Neilsen1407

Neilsen1407 — CS2 Stats

DK76561199290073361[U:1:1329807633]Steam profile ↗✓ No bans

223Tracked matches46%Win rate2023Tracked since
149Hours in CS
CSDB Rating2.3 LearningPositional Player
Premier CS Rating2,347Grey band · top ~90% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Mar 2026 (191 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 46 days played since 5 Feb 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 2,347 -1,232 24 Feb10 Mar · 4 days played
2,3473,579peak 3,57924 Feb10 Mar
3,579Peak Premier in tracked matches
46Days played since 2025-02-05

Premier CS Rating

  • 1,232 below peak (3,579)
  • Next: Light Blue band at 5,000 2,653 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=8,548), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate44.1%41.9%42.7%above
Shot accuracy9.2%12.2%11.2%2.0% short
Kill/death ratio0.650.980.990.34 short
Match win rate44.1%43.3%43.9%meets

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGNeilsen1407FACEITLevel 3STANDINGTop 90.6% of rankedPREMIER2,347 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim26
Positioning34
Utility23

0–100 skill scores via Leetify.

Recent form

COLD36595Last 10036%Win rateTWLLLWLLLW

Last 10 vs previous 10: −20pp win rate · −0.04 avg rating · −1.9pp headshot accuracy · −47ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 14%
  • Avg reaction 865ms

Last 10

  • 361 · 30% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 13%
  • Avg reaction 807ms

Last 20

  • 8111 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 831ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2 against its own average).

Aim2.6
Utility2.3
Positioning3.4
Opening Duels0.0
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 76% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 811ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 61% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.6
Positioning3.4
Utility2.3
Mechanics2.5
Opening Duels0.2
Win Impact3.8

Composite 2.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04+0.04
first ⅓ avg -0.08 → last ⅓ avg -0.04
Reaction time795ms+78ms
first ⅓ avg 717ms → last ⅓ avg 795ms
Headshot accuracy15.9%+0.1%
first ⅓ avg 15.8% → last ⅓ avg 15.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 6–1 · nuke, 4 Nov
50%Best headshot accuracy · 13–3 · mirage, 9 Feb
438msFastest reaction time · 1–9 · inferno, 9 Feb
13–3Biggest win · mirage, 9 Feb

Across the last 100 tracked matches.

Highlights

5Longest win streak
75In matches decided by ≤2 rounds

Map breakdown

overpassBest map · 50% over 6mirageWeakest map · 22% over 27
MapGradePlayedRecordWin rateAvg rating
mirageD2762122%-0.05
infernoC2081240%-0.06
nukeB157847%-0.05
officeC114736%-0.06
dust2D72529%-0.06
vertigoD62433%-0.06
overpassB63350%-0.04
ancient31233%-0.07
rooftop21150%-0.12
cache110100%-0.06
anubis110100%-0.03
agency1010%-0.10

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (22% over 27). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

6,150Lifetime kills
0.65K/D
565Matches
44.1%Match win rate · Top 50% of Level 3 players
44.1%Headshot % · Top 50% of Level 3 players
9.2%Shot accuracy
1,146MVPs
149Hours (in match)
400Bombs planted
216Bombs defused

Most-used weapons

Lifetime map wins

1,008vertigo
821inferno
379lake
341nuke
301office
234dust2
80train
13cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3Matches
33%Win rate
0.70Avg K/D
43.8ADR
37%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLWLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.5%Headshot accuracy
34.3%Accuracy (enemy spotted)
36.0%Spray accuracy
61.4%Counter-strafing
11.7°Preaim
811msReaction time
19.3%T opening success
31.3%CT opening success
0.38Enemies flashed / flash
0.5%Flash assists
8.52HE damage / grenade
2.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 811.3405ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3831 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 19.3033% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 27 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage12–12-0.0625%13 Jun
cache13–10-0.0621%13 Jun
nuke5–9-0.0812%13 Jun
office6–13-0.0110%9 Jun
mirage1–9-0.110%10 Mar
nuke13–8-0.120%6 Mar
mirage8–130.0822%2 Mar
mirage3–13-0.028%1 Mar
mirage6–13-0.0217%1 Mar
vertigo13–7-0.0811%1 Mar
mirage13–9-0.0211%28 Feb
nuke5–9-0.0620%26 Feb
inferno13–90.1010%24 Feb
mirage6–130.037%24 Feb
dust213–11-0.0325%24 Feb
mirage13–6-0.0113%24 Feb
nuke7–13-0.0315%23 Feb
overpass3–13-0.0027%21 Feb
dust27–13-0.096%21 Feb
inferno13–50.0611%21 Feb
vertigo6–9-0.0619%19 Feb
ancient7–13-0.0823%19 Feb
mirage10–5-0.0323%19 Feb
mirage7–13-0.100%16 Feb
mirage11–13-0.0710%16 Feb
mirage13–5-0.0117%16 Feb
inferno12–12-0.0624%15 Feb
mirage10–13-0.0119%15 Feb
mirage6–13-0.0618%12 Feb
overpass13–70.0520%9 Feb
mirage13–3-0.0850%9 Feb
dust27–13-0.0420%9 Feb
inferno1–9-0.2013%9 Feb
inferno13–100.045%5 Feb
anubis13–11-0.039%5 Feb
mirage4–13-0.1017%5 Feb
dust25–13-0.0525%22 Jan
inferno9–13-0.1010%14 Jan
nuke13–9-0.0725%14 Jan
office2–13-0.0620%22 Dec
overpass13–11-0.0911%22 Dec
inferno7–9-0.1517%19 Dec
inferno9–4-0.0240%19 Dec
nuke7–9-0.120%20 Nov
inferno6–13-0.0722%20 Nov
vertigo2–9-0.135%20 Nov
dust28–13-0.0229%10 Nov
mirage7–130.0123%10 Nov
overpass2–13-0.119%7 Nov
overpass8–2-0.028%6 Nov
mirage2–13-0.1020%6 Nov
office13–7-0.0525%4 Nov
overpass2–13-0.0625%4 Nov
nuke6–10.120%4 Nov
vertigo9–50.0533%4 Nov
vertigo1–6-0.130%1 Nov
nuke6–13-0.0332%1 Nov
nuke13–5-0.008%1 Nov
mirage3–13-0.0332%1 Nov
office13–11-0.029%31 Oct
office9–13-0.0425%31 Oct
vertigo5–9-0.0130%31 Oct
nuke1–9-0.1750%31 Oct
nuke9–50.118%31 Oct
inferno9–70.0226%30 Oct
rooftop9–5-0.069%30 Oct
nuke9–4-0.0613%30 Oct
inferno9–6-0.0911%30 Oct
nuke5–9-0.065%29 Oct
inferno8–8-0.0813%29 Oct
inferno2–9-0.160%29 Oct
nuke7–9-0.1317%27 Oct
rooftop1–9-0.1813%27 Oct
ancient13–8-0.1113%24 Oct
office12–12-0.0311%24 Oct
inferno4–9-0.1417%24 Oct
inferno13–3-0.038%24 Oct
mirage3–13-0.094%24 Oct
inferno7–9-0.0622%20 Oct
mirage2–13-0.108%5 Oct
mirage4–13-0.0725%3 Aug
inferno2–13-0.0320%3 Aug
mirage7–13-0.0214%3 Aug
mirage8–13-0.049%2 Aug
mirage1–13-0.0818%17 Jul
office13–8-0.0519%14 Jul
office3–10-0.0640%13 Jul
office13–5-0.0811%13 Jul
inferno8–8-0.0517%12 Jul
inferno9–13-0.0130%11 Jul
inferno13–7-0.0713%11 Jul
dust213–5-0.088%11 Jul
office2–13-0.1133%30 May
agency4–13-0.1011%29 May
office10–13-0.1015%29 May
mirage13–11-0.1322%29 May
nuke9–70.0119%8 Mar
mirage8–13-0.0920%2 Mar
dust24–13-0.0926%2 Mar
ancient2–10-0.0411%5 Feb

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →