Blokk

Blokk — CS2 Stats

DE76561199369822724[U:1:1409556996]Steam profile ↗✓ No bans

1,629Tracked matches50%Win rate2023Tracked since
833Hours in CS
CSDB Rating6.2 SolidPositional Player
Premier CS Rating13,978Blue band · top ~33.8% of ranked players (population est.)
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 28 days played since 12 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 13,978 +2,571 12 Aug – 25 Sept · 29 days played
11,27014,355peak 14,35512 Aug25 Sept
14,999Peak Premier in tracked matches
28Days played since 2026-08-12

Premier CS Rating

  • 377 below peak (14,355)
  • +795 over 30 days · improving
  • Next: Purple band at 15,000 — 1,022 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-30
  • Light Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches9——
Win rate44%——
K/D0.99——
Headshot %53%——

Measured 20 Sep 2026 → 26 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches37——
Win rate51%——
K/D1.19——
Headshot %50%——

Measured 30 Aug 2026 → 26 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate44.6%41.9%44.3%meets
Shot accuracy0.2%9.6%11.8%11.7% short
Kill/death ratio1.120.981.03above
Match win rate47.2%43.8%45.2%above

This profile matches the typical Purple band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBlokkPREMIER13,978 · Blue bandcsdb.gg/stats

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Performance scores

Aim83
Positioning69
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY47–49–4Last 10047%Win rateWLTWTWWLLW

Last 10 vs previous 10: +20pp win rate · −0.03 avg rating · −2.4pp headshot accuracy · −66ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–1–2 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 533ms

Last 10

  • 5–3–2 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 529ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 562ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim8.3
Utility4.8
Positioning6.9
Opening Duels4.7
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 90% playstyle similarity

Most alike: opening-duel success, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 563ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning6.9
Utility4.8
Mechanics5.9
Opening Duels5.6
Win Impact5.0

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time562ms+10ms
first ⅓ avg 552ms → last ⅓ avg 562ms
Headshot accuracy20.3%+2.5%
first ⅓ avg 17.8% → last ⅓ avg 20.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 16–14 · inferno, 28 Aug →
49%Best headshot accuracy · 13–8 · cache, 11 Sept →
422msFastest reaction time · 13–10 · dust2, 25 Sept →
13–2Biggest win · cache, 18 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
9–8In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 59% over 22nukeWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
infernoA2213–959%0.03
cacheA2112–957%0.02
anubisC177–1041%0.01
nukeD144–1029%0.04
ancientB126–650%0.01
dust2C94–544%-0.00
mirage—20–20%-0.04
train—21–150%0.03
vertigo—10–10%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

34,969Lifetime kills
1.12K/D · Top 25% of Blue band
2,032Matches
47.2%Match win rate · Top 25% of Blue band
44.6%Headshot % · Top 50% of Blue band
0.2%Shot accuracy
5,133MVPs
833Hours (in match)
2,567Bombs planted
442Bombs defused

Most-used weapons

Lifetime map wins

4,647inferno
2,612nuke
2,212dust2
680vertigo
584train
241office
124italy
10dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

19Matches
47%Win rate
1.07Avg K/D
86.4ADR
45%Headshot %

Clutches & streaks

40%1v1 clutch win
0%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno540%1.1113.4
Anubis367%1.1615.0
Nuke250%0.9021.0
Mirage250%1.2221.5
Dust2250%1.2015.0
Overpass250%1.2622.5
Vertigo10%0.9417.0
Cache10%0.8713.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
39.9%Accuracy (enemy spotted)
40.3%Spray accuracy
76.5%Counter-strafing
9.0°Preaim
563msReaction time
53.2%T opening success
51.7%CT opening success
0.47Enemies flashed / flash
4.4%Flash assists
7.67HE damage / grenade
7.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4719 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–11-0.0415%25 Sept →
ancient10–130.0619%25 Sept →
cache15–150.0116%25 Sept →
dust213–10-0.0227%25 Sept →
inferno15–15-0.0423%23 Sept →
ancient13–30.0024%23 Sept →
cache13–80.0325%23 Sept →
inferno8–13-0.0216%22 Sept →
inferno4–13-0.0419%22 Sept →
ancient13–80.029%20 Sept →
cache10–130.0621%20 Sept →
nuke13–50.0318%20 Sept →
anubis8–130.0316%18 Sept →
ancient7–13-0.0024%18 Sept →
cache13–110.0737%17 Sept →
dust26–13-0.0327%15 Sept →
cache11–130.0216%15 Sept →
dust24–130.0112%15 Sept →
nuke8–130.0229%15 Sept →
inferno13–60.0717%15 Sept →
dust216–140.0119%15 Sept →
nuke8–130.0526%13 Sept →
cache8–130.0517%13 Sept →
anubis5–130.0315%13 Sept →
cache13–110.0220%13 Sept →
cache11–13-0.0517%13 Sept →
anubis13–50.0317%13 Sept →
ancient13–80.0212%13 Sept →
cache13–80.0449%11 Sept →
inferno13–70.0620%11 Sept →
nuke13–100.0713%10 Sept →
anubis8–130.0311%10 Sept →
inferno16–130.1422%8 Sept →
anubis3–13-0.0116%8 Sept →
anubis13–110.0322%5 Sept →
nuke6–130.0722%5 Sept →
cache13–70.0411%4 Sept →
nuke11–130.0223%4 Sept →
dust213–60.0711%4 Sept →
nuke8–13-0.029%4 Sept →
dust213–9-0.0127%31 Aug →
cache13–90.0826%30 Aug →
inferno11–130.0216%29 Aug →
mirage8–13-0.0721%29 Aug →
anubis13–90.0119%29 Aug →
ancient16–130.0220%29 Aug →
cache7–13-0.0426%29 Aug →
ancient1–13-0.0316%29 Aug →
cache13–9-0.0119%29 Aug →
nuke11–130.0614%28 Aug →
inferno16–140.1425%28 Aug →
inferno13–100.0426%28 Aug →
inferno11–13-0.0116%27 Aug →
inferno13–100.1028%26 Aug →
inferno13–80.0630%26 Aug →
anubis13–80.028%25 Aug →
nuke13–110.0815%25 Aug →
nuke10–130.0410%25 Aug →
ancient3–13-0.0419%22 Aug →
dust27–130.0724%22 Aug →
nuke2–13-0.0110%22 Aug →
anubis13–16-0.0216%21 Aug →
cache7–13-0.0416%21 Aug →
anubis15–150.0710%21 Aug →
ancient5–13-0.0226%21 Aug →
inferno13–110.0419%19 Aug →
inferno13–9-0.0120%19 Aug →
cache13–20.1326%18 Aug →
anubis13–90.0717%18 Aug →
nuke10–130.0419%18 Aug →
inferno5–13-0.0114%16 Aug →
anubis13–16-0.0012%16 Aug →
inferno13–90.047%16 Aug →
inferno13–5-0.048%16 Aug →
cache4–130.0141%16 Aug →
ancient13–100.0517%16 Aug →
vertigo9–130.0111%16 Aug →
train7–13-0.0310%15 Aug →
ancient13–60.0217%15 Aug →
mirage9–13-0.0140%15 Aug →
cache13–90.0113%15 Aug →
nuke15–150.0610%15 Aug →
inferno13–60.0319%15 Aug →
inferno13–40.0719%15 Aug →
anubis13–10-0.1010%15 Aug →
inferno11–130.0327%15 Aug →
cache16–140.0318%15 Aug →
anubis9–130.0119%15 Aug →
train13–100.0922%15 Aug →
anubis7–13-0.0716%14 Aug →
cache3–13-0.0523%14 Aug →
inferno4–130.0513%14 Aug →
nuke13–10-0.0117%14 Aug →
inferno11–130.0112%14 Aug →
cache13–2-0.0127%14 Aug →
dust25–13-0.0329%12 Aug →
dust22–13-0.090%12 Aug →
ancient5–130.0017%12 Aug →
anubis13–90.0917%12 Aug →
anubis3–13-0.0320%12 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →