sweeper

sweeper — CS2 Stats

BA76561199416782914[U:1:1456517186]Steam profile ↗✓ No bans

691Tracked matches60%Win rate2023Tracked since
2,139Hours in CS50Hrs last 2 wks
CSDB Rating6.6 SolidPositional Player
Premier CS Rating21,854Top 50% of 175,286 CSDB-tracked playersPink band · top ~6.5% of ranked players (population est.)
CSDB Leaderboard#51042 of 221977 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

−15Premier CS Rating · 21,869 → 21,854
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 37 days played since 9 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 21,854 +2,310 14 Jul17 Sept · 23 days played
18,85121,869peak 21,86914 Jul17 Sept
21,869Peak Premier in tracked matches
37Days played since 2026-07-09

Premier CS Rating

  • 15 below peak (21,869)
  • +2,987 over 30 days · improving
  • Next: Red band at 25,000 3,146 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=12,569), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate53.2%48.3%51.0%above
Shot accuracy5.2%13.2%13.7%8.5% short
Kill/death ratio1.011.071.090.08 short
Match win rate49.3%46.9%48.4%meets

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGsweeperFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER21,854 · Pink bandcsdb.gg/stats

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Performance scores

Aim81
Positioning53
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY53461Last 10053%Win rateWLLWWWLLWW

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · +1.3pp headshot accuracy · +71ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 29%
  • Avg reaction 580ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 27%
  • Avg reaction 607ms

Last 20

  • 119 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 27%
  • Avg reaction 572ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1 against its own average).

Aim8.1
Utility4.4
Positioning5.3
Opening Duels3.8
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 93% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.3° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 58% on T to 39% on CT — first contacts on the defending side are being lost.

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.3
Utility4.4
Mechanics7.0
Opening Duels4.7
Win Impact8.3

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time581ms−68ms
first ⅓ avg 649ms → last ⅓ avg 581ms
Headshot accuracy25.4%−0.6%
first ⅓ avg 26.0% → last ⅓ avg 25.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 11–1 · overpass, 26 Aug
100%Best headshot accuracy · 13–0 · dust2, 14 Jul
438msFastest reaction time · 2–9 · inferno, 17 Aug
13–0Biggest win · dust2, 14 Jul

Across the last 100 tracked matches.

Highlights

5Longest win streak
88In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 78% over 9ancientWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageB23111248%0.01
dust2B1910953%-0.01
anubisS1611569%0.02
cacheA117464%0.01
ancientD103730%-0.01
infernoD103730%-0.01
nukeS97278%-0.00
vertigo1010%-0.09
overpass110100%0.13

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

46,674Lifetime kills
1.01K/D
2,761Matches
49.3%Match win rate · Top 50% of Level 9 players
53.2%Headshot % · Top 50% of Level 9 players
5.2%Shot accuracy
7,695MVPs
1,656Hours (in match)
3,319Bombs planted
949Bombs defused

Most-used weapons

AK-4718,449
AWP3,380
MP91,635
Knife691

Lifetime map wins

3,789inferno
3,173dust2
2,500nuke
1,554vertigo
313train
277lake
70ar_shoots
54office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

494Matches
52%Win rate
1.12Avg K/D
77.8ADR
52%Headshot %

Clutches & streaks

38%1v1 clutch win
24%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage11744%1.1115.0
Dust27850%1.0315.4
Ancient7061%1.3117.1
Anubis6764%1.3016.4
Inferno6252%1.1116.9
Nuke2560%1.1116.7
Cache1457%1.2515.9
Train560%1.0017.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.4%Headshot accuracy
34.8%Accuracy (enemy spotted)
41.6%Spray accuracy
81.7%Counter-strafing
10.3°Preaim
577msReaction time
58.3%T opening success
39.3%CT opening success
0.46Enemies flashed / flash
3.6%Flash assists
5.42HE damage / grenade
9.51Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4602 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.3428% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–8-0.0224%17 Sept
ancient4–13-0.0112%17 Sept
vertigo11–13-0.0934%15 Sept
dust213–100.1039%14 Sept
mirage13–6-0.0033%14 Sept
mirage13–50.0122%13 Sept
mirage4–13-0.0620%12 Sept
nuke9–13-0.0434%12 Sept
ancient13–110.0417%11 Sept
dust213–20.0534%11 Sept
anubis13–40.1031%11 Sept
inferno9–13-0.0312%11 Sept
mirage7–130.0138%11 Sept
dust213–60.0928%11 Sept
nuke11–13-0.0129%10 Sept
dust26–13-0.0341%10 Sept
anubis2–13-0.0624%9 Sept
nuke13–3-0.0116%9 Sept
mirage13–100.0630%9 Sept
anubis13–30.0510%9 Sept
cache13–30.0120%8 Sept
cache13–90.0125%8 Sept
anubis10–13-0.0713%5 Sept
mirage13–90.0231%5 Sept
ancient13–70.0425%5 Sept
mirage13–100.0118%5 Sept
anubis13–90.0926%5 Sept
inferno17–19-0.0125%4 Sept
mirage11–13-0.0323%4 Sept
dust213–3-0.0218%4 Sept
mirage13–6-0.019%3 Sept
ancient16–14-0.0426%3 Sept
dust23–13-0.0850%2 Sept
cache13–10-0.019%29 Aug
anubis13–20.0025%29 Aug
nuke13–30.0730%29 Aug
cache11–130.0719%29 Aug
nuke13–110.0218%28 Aug
anubis3–13-0.049%27 Aug
inferno13–90.0221%27 Aug
dust24–13-0.0418%26 Aug
overpass11–10.1320%26 Aug
anubis13–6-0.0121%26 Aug
mirage2–13-0.0617%26 Aug
ancient10–13-0.0122%25 Aug
cache13–20.0225%24 Aug
mirage13–16-0.0225%24 Aug
dust24–13-0.0118%24 Aug
nuke13–7-0.0713%20 Aug
inferno13–90.0913%20 Aug
mirage13–30.0535%20 Aug
dust213–100.0231%17 Aug
inferno2–9-0.1529%17 Aug
mirage9–130.0834%17 Aug
inferno9–13-0.0318%17 Aug
inferno2–8-0.0142%17 Aug
mirage13–30.0731%17 Aug
mirage10–130.0229%15 Aug
dust213–110.0031%15 Aug
nuke13–110.0642%10 Aug
inferno6–130.0031%10 Aug
ancient10–130.0326%10 Aug
cache13–60.0120%5 Aug
inferno13–8-0.0028%1 Aug
nuke13–11-0.0128%1 Aug
anubis13–70.0410%28 Jul
dust29–130.0630%28 Jul
anubis14–160.0413%28 Jul
anubis13–40.0612%27 Jul
ancient3–13-0.0913%26 Jul
mirage2–13-0.0250%26 Jul
anubis13–70.0027%24 Jul
anubis13–40.1224%24 Jul
mirage13–90.0912%24 Jul
cache13–100.0642%24 Jul
dust25–13-0.0522%24 Jul
dust25–13-0.0720%22 Jul
mirage10–130.0331%22 Jul
dust213–70.0327%22 Jul
dust29–13-0.0522%21 Jul
ancient6–130.0330%20 Jul
dust213–00.00100%14 Jul
mirage15–15-0.0125%13 Jul
anubis13–100.0225%13 Jul
mirage0–8-0.1017%13 Jul
cache16–140.0122%13 Jul
cache8–13-0.0330%12 Jul
inferno2–13-0.0229%12 Jul
mirage3–13-0.0416%11 Jul
cache11–13-0.0319%11 Jul
mirage13–30.1027%11 Jul
anubis13–70.0332%11 Jul
ancient1–9-0.0827%11 Jul
anubis7–13-0.0321%11 Jul
dust27–13-0.0615%11 Jul
dust213–10-0.0517%11 Jul
mirage13–10.0919%9 Jul
cache9–13-0.0621%9 Jul
ancient14–160.0430%9 Jul
dust213–11-0.0122%9 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →