Chixti

Chixti — CS2 Stats

76561199270727692[U:1:1310461964]Steam profile ↗✓ No bans

943Tracked matches50%Win rate2022Tracked since
1,587Hours in CS62Hrs last 2 wks
CSDB Rating6.6 SolidPositional Player
Premier CS Rating15,438Purple band · top ~26.7% of ranked players (population est.)
FaceitLevel 7 · 1,823 ELOTop 42.3% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,438 +4,472 26 Dec – 9 Oct · 13 days played
10,38416,412peak 16,41226 Dec9 Oct
16,412Peak Premier in tracked matches
1,823Highest Faceit ELO seen on CSDB
28Days played since 2025-12-21

Faceit ELO

  • At peak — 1,823
  • Next: Level 10 at 2,001 — 178 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6

Premier CS Rating

  • 974 below peak (16,412)
  • Next: Pink band at 20,000 — 4,562 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,885), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate51.0%45.7%46.8%above
Shot accuracy14.0%12.7%13.0%above
Kill/death ratio1.161.051.06above
Match win rate49.2%45.7%46.3%above

Across every metric we can compare, this profile already matches the typical Level 8 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGChixtiFACEITLevel 7 · 1,823 ELOSTANDINGTop 42.3% of rankedPREMIER15,438 · Purple bandPEAK ELO1,823csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim90
Positioning60
Utility52

0–100 skill scores via Leetify.

Recent form

COLD51–46–3Last 10051%Win rateLLLWWLWLLL

Last 10 vs previous 10: −40pp win rate · −0.01 avg rating · +6.9pp headshot accuracy · −56ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 33%
  • Avg reaction 523ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 31%
  • Avg reaction 529ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 27%
  • Avg reaction 557ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim9.0
Utility5.2
Positioning6.0
Opening Duels4.3
Clutch3.2

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 93% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 59% on T to 42% on CT — first contacts on the defending side are being lost.

Reaction time. 561ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning6.0
Utility5.2
Mechanics6.3
Opening Duels5.1
Win Impact5.0

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.00
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time553ms−81ms
first ⅓ avg 634ms → last ⅓ avg 553ms
Headshot accuracy25.5%+1.5%
first ⅓ avg 24.0% → last ⅓ avg 25.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 13–1 · mirage, 26 Sept →
58%Best headshot accuracy · 13–3 · mirage, 17 Jan →
367msFastest reaction time · 9–3 · inferno, 11 Oct →
13–0Biggest win · mirage, 26 Dec →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L3Current streak
3–6In matches decided by ≤2 rounds
12Overtime games

Map breakdown

anubisBest map · 83% over 6ancientWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
mirageB3116–1552%0.03
dust2C167–944%0.02
nukeB158–753%0.01
infernoS139–469%0.04
ancientD81–713%0.00
anubisS65–183%0.04
overpassC52–340%0.04
cache—42–250%0.05
rooftop—10–10%0.14
train—11–0100%0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

44,713Lifetime kills
1.16K/D · Top 50% of Level 7 players
1,833Matches
49.2%Match win rate · Top 25% of Level 7 players
51.0%Headshot % · Top 50% of Level 7 players
14.0%Shot accuracy · Top 50% of Level 7 players
8,353MVPs
841Hours (in match)
1,645Bombs planted
823Bombs defused

Most-used weapons

AK-4717,699
AWP3,056
MP91,476
Knife965

Lifetime map wins

3,702nuke
2,950vertigo
2,753inferno
1,984dust2
621train
132cbble
20lake
2office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

786Matches
51%Win rate
1.19Avg K/D
81.0ADR
50%Headshot %

Clutches & streaks

36%1v1 clutch win
23%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage17351%1.1616.1
Nuke11061%1.3218.3
Ancient8151%1.2118.1
Vertigo6650%1.2518.2
Overpass4166%1.1916.8
Inferno3238%1.1216.3
Anubis3145%1.1916.2
Dust22227%0.8213.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.7%Headshot accuracy
40.1%Accuracy (enemy spotted)
47.3%Spray accuracy
78.5%Counter-strafing
8.8°Preaim
561msReaction time
59.0%T opening success
41.8%CT opening success
0.40Enemies flashed / flash
7.7%Flash assists
10.61HE damage / grenade
8.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4005 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient6–13-0.0338%11 Oct →
mirage8–13-0.0323%11 Oct →
nuke4–9-0.0913%11 Oct →
nuke9–60.1057%11 Oct →
inferno9–30.1833%11 Oct →
dust24–130.0218%9 Oct →
cache13–80.0427%9 Oct →
nuke5–130.0337%9 Oct →
anubis11–130.0827%9 Oct →
mirage2–5-0.0036%4 Oct →
mirage16–14-0.0525%3 Oct →
nuke13–80.0229%3 Oct →
cache3–130.1328%3 Oct →
mirage13–20.0921%3 Oct →
inferno13–90.0627%3 Oct →
inferno9–130.0833%3 Oct →
nuke13–60.0119%1 Oct →
ancient11–130.0315%28 Sept →
nuke13–90.0220%28 Sept →
nuke13–11-0.0523%27 Sept →
inferno1–13-0.0719%27 Sept →
dust21–9-0.060%26 Sept →
mirage11–130.0217%26 Sept →
inferno13–10.0926%26 Sept →
mirage7–2-0.0027%26 Sept →
inferno13–7-0.0018%26 Sept →
dust213–40.1021%26 Sept →
mirage3–13-0.0221%26 Sept →
mirage13–10.2426%26 Sept →
mirage11–130.0623%25 Sept →
nuke9–130.0921%25 Sept →
anubis13–70.0752%25 Sept →
mirage13–60.0221%25 Sept →
anubis13–60.0426%25 Sept →
dust21–13-0.0313%20 Sept →
ancient1–13-0.090%19 Sept →
dust23–130.0141%19 Sept →
dust26–13-0.0252%19 Sept →
mirage8–130.0524%19 Sept →
dust213–90.0235%19 Sept →
ancient4–120.0310%18 Sept →
dust23–13-0.0121%18 Sept →
anubis13–60.0926%18 Sept →
cache9–13-0.0150%18 Sept →
mirage5–13-0.0433%18 Sept →
ancient3–130.0237%18 Sept →
mirage13–4-0.0129%18 Sept →
mirage4–130.0217%18 Sept →
mirage10–13-0.0123%13 Sept →
mirage13–80.0014%13 Sept →
anubis13–8-0.0330%13 Sept →
mirage13–60.0729%13 Sept →
mirage6–13-0.0540%12 Sept →
anubis13–60.0418%12 Sept →
mirage13–60.1230%11 Sept →
inferno13–100.1037%11 Sept →
cache13–60.0320%11 Sept →
mirage13–60.0017%23 Aug →
inferno13–11-0.0215%23 Aug →
nuke13–16-0.0118%25 Jan →
dust213–80.0715%17 Jan →
mirage13–30.0358%17 Jan →
mirage11–13-0.0123%30 Dec →
rooftop5–90.1410%29 Dec →
inferno5–9-0.0918%29 Dec →
dust213–100.0433%29 Dec →
overpass16–130.0312%29 Dec →
mirage13–10-0.0031%28 Dec →
mirage16–130.1425%28 Dec →
ancient13–60.0914%28 Dec →
inferno13–30.1426%28 Dec →
inferno13–60.0627%28 Dec →
mirage13–60.0516%28 Dec →
mirage12–160.0118%27 Dec →
overpass15–15-0.0217%27 Dec →
train13–60.0344%27 Dec →
mirage13–00.0653%26 Dec →
nuke2–13-0.0644%26 Dec →
inferno16–130.0123%26 Dec →
mirage13–100.0736%26 Dec →
dust213–60.1131%25 Dec →
nuke13–30.0531%25 Dec →
overpass13–20.0514%25 Dec →
mirage15–150.0822%25 Dec →
nuke13–30.1427%25 Dec →
dust26–13-0.0225%25 Dec →
dust213–70.0322%25 Dec →
nuke13–10-0.0236%24 Dec →
mirage10–13-0.060%24 Dec →
dust213–16-0.0217%24 Dec →
overpass15–150.0818%23 Dec →
overpass14–160.089%23 Dec →
ancient1–130.0635%23 Dec →
mirage8–13-0.050%22 Dec →
nuke13–160.0126%22 Dec →
ancient7–13-0.070%22 Dec →
dust26–130.0150%21 Dec →
nuke9–13-0.0324%21 Dec →
dust213–80.0816%21 Dec →
inferno6–10-0.0317%21 Dec →

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.