0

0 — CS2 Stats

76561199284388871[U:1:1324123143]Steam profile ↗✓ No bans

1,005Tracked matches60%Win rate2022Tracked since
CSDB Rating6.7 SolidPositional Player
Premier CS Rating25,998Top 10% of 213,399 CSDB-tracked playersRed band · top ~2.5% of ranked players (population est.)
CSDB Leaderboard#13634 of 260012 tracked
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Jul 2026 (108 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,998 -202 21 Jun – 20 Jul · 10 days played
25,99830,124peak 30,12421 Jun20 Jul
30,456Peak Premier in tracked matches
15Days played since 2026-06-21

Premier CS Rating

  • 4,126 below peak (30,124)
  • -202 over 30 days · steady
  • Next: Gold band at 30,000 — 4,002 to go
  • Reached: Gold band · Red band · Pink band · Purple band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GG0PREMIER25,998 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim93
Positioning48
Utility24

0–100 skill scores via Leetify.

Recent form

STEADY74–25–1Last 10074%Win rateLLWWWWLWLW

Last 10 vs previous 10: −30pp win rate · +0.03 avg rating · +9.8pp headshot accuracy · +22ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 50%
  • Avg reaction 544ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 35%
  • Avg reaction 535ms

Last 20

  • 15–5 · 75% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 31%
  • Avg reaction 524ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim9.3
Utility2.4
Positioning4.8
Opening Duels1.1
Clutch3.6

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 79% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 45 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 37% on CT to 21% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning4.8
Utility2.4
Mechanics8.7
Opening Duels0.9
Win Impact8.3

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.01
first ⅓ avg 0.05 → last ⅓ avg 0.03
Reaction time500ms+42ms
first ⅓ avg 458ms → last ⅓ avg 500ms
Headshot accuracy25.6%−11.0%
first ⅓ avg 36.6% → last ⅓ avg 25.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.28Best match rating · 1–2 · dust2, 20 Jul →
100%Best headshot accuracy · 1–2 · dust2, 20 Jul →
188msFastest reaction time · 1–13 · dust2, 27 Jun →
13–0Biggest win · mirage, 1 Jul →

Across the last 100 tracked matches.

Highlights

23Longest win streak
L2Current streak
8–7In matches decided by ≤2 rounds
1Overtime games

Map breakdown

mirageBest map · 85% over 33ancientWeakest map · 57% over 7
MapGradePlayedRecordWin rateAvg rating
mirageS3328–585%0.05
dust2A3118–1358%0.05
infernoS1210–283%0.02
ancientA74–357%0.01
nukeS65–183%0.01
cacheS54–180%0.04
office—22–0100%0.07
overpass—22–0100%0.10
shelter—11–0100%0.04
anubis—10–10%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (57% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

14Matches
36%Win rate
0.88Avg K/D
68.6ADR
48%Headshot %

Clutches & streaks

38%1v1 clutch win
11%1v2 clutch win
2Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Dust2633%0.8215.7
Mirage20%0.9223.5
Ancient2100%1.1017.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.5%Headshot accuracy
38.3%Accuracy (enemy spotted)
36.4%Spray accuracy
89.0%Counter-strafing
7.0°Preaim
506msReaction time
21.2%T opening success
36.9%CT opening success
0.44Enemies flashed / flash
0.0%Flash assists
8.02HE damage / grenade
1.94Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4421 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.2117% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
dust21–20.28100%20 Jul →
dust27–13-0.0433%20 Jul →
nuke13–11-0.0144%20 Jul →
mirage13–70.0633%16 Jul →
dust213–40.0939%16 Jul →
mirage13–70.0524%14 Jul →
dust25–110.0020%14 Jul →
cache13–60.0819%14 Jul →
mirage11–13-0.0121%14 Jul →
dust213–90.0320%13 Jul →
dust25–13-0.0233%12 Jul →
inferno13–110.0222%12 Jul →
cache13–70.0422%10 Jul →
mirage13–70.0126%10 Jul →
mirage13–7-0.0220%10 Jul →
cache13–50.0038%10 Jul →
office13–40.1828%10 Jul →
office13–5-0.0329%10 Jul →
shelter13–70.0423%10 Jul →
mirage13–9-0.0215%2 Jul →
mirage6–13-0.0425%2 Jul →
mirage0–20.000%2 Jul →
cache13–80.1629%2 Jul →
cache0–2-0.080%2 Jul →
anubis6–130.018%2 Jul →
ancient9–13-0.0013%2 Jul →
nuke7–13-0.0711%2 Jul →
mirage13–50.1024%2 Jul →
ancient4–13-0.0618%2 Jul →
ancient13–9-0.0520%2 Jul →
dust213–40.1425%1 Jul →
nuke13–30.0228%1 Jul →
inferno13–80.1733%1 Jul →
mirage13–60.0942%1 Jul →
dust27–00.2338%1 Jul →
mirage13–00.0952%1 Jul →
dust22–10.1025%1 Jul →
mirage13–00.0517%1 Jul →
mirage5–130.0731%1 Jul →
mirage13–20.0915%1 Jul →
dust20–40.0140%1 Jul →
inferno15–15-0.079%1 Jul →
mirage13–80.0713%1 Jul →
dust212–80.1143%1 Jul →
ancient0–2-0.020%28 Jun →
dust23–130.1233%27 Jun →
dust213–40.1069%27 Jun →
mirage13–20.0531%27 Jun →
dust213–80.0326%27 Jun →
mirage13–00.0735%27 Jun →
inferno13–30.1238%27 Jun →
inferno5–00.0720%27 Jun →
ancient4–30.1827%27 Jun →
mirage13–80.079%27 Jun →
dust21–13-0.030%27 Jun →
mirage13–70.0519%27 Jun →
dust28–13-0.100%27 Jun →
dust211–13-0.0325%27 Jun →
mirage13–40.0242%26 Jun →
dust211–13-0.0941%26 Jun →
mirage1–13-0.0324%26 Jun →
inferno13–5-0.0515%26 Jun →
inferno2–13-0.1129%26 Jun →
ancient13–4-0.0420%26 Jun →
dust22–00.1333%24 Jun →
mirage13–60.0930%24 Jun →
mirage13–30.1114%24 Jun →
ancient13–70.0528%24 Jun →
dust23–2-0.01100%23 Jun →
dust213–40.0221%23 Jun →
mirage13–6-0.0631%23 Jun →
dust29–30.0619%23 Jun →
nuke13–00.0250%23 Jun →
inferno13–20.0140%23 Jun →
mirage13–60.0752%23 Jun →
dust213–20.1347%23 Jun →
nuke2–20.0975%23 Jun →
dust24–10.0133%23 Jun →
mirage13–50.1666%23 Jun →
mirage13–40.0523%23 Jun →
inferno13–70.0223%23 Jun →
dust213–10.1235%23 Jun →
mirage13–00.0222%23 Jun →
overpass13–0-0.0128%23 Jun →
dust213–60.0018%23 Jun →
inferno13–4-0.0717%23 Jun →
dust27–130.0016%22 Jun →
mirage13–8-0.0313%22 Jun →
inferno13–110.0327%21 Jun →
dust23–130.0459%21 Jun →
mirage10–40.0538%21 Jun →
overpass13–50.2031%21 Jun →
mirage13–30.0633%21 Jun →
dust213–7-0.0128%21 Jun →
mirage13–00.0653%21 Jun →
mirage13–80.1231%21 Jun →
nuke13–00.0148%21 Jun →
dust213–30.0921%21 Jun →
dust213–20.1042%21 Jun →
inferno13–40.0642%21 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches23-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.