Stressika

Stressika — CS2 Stats

76561199383095763[U:1:1422830035]Steam profile ↗✓ No bans

221Tracked matches57%Win rate2022Tracked since
CSDB Rating5.1 DevelopingPositional Player
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 11,184 -3,581 20 Dec – 19 Jun · 23 days played
11,18415,909peak 15,90920 Dec19 Jun
15,909Peak Premier in tracked matches
34Days played since 2025-12-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim60
Positioning50
Utility26

0–100 skill scores via Leetify.

Recent form

STEADY54–42–4Last 10054%Win rateWWLLWLLWWL

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · +0.2pp headshot accuracy · +18ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 12%
  • Avg reaction 692ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 659ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 650ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim6.0
Utility2.6
Positioning5.0
Opening Duels3.9

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 93% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 655ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning5.0
Utility2.6
Mechanics5.7
Opening Duels3.6
Win Impact7.2

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time646ms−20ms
first ⅓ avg 665ms → last ⅓ avg 646ms
Headshot accuracy15.6%+3.7%
first ⅓ avg 11.9% → last ⅓ avg 15.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.30Best match rating · 9–2 · inferno, 20 Mar →
38%Best headshot accuracy · 13–4 · dust2, 23 Mar →
453msFastest reaction time · 13–10 · inferno, 21 Mar →
13–0Biggest win · mirage, 17 Mar →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
6–6In matches decided by ≤2 rounds
8Overtime games

Map breakdown

mirageBest map · 64% over 14nukeWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
dust2B2311–1248%0.01
infernoA2313–1057%-0.00
mirageA149–564%0.01
nukeC125–742%-0.01
anubisA116–555%0.01
ancientA85–363%-0.01
overpassC73–443%-0.00
cache—22–0100%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.4%Headshot accuracy
34.4%Accuracy (enemy spotted)
36.4%Spray accuracy
75.7%Counter-strafing
8.6°Preaim
655msReaction time
46.4%T opening success
42.2%CT opening success
0.48Enemies flashed / flash
0.0%Flash assists
9.17HE damage / grenade
1.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4844 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–9-0.0715%2 Aug →
cache13–10-0.0215%1 Aug →
nuke9–13-0.0116%19 Jun →
nuke1–6-0.100%19 Jun →
mirage13–7-0.0015%4 Jun →
dust211–130.0617%4 Jun →
inferno1–8-0.0820%4 Jun →
dust216–13-0.0212%3 Jun →
inferno13–80.038%3 Jun →
dust26–13-0.0520%3 Jun →
mirage16–140.058%1 Jun →
dust213–6-0.0213%28 May →
mirage13–4-0.0212%13 May →
cache13–3-0.0319%13 May →
nuke0–8-0.0320%17 Apr →
dust213–6-0.0113%15 Apr →
inferno5–130.037%15 Apr →
dust25–13-0.0011%15 Apr →
inferno13–10.009%15 Apr →
anubis6–13-0.0425%9 Apr →
mirage13–20.0127%9 Apr →
inferno8–13-0.0117%8 Apr →
dust25–13-0.0527%7 Apr →
dust213–90.0315%7 Apr →
dust213–110.0425%7 Apr →
dust21–30.0233%6 Apr →
ancient13–80.0114%6 Apr →
anubis13–6-0.0612%6 Apr →
ancient13–70.0313%6 Apr →
ancient9–13-0.0219%3 Apr →
anubis13–40.054%3 Apr →
inferno15–150.0119%3 Apr →
overpass9–13-0.0117%3 Apr →
ancient13–100.0817%3 Apr →
mirage7–13-0.019%3 Apr →
anubis11–130.056%1 Apr →
nuke10–13-0.0215%1 Apr →
dust215–15-0.0311%1 Apr →
dust210–13-0.019%31 Mar →
anubis13–80.0220%31 Mar →
overpass13–4-0.0010%30 Mar →
mirage15–150.0715%30 Mar →
inferno11–130.0318%30 Mar →
inferno13–1-0.0215%30 Mar →
overpass9–130.0116%25 Mar →
inferno13–9-0.0016%25 Mar →
mirage6–13-0.026%24 Mar →
inferno13–6-0.0221%23 Mar →
dust213–40.1538%23 Mar →
dust213–9-0.0315%23 Mar →
ancient13–9-0.026%23 Mar →
mirage6–130.0215%23 Mar →
dust26–13-0.0110%21 Mar →
inferno13–7-0.0221%21 Mar →
anubis13–80.028%21 Mar →
anubis7–13-0.0116%21 Mar →
dust213–60.029%21 Mar →
dust213–10-0.0214%21 Mar →
mirage13–50.0414%21 Mar →
inferno13–10-0.0614%21 Mar →
inferno10–13-0.0314%21 Mar →
nuke13–90.009%21 Mar →
nuke13–11-0.0411%21 Mar →
ancient13–9-0.049%21 Mar →
anubis9–13-0.0013%20 Mar →
dust210–130.0322%20 Mar →
overpass13–90.0612%20 Mar →
anubis13–40.0712%20 Mar →
inferno10–13-0.047%20 Mar →
anubis1–13-0.032%20 Mar →
anubis13–90.0119%20 Mar →
inferno9–20.3027%20 Mar →
nuke9–20.0718%20 Mar →
dust28–13-0.0514%19 Mar →
inferno6–130.0111%18 Mar →
mirage13–110.0215%18 Mar →
nuke1–9-0.0113%17 Mar →
nuke13–50.0216%17 Mar →
mirage13–80.0313%17 Mar →
mirage13–0-0.015%17 Mar →
dust26–00.0315%17 Mar →
dust29–130.1012%16 Mar →
inferno9–13-0.035%16 Mar →
mirage14–16-0.0012%12 Mar →
ancient14–16-0.047%12 Mar →
inferno8–13-0.0311%4 Mar →
inferno13–11-0.0111%16 Feb →
ancient0–13-0.0820%9 Jan →
overpass6–13-0.0410%9 Jan →
nuke6–13-0.0014%9 Jan →
dust215–150.0111%6 Jan →
dust213–7-0.0115%6 Jan →
inferno13–9-0.036%26 Dec →
inferno13–7-0.037%26 Dec →
overpass13–110.019%26 Dec →
inferno13–10-0.0115%20 Dec →
overpass6–13-0.0612%20 Dec →
nuke13–40.036%20 Dec →
inferno13–3-0.0211%20 Dec →
nuke3–13-0.0513%20 Dec →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.