Legi

Legi — CS2 Stats

VN76561199387638989[U:1:1427373261]Steam profile ↗✓ No bans

805Tracked matches53%Win rate2024Tracked since
873Hours in CS15Hrs last 2 wks
CSDB Rating3.8 LearningClutch Specialist
Premier CS Rating12,591Blue band · top ~41.2% of ranked players (population est.)
WingmanSilver Elite Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

−298Premier CS Rating · 12,889 → 12,591
0Faceit ELO · 1,076 → 1,076
+10Tracked matches · now 805
+3.3ppWin rate · 50.0% → 53.3%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 2 days observed since 10 Sep 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 12,889 +0 10 Sept11 Sept · 2 observations
12,88912,889peak 12,88910 Sept11 Sept
Faceit ELO: 1,076 +0 10 Sept11 Sept · 2 observations
1,0761,076peak 1,07610 Sept11 Sept
12,889Peak Premier on CSDB
1,076Highest Faceit ELO seen on CSDB
2Days observed since 2026-09-10

Faceit ELO

  • At peak — 1,076
  • Next: Level 6 at 1,201 125 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-10
  • Level 4 first seen 2026-09-10

Premier CS Rating

  • 298 below peak (12,889)
  • Next: Purple band at 15,000 2,409 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-10
  • Light Blue band first seen 2026-09-10

CSDB’s own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches117+4
Win rate55%71%−17pp
K/D0.600.77−0.18
Headshot %50%32%+18pp

Measured 10 Sep 202617 Sep 2026; previous 5 Sep 2026 → 10 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=18,772), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate51.8%41.9%44.3%above
Shot accuracy0.0%9.6%11.8%11.8% short
Kill/death ratio0.610.981.030.42 short
Match win rate42.8%43.8%45.2%2.4% short

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLegiPREMIER12,591 · Blue bandPEAK ELO1,076csdb.gg/stats

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Performance scores

Aim38
Positioning45
Utility29

0–100 skill scores via Leetify.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+5 against its own average).

Aim3.8
Utility2.9
Positioning4.5
Opening Duels0.7
Clutch9.4

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 78% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 635ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.8
Positioning4.5
Utility2.9
Mechanics5.5
Opening Duels0.9
Win Impact6.1

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

13,597Lifetime kills
0.61K/D
1,208Matches
42.8%Match win rate
51.8%Headshot % · Top 25% of Blue band
0.0%Shot accuracy
1,729MVPs
453Hours (in match)
1,293Bombs planted
212Bombs defused

Most-used weapons

Lifetime map wins

2,743dust2
1,535nuke
758inferno
339vertigo
132train
33office
13italy
3ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

20Matches
75%Win rate
1.08Avg K/D
56.1ADR
49%Headshot %

Clutches & streaks

67%1v1 clutch win
54%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage667%1.7212.0
Vertigo3100%1.2513.3
Ancient367%0.7912.3
Nuke367%0.537.3
Inferno2100%0.709.5
Dust22100%0.9910.5
Anubis10%0.215.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.3%Headshot accuracy
28.2%Accuracy (enemy spotted)
31.0%Spray accuracy
74.8%Counter-strafing
11.2°Preaim
635msReaction time
31.5%T opening success
35.3%CT opening success
0.51Enemies flashed / flash
2.8%Flash assists
10.10HE damage / grenade
3.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.1829 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.5351% — below the 40% mark we flag

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →