Green

Green — CS2 Stats

NO76561199303034021[U:1:1342768293]Steam profile ↗✓ No bans

753Tracked matches40%Win rate2024Tracked since
3,310Hours in CS22Hrs last 2 wks
CSDB Rating5.5 SolidPositional Player
Premier CS Rating5,168Light Blue band · top ~78% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

−117Premier CS Rating · 5,285 → 5,168

Rating over time

Premier CS Rating: 5,168 +1,290 26 Jun – 11 Oct · 35 days played
3,6835,715peak 5,71526 Jun11 Oct
6,064Peak Premier in tracked matches
47Days played since 2026-06-26

Premier CS Rating

  • 547 below peak (5,715)
  • +277 over 30 days · steady
  • +1,485 over 90 days
  • Next: Blue band at 10,000 — 4,832 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches52——
Win rate37%——
K/D1.02——
Headshot %41%——

Measured 9 Sep 2026 → 11 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,998), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate41.0%42.7%43.7%2.8% short
Shot accuracy0.1%11.3%12.0%11.9% short
Kill/death ratio1.140.991.02above
Match win rate40.6%43.9%44.7%4.1% short

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGreenFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER5,168 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning71
Utility26

0–100 skill scores via Leetify.

Recent form

STEADY41–56–3Last 10041%Win rateLLLWWWLLWL

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · +7.1pp headshot accuracy · +1ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 31%
  • Avg reaction 722ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 679ms

Last 20

  • 6–13–1 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 678ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+3.5 against its own average).

Aim7.5
Utility2.6
Positioning7.1
Opening Duels4.8
Clutch0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 84% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 670ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning7.1
Utility2.6
Mechanics7.9
Opening Duels6.8
Win Impact1.7

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time663ms−104ms
first ⅓ avg 767ms → last ⅓ avg 663ms
Headshot accuracy21.7%+2.0%
first ⅓ avg 19.7% → last ⅓ avg 21.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–5 · nuke, 28 Jun →
60%Best headshot accuracy · 10–13 · dust2, 29 Jun →
500msFastest reaction time · 1–9 · inferno, 14 Aug →
13–4Biggest win · cache, 6 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
10–9In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 56% over 18mirageWeakest map · 17% over 12
MapGradePlayedRecordWin rateAvg rating
dust2D217–1433%-0.01
infernoC207–1335%-0.03
nukeA1810–856%0.01
cacheA169–756%-0.01
mirageD122–1017%0.01
ancientB115–645%0.00
vertigo—21–150%0.07

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (17% over 12). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

25,704Lifetime kills
1.14K/D · Top 25% of Level 4 players
1,659Matches
40.6%Match win rate
41.0%Headshot %
0.1%Shot accuracy
4,437MVPs
433Hours (in match)
1,482Bombs planted
348Bombs defused

Most-used weapons

Lifetime map wins

2,985dust2
2,763inferno
1,360nuke
809vertigo
492office
234italy
139train
43ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

4Matches
25%Win rate
0.20Avg K/D
29.4ADR
29%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage10%0.122.0
Vertigo1100%0.306.0
Inferno10%0.203.0
Anubis10%0.163.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.1%Headshot accuracy
37.1%Accuracy (enemy spotted)
38.1%Spray accuracy
85.6%Counter-strafing
9.4°Preaim
670msReaction time
57.2%T opening success
57.3%CT opening success
0.56Enemies flashed / flash
8.7%Flash assists
6.05HE damage / grenade
3.02Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.0151 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke3–130.0038%11 Oct →
dust23–13-0.0856%9 Oct →
ancient12–16-0.048%9 Oct →
cache13–110.0228%8 Oct →
cache13–11-0.0225%8 Oct →
mirage13–50.0614%8 Oct →
nuke13–160.0421%7 Oct →
mirage7–13-0.018%6 Oct →
ancient13–10-0.0213%6 Oct →
mirage6–13-0.0627%6 Oct →
mirage8–130.0210%5 Oct →
mirage7–13-0.059%4 Oct →
mirage3–130.0431%4 Oct →
cache7–13-0.123%4 Oct →
inferno8–8-0.0010%4 Oct →
cache9–13-0.0525%1 Oct →
cache16–120.0916%1 Oct →
dust210–13-0.0226%30 Sept →
cache13–100.0519%30 Sept →
mirage10–130.0218%29 Sept →
nuke13–50.0919%29 Sept →
dust210–13-0.0117%28 Sept →
cache13–11-0.0310%28 Sept →
cache11–130.0226%28 Sept →
nuke16–140.0815%27 Sept →
cache13–7-0.0318%27 Sept →
dust210–130.0814%25 Sept →
nuke11–13-0.0315%19 Sept →
dust213–50.0338%12 Sept →
inferno5–90.0241%12 Sept →
ancient10–13-0.0321%11 Sept →
dust213–11-0.0135%6 Sept →
cache13–4-0.0140%6 Sept →
inferno13–4-0.0029%5 Sept →
ancient6–13-0.0325%4 Sept →
dust213–9-0.0037%4 Sept →
ancient5–130.0328%22 Aug →
nuke13–7-0.0119%21 Aug →
inferno6–9-0.0447%21 Aug →
inferno6–9-0.0521%21 Aug →
inferno12–12-0.0321%16 Aug →
dust210–130.0121%16 Aug →
cache10–13-0.0323%15 Aug →
inferno2–9-0.2244%15 Aug →
inferno4–9-0.1117%15 Aug →
inferno1–9-0.1227%14 Aug →
inferno9–40.0817%14 Aug →
cache13–80.049%9 Aug →
cache7–13-0.014%8 Aug →
inferno13–6-0.0113%8 Aug →
dust211–13-0.0814%7 Aug →
inferno13–11-0.0521%7 Aug →
cache8–13-0.0123%1 Aug →
dust213–40.008%1 Aug →
ancient13–90.0113%1 Aug →
nuke7–9-0.1011%1 Aug →
nuke13–110.0216%1 Aug →
nuke11–130.0012%1 Aug →
vertigo7–90.0234%1 Aug →
ancient13–80.0728%26 Jul →
dust28–130.0316%26 Jul →
ancient9–13-0.0413%25 Jul →
nuke13–9-0.0618%25 Jul →
nuke13–70.0427%25 Jul →
inferno6–90.0224%25 Jul →
nuke13–16-0.0125%24 Jul →
mirage6–130.0013%24 Jul →
dust213–7-0.0110%19 Jul →
dust211–13-0.0617%18 Jul →
nuke9–13-0.0125%18 Jul →
dust216–13-0.0223%18 Jul →
inferno7–9-0.0115%18 Jul →
cache12–16-0.0025%17 Jul →
cache13–6-0.0517%17 Jul →
dust24–13-0.0415%17 Jul →
nuke13–4-0.0414%17 Jul →
inferno9–50.0611%17 Jul →
ancient13–70.0519%16 Jul →
nuke13–90.0414%16 Jul →
ancient13–60.0315%16 Jul →
dust210–130.0220%16 Jul →
inferno6–9-0.047%16 Jul →
mirage4–13-0.0722%11 Jul →
inferno9–40.019%8 Jul →
mirage13–110.0523%7 Jul →
nuke5–13-0.0721%7 Jul →
ancient7–13-0.0115%6 Jul →
dust215–150.0110%5 Jul →
mirage11–130.1027%4 Jul →
dust213–8-0.0315%2 Jul →
inferno6–9-0.0131%2 Jul →
dust29–13-0.0124%1 Jul →
vertigo9–70.1221%30 Jun →
dust210–13-0.0160%29 Jun →
inferno13–10-0.0113%29 Jun →
inferno3–9-0.1020%29 Jun →
mirage3–13-0.0132%28 Jun →
nuke13–11-0.0120%28 Jun →
nuke13–50.1625%28 Jun →
dust23–130.0216%26 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.