0610%29 Feb →
mirage13–40.0123%29 Feb →
anubis13–10-0.0729%29 Feb →
anubis13–9-0.0815%28 Feb →
overpass11–130.0017%28 Feb →
anubis13–16-0.0313%28 Feb →
anubis12–16-0.0138%28 Feb →
vertigo16–14-0.0219%28 Feb →
ancient13–8-0.0117%27 Feb →
ancient8–13-0.0416%27 Feb →
vertigo7–13-0.0619%27 Feb →
ancient13–9-0.0817%27 Feb →
ancient9–130.036%27 Feb →
ancient13–9-0.0626%27 Feb →
ancient15–19-0.0219%27 Feb →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.