Dionis

Dionis — CS2 Stats

AE76561199366364470[U:1:1406098742]Steam profile ↗✓ No bans

2,147Tracked matches52%Win rate2024Tracked since
1,999Hours in CS66Hrs last 2 wks
CSDB Rating5.8 SolidPositional Player
Premier CS Rating10,000Blue band · top ~54.9% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanSilver Elite Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−499Premier CS Rating · 10,499 → 10,000
+11Tracked matches · now 2,147
−11.2ppWin rate · 63.0% → 51.7%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 32 days played since 1 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 10,000 -2,285 1 Aug19 Sept · 27 days played
10,00012,285peak 12,2851 Aug19 Sept
12,637Peak Premier in tracked matches
32Days played since 2026-08-01

Premier CS Rating

  • 2,285 below peak (12,285)
  • -567 over 30 days · declining
  • Next: Purple band at 15,000 5,000 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-18
  • Light Blue band first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches46
Win rate43%
K/D0.75
Headshot %52%

Measured 12 Sep 202619 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=12,658), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate45.1%42.7%43.8%above
Shot accuracy0.0%11.2%12.0%12.0% short
Kill/death ratio0.741.001.020.28 short
Match win rate43.8%43.9%44.7%meets

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDionisFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER10,000 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim64
Positioning59
Utility52

0–100 skill scores via Leetify.

Recent form

COLD51436Last 10051%Win rateLLLWLLWLTW

Last 10 vs previous 10: −30pp win rate · +0.01 avg rating · +1.5pp headshot accuracy · +89ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 672ms

Last 10

  • 361 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 699ms

Last 20

  • 9101 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 655ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.3 against its own average).

Aim6.4
Utility5.2
Positioning5.9
Opening Duels4.1
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 85% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 665ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning5.9
Utility5.2
Mechanics7.9
Opening Duels5.1
Win Impact5.6

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time671ms−28ms
first ⅓ avg 699ms → last ⅓ avg 671ms
Headshot accuracy19.8%−0.7%
first ⅓ avg 20.5% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 9–5 · inferno, 7 Aug
50%Best headshot accuracy · 3–9 · nuke, 11 Aug
500msFastest reaction time · 13–8 · inferno, 6 Sept
13–1Biggest win · nuke, 15 Aug

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
83In matches decided by ≤2 rounds
4Overtime games

Map breakdown

infernoBest map · 70% over 20mirageWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
dust2C29121741%0.00
infernoS2014670%0.03
nukeA148657%-0.01
ancientB137654%-0.01
anubisA127558%-0.01
mirageD102820%-0.04
cache21150%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

41,643Lifetime kills
0.74K/D
2,901Matches
43.8%Match win rate
45.1%Headshot % · Top 50% of Level 4 players
0.0%Shot accuracy
4,758MVPs
1,007Hours (in match)
3,274Bombs planted
886Bombs defused

Most-used weapons

AK-4715,089
MP91,826
MAC-101,652
AWP1,558
FAMAS1,309

Lifetime map wins

10,323dust2
2,481inferno
2,385nuke
527vertigo
132train
13italy
8ar_shoots
1ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

475Matches
50%Win rate
0.95Avg K/D
71.6ADR
42%Headshot %

Clutches & streaks

35%1v1 clutch win
17%1v2 clutch win
12Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Dust214161%1.0914.5
Mirage13947%0.9213.7
Ancient5646%0.8713.2
Anubis4939%0.8713.2
Nuke4637%0.8414.7
Inferno2854%0.8914.0
Overpass850%1.0210.8
Cache838%0.9416.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.2%Headshot accuracy
33.8%Accuracy (enemy spotted)
39.0%Spray accuracy
85.4%Counter-strafing
11.7°Preaim
665msReaction time
50.0%T opening success
50.4%CT opening success
0.50Enemies flashed / flash
6.2%Flash assists
9.00HE damage / grenade
7.94Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4972 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust29–13-0.0114%19 Sept
dust25–13-0.0124%19 Sept
ancient7–13-0.0120%19 Sept
inferno13–50.0219%19 Sept
inferno9–130.0222%18 Sept
dust26–13-0.0729%18 Sept
nuke13–9-0.0131%18 Sept
mirage8–13-0.0412%16 Sept
mirage15–15-0.0332%16 Sept
nuke13–100.0214%15 Sept
dust27–13-0.0515%15 Sept
inferno13–9-0.0314%15 Sept
inferno13–9-0.0121%14 Sept
mirage13–20.0220%14 Sept
ancient10–13-0.0116%12 Sept
anubis13–5-0.0633%12 Sept
dust211–13-0.0512%12 Sept
nuke13–40.0127%11 Sept
dust213–70.0428%11 Sept
inferno10–13-0.0515%11 Sept
anubis13–50.0122%11 Sept
dust213–50.1211%11 Sept
anubis13–90.0114%11 Sept
anubis13–10-0.0729%9 Sept
nuke13–10-0.0419%9 Sept
mirage1–6-0.0914%9 Sept
dust28–13-0.0611%8 Sept
ancient13–30.0928%8 Sept
ancient7–13-0.0123%8 Sept
mirage5–13-0.0614%7 Sept
ancient7–13-0.087%7 Sept
ancient13–50.0530%6 Sept
dust213–40.0413%6 Sept
inferno13–80.0114%6 Sept
dust212–12-0.0714%4 Sept
anubis12–120.0128%4 Sept
dust210–130.0516%4 Sept
nuke6–13-0.0818%4 Sept
ancient13–4-0.046%4 Sept
mirage3–13-0.0321%3 Sept
dust216–140.0922%3 Sept
ancient7–13-0.0233%3 Sept
dust26–13-0.0218%2 Sept
dust213–70.0519%28 Aug
mirage8–13-0.0122%26 Aug
dust213–70.0623%26 Aug
ancient13–11-0.0313%24 Aug
dust25–13-0.0612%24 Aug
dust28–130.0316%20 Aug
nuke5–13-0.0525%20 Aug
dust213–50.0533%20 Aug
dust26–130.0120%20 Aug
cache13–100.0028%19 Aug
ancient13–70.0042%19 Aug
nuke13–10.0544%15 Aug
dust213–4-0.0341%15 Aug
mirage6–13-0.0417%15 Aug
dust24–13-0.0523%15 Aug
anubis13–110.0219%15 Aug
dust29–13-0.0425%14 Aug
mirage13–3-0.058%13 Aug
anubis13–110.0217%12 Aug
ancient13–10-0.0413%12 Aug
inferno7–130.029%12 Aug
dust213–100.0626%12 Aug
nuke13–7-0.086%12 Aug
nuke3–90.0150%11 Aug
inferno9–60.1024%11 Aug
anubis7–13-0.0411%8 Aug
dust213–60.0323%8 Aug
inferno9–40.2044%7 Aug
nuke8–80.0920%7 Aug
inferno9–50.2415%7 Aug
inferno4–9-0.1135%7 Aug
inferno9–70.0612%7 Aug
inferno9–50.000%7 Aug
nuke4–9-0.0524%6 Aug
inferno9–60.0040%6 Aug
dust28–13-0.0514%5 Aug
ancient7–13-0.0021%5 Aug
dust213–20.0621%5 Aug
mirage9–13-0.046%4 Aug
dust25–13-0.0716%4 Aug
dust214–160.0220%3 Aug
anubis8–130.0422%3 Aug
cache8–13-0.0433%3 Aug
inferno9–60.0522%3 Aug
nuke9–40.0232%3 Aug
inferno9–40.0131%3 Aug
inferno8–80.0117%3 Aug
anubis6–13-0.0114%2 Aug
inferno16–14-0.0218%2 Aug
nuke5–9-0.0115%2 Aug
nuke9–7-0.029%2 Aug
anubis11–13-0.0215%2 Aug
dust213–110.0423%2 Aug
inferno9–50.1323%2 Aug
inferno8–8-0.0722%2 Aug
anubis13–10-0.0116%1 Aug
ancient13–8-0.0120%1 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →