miś gogo

miś gogo — CS2 Stats

76561199403398989[U:1:1443133261]Steam profile ↗✓ No bans

1,400Tracked matches57%Win rate2022Tracked since
986Hours in CS3Hrs last 2 wks
CSDB Rating4.5 DevelopingClutch Specialist
Premier CS Rating9,999Light Blue band · top ~54.9% of ranked players (population est.)
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 38 days played since 29 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 9,999 +5,220 29 Apr15 Sept · 17 days played
4,77910,117peak 10,11729 Apr15 Sept
10,117Peak Premier in tracked matches
38Days played since 2026-04-29

Premier CS Rating

  • 118 below peak (10,117)
  • +857 over 30 days · improving
  • Next: Blue band at 10,000 1 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches60
Win rate33%
K/D0.63
Headshot %53%

Measured 12 Sep 202617 Sep 2026; previous 3 Sep 2026 → 12 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=7,736), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate49.8%39.9%41.9%above
Shot accuracy3.2%6.8%9.6%6.4% short
Kill/death ratio0.830.920.980.14 short
Match win rate42.1%42.2%43.8%1.7% short

This profile matches the typical Blue band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGmiś gogoPREMIER9,999 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim57
Positioning48
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY503911Last 10050%Win rateWWLLLLWLWW

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · −1.4pp headshot accuracy · +24ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 705ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 22%
  • Avg reaction 677ms

Last 20

  • 1010 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 22%
  • Avg reaction 665ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+1.2 against its own average).

Aim5.7
Utility4.1
Positioning4.8
Opening Duels4.4
Clutch6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 622ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning4.8
Utility4.1
Mechanics4.4
Opening Duels3.8
Win Impact7.2

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time643ms−77ms
first ⅓ avg 720ms → last ⅓ avg 643ms
Headshot accuracy23.1%+3.1%
first ⅓ avg 20.0% → last ⅓ avg 23.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 9–2 · inferno, 3 May
62%Best headshot accuracy · 8–8 · inferno, 2 May
344msFastest reaction time · 6–9 · vertigo, 10 May
13–1Biggest win · dust2, 22 Aug

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
118In matches decided by ≤2 rounds
5Overtime games

Map breakdown

mirageBest map · 75% over 12ancientWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
infernoB31141745%-0.02
nukeB20101050%-0.02
mirageS129375%-0.04
ancientD92722%0.01
dust2A74357%-0.00
poseidonB63350%-0.00
anubisA53260%0.00
vertigo41325%-0.04
cache31233%0.01
overpass220100%0.05
debris110100%0.08

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

22,792Lifetime kills
0.83K/D
2,159Matches
42.1%Match win rate
49.8%Headshot % · Top 25% of Light Blue band
3.2%Shot accuracy
6,780MVPs
432Hours (in match)
1,816Bombs planted
428Bombs defused

Most-used weapons

Lifetime map wins

5,089inferno
3,175nuke
1,063vertigo
931dust2
196lake
172cbble
138train
10office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

5Matches
20%Win rate
0.60Avg K/D
57.6ADR
55%Headshot %

Clutches & streaks

50%1v1 clutch win
25%1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage30%0.5611.7
Ancient250%0.6812.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.2%Headshot accuracy
30.3%Accuracy (enemy spotted)
29.6%Spray accuracy
69.7%Counter-strafing
8.7°Preaim
622msReaction time
39.3%T opening success
50.7%CT opening success
0.49Enemies flashed / flash
3.7%Flash assists
4.64HE damage / grenade
11.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4923 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.2998% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno9–30.0222%15 Sept
ancient13–60.0321%15 Sept
dust21–13-0.0923%15 Sept
ancient9–13-0.0410%15 Sept
mirage3–13-0.0913%15 Sept
inferno5–13-0.0121%15 Sept
inferno9–60.0830%1 Sept
ancient11–130.0125%1 Sept
dust213–1-0.0729%22 Aug
anubis13–5-0.0621%22 Aug
mirage13–1-0.0422%22 Aug
mirage13–10-0.0123%22 Aug
mirage13–2-0.0417%22 Aug
nuke6–13-0.0224%22 Aug
anubis8–13-0.0114%21 Aug
ancient14–16-0.0315%21 Aug
dust213–50.0922%20 Aug
mirage13–2-0.0529%20 Aug
ancient3–80.0847%18 Aug
ancient7–12-0.0816%10 Aug
nuke8–13-0.0121%6 Aug
nuke13–90.0123%5 Aug
inferno8–8-0.0921%5 Aug
debris9–60.0817%31 Jul
nuke2–130.0129%26 Jul
inferno13–110.0917%26 Jul
vertigo4–9-0.0724%26 Jul
inferno2–9-0.1820%26 Jul
poseidon9–70.0332%26 Jul
overpass9–50.0533%25 Jul
mirage13–10-0.0433%25 Jul
anubis13–60.0518%16 Jul
anubis16–140.0729%16 Jul
inferno3–9-0.250%16 Jul
nuke13–30.0230%16 Jul
mirage13–10.0117%15 Jul
dust26–130.0643%13 Jul
cache13–30.1133%12 Jul
ancient13–30.0928%12 Jul
mirage16–130.0123%12 Jul
nuke9–40.0013%11 Jul
mirage13–7-0.0217%10 Jul
inferno8–80.0718%10 Jul
mirage2–13-0.129%7 Jul
cache4–130.0216%7 Jul
inferno5–9-0.1417%5 Jul
inferno9–3-0.0330%5 Jul
inferno8–8-0.0433%5 Jul
inferno9–70.0724%28 Jun
nuke15–150.0322%28 Jun
mirage4–13-0.125%28 Jun
ancient11–130.0315%12 Jun
inferno7–9-0.089%12 Jun
inferno3–9-0.0635%12 Jun
anubis12–12-0.0324%27 May
poseidon7–9-0.0224%27 May
poseidon8–8-0.0126%24 May
poseidon9–40.0050%24 May
nuke8–130.0622%16 May
vertigo9–7-0.1019%14 May
overpass9–40.0416%13 May
dust213–40.0232%13 May
nuke13–7-0.0121%12 May
inferno9–40.1030%12 May
poseidon8–8-0.0419%12 May
poseidon9–60.0238%12 May
inferno9–30.0739%12 May
nuke13–11-0.0321%11 May
inferno9–7-0.1118%11 May
nuke8–80.0319%11 May
nuke5–9-0.0720%11 May
vertigo8–8-0.0619%11 May
vertigo6–90.0718%10 May
ancient3–130.0216%8 May
inferno1–9-0.1921%8 May
mirage13–100.0420%6 May
inferno3–9-0.1415%6 May
inferno7–90.0133%6 May
inferno7–9-0.0320%6 May
cache8–13-0.0810%5 May
nuke9–70.0424%4 May
inferno5–9-0.0410%4 May
nuke13–11-0.0422%4 May
dust216–120.0122%4 May
nuke8–8-0.0516%4 May
nuke9–5-0.0119%4 May
inferno9–30.0512%4 May
nuke0–9-0.2614%4 May
inferno5–9-0.0511%3 May
inferno9–70.0819%3 May
nuke9–20.0529%3 May
inferno9–20.1211%3 May
inferno8–8-0.0562%2 May
nuke3–9-0.0219%1 May
inferno9–5-0.089%1 May
inferno9–7-0.0423%1 May
nuke9–5-0.0932%1 May
inferno9–40.1030%1 May
dust25–8-0.0511%29 Apr
inferno7–90.0518%29 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →