wag1

wag1 — CS2 Stats

MN76561199280054922[U:1:1319789194]Steam profile ↗✓ No bans

530Tracked matches63%Win rate2022Tracked since
1,101Hours in CS
CSDB Rating6.2 SolidAll-Rounder
CSDB Leaderboard#46307 of 219960 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

+1Tracked matches · now 530
0.0ppWin rate · 63.3% → 63.3%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 49 days played since 3 Jul 2024. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 22,266 +9,321 3 Jul9 Sept · 28 days played
12,27227,701peak 27,7013 Jul9 Sept
27,701Peak Premier in tracked matches
49Days played since 2024-07-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 9 Sep 2026 and 17 Sep 2026.

Measured 9 Sep 202617 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=12,738), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate52.0%46.8%48.3%above
Shot accuracy11.1%13.0%13.2%2.1% short
Kill/death ratio0.931.061.070.14 short
Match win rate38.1%46.3%46.9%8.8% short

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGwag1FACEITLevel 8STANDINGTop 31.2% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning48
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY5842Last 10058%Win rateLLLWWWWWWW

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · +0.2pp headshot accuracy · +37ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 25%
  • Avg reaction 595ms

Last 10

  • 73 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 591ms

Last 20

  • 155 · 75% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 17%
  • Avg reaction 573ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim7.5
Utility4.8
Positioning4.8
Opening Duels3.6
Clutch2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 96% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 574ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning4.8
Utility4.8
Mechanics7.9
Opening Duels1.8
Win Impact9.4

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time575ms−18ms
first ⅓ avg 593ms → last ⅓ avg 575ms
Headshot accuracy20.7%−2.2%
first ⅓ avg 23.0% → last ⅓ avg 20.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 13–2 · anubis, 12 May
58%Best headshot accuracy · 1–13 · inferno, 24 May
250msFastest reaction time · 13–11 · nuke, 14 May
13–0Biggest win · ancient, 8 Jun

Across the last 100 tracked matches.

Highlights

7Longest win streak
L3Current streak
124In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 80% over 5infernoWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
mirageA2516964%0.04
ancientS2315865%0.01
dust2B22111150%0.02
infernoD134931%0.03
nukeS86275%0.03
anubisS54180%0.07
overpass21150%-0.03
cache1010%-0.03
train110100%0.08

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

57,982Lifetime kills
0.93K/D
2,613Matches
38.1%Match win rate
52.0%Headshot % · Top 50% of Level 8 players
11.1%Shot accuracy
6,192MVPs
1,101Hours (in match)
2,034Bombs planted
1,072Bombs defused

Most-used weapons

Lifetime map wins

5,355dust2
3,967inferno
1,368vertigo
1,093nuke
177train
38cbble
17office
2italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

264Matches
53%Win rate
1.22Avg K/D
83.4ADR
49%Headshot %

Clutches & streaks

34%1v1 clutch win
19%1v2 clutch win
12Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage7159%1.2517.6
Dust24947%1.1917.5
Inferno4665%1.3317.1
Anubis3342%1.1216.2
Ancient3145%1.2018.3
Vertigo2245%1.2017.3
Nuke967%1.1115.0
Train20%0.8013.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.9%Headshot accuracy
36.2%Accuracy (enemy spotted)
39.4%Spray accuracy
85.4%Counter-strafing
10.8°Preaim
574msReaction time
31.4%T opening success
43.0%CT opening success
0.45Enemies flashed / flash
8.3%Flash assists
13.02HE damage / grenade
7.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.445 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.3805% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno6–130.0714%13 Sept
overpass0–4-0.0550%17 Jun
ancient11–130.0419%17 Jun
mirage13–20.0624%17 Jun
ancient11–50.0016%17 Jun
overpass2–00.000%8 Jun
ancient13–00.000%8 Jun
anubis13–00.0211%8 Jun
nuke13–10.060%8 Jun
ancient13–30.0333%8 Jun
mirage0–13-0.0031%7 Jun
mirage13–50.1215%7 Jun
ancient13–90.0917%6 Jun
mirage10–130.0019%6 Jun
inferno13–60.0412%5 Jun
nuke16–140.0017%3 Jun
dust216–140.0310%3 Jun
ancient13–11-0.0313%3 Jun
dust213–90.0415%3 Jun
mirage13–11-0.0216%2 Jun
dust29–13-0.0217%2 Jun
dust23–13-0.0330%1 Jun
dust29–10.1121%29 May
inferno3–10-0.0321%29 May
dust213–6-0.0818%28 May
nuke13–40.0447%28 May
dust23–13-0.0529%27 May
inferno13–70.0418%27 May
dust26–13-0.0420%27 May
mirage3–12-0.050%27 May
inferno2–7-0.0336%26 May
ancient2–13-0.1036%24 May
inferno1–13-0.0158%24 May
mirage13–110.048%24 May
ancient13–110.059%24 May
dust24–13-0.0740%24 May
mirage13–5-0.0812%24 May
ancient1–13-0.0427%24 May
nuke9–13-0.0421%20 May
mirage10–13-0.0017%19 May
ancient16–120.0119%19 May
ancient2–7-0.0217%17 May
dust211–130.0122%17 May
mirage13–4-0.0335%16 May
mirage1–13-0.0421%16 May
nuke13–50.1219%15 May
dust213–90.1527%15 May
mirage13–100.1221%15 May
ancient7–13-0.0832%15 May
mirage13–50.1010%15 May
nuke13–110.1422%14 May
dust213–80.1614%13 May
ancient13–00.1024%13 May
inferno7–130.1328%13 May
mirage13–90.1323%13 May
mirage13–10.2225%13 May
mirage8–130.0216%13 May
ancient13–70.1022%12 May
dust213–50.0632%12 May
anubis13–20.2431%12 May
ancient13–160.0324%7 May
mirage13–30.0425%6 May
cache5–13-0.0329%5 May
dust213–100.0652%5 May
dust213–110.0531%5 May
dust29–130.1030%5 May
dust23–13-0.0225%5 May
inferno14–160.0521%14 Sept
ancient13–11-0.0323%12 May
mirage7–130.0218%14 Apr
dust27–13-0.0122%13 Apr
anubis16–130.0228%13 Apr
mirage13–160.0522%13 Apr
dust213–9-0.0425%11 Apr
ancient13–90.0839%14 Jan
inferno2–9-0.2313%7 Jan
inferno1–13-0.0225%31 Dec
ancient13–70.0729%28 Dec
inferno13–100.0816%27 Dec
mirage13–110.0221%24 Dec
ancient13–50.0135%24 Dec
mirage13–40.1126%6 Dec
dust211–00.0929%6 Dec
ancient13–10-0.0330%22 Nov
dust210–130.0422%18 Nov
train13–70.0823%16 Nov
ancient4–110.0121%27 Sept
nuke2–13-0.0626%10 Sept
mirage13–160.0518%10 Sept
dust29–13-0.0519%8 Sept
ancient11–13-0.0115%8 Sept
mirage13–8-0.0214%31 Jul
ancient13–100.0219%21 Jul
inferno9–130.2029%21 Jul
anubis4–13-0.0525%12 Jul
nuke13–100.0127%7 Jul
anubis13–80.1020%5 Jul
mirage13–8-0.0124%5 Jul
mirage13–110.0717%3 Jul
inferno13–90.0816%3 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →