tommygun_Skins

tommygun_Skins — CS2 Stats

PL76561199269666298[U:1:1309400570]Steam profile ↗✓ No bans

52Tracked matches43%Win rate2026Tracked since
149Hours in CS4Hrs last 2 wks
CSDB Rating2.5 LearningSupport
Premier CS Rating2,810Grey band · top ~88.1% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Nov 2026 (12 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 2,810 → 2,810
+2Tracked matches · now 52
0.0ppWin rate · 43.3% → 43.3%

Rating over time

Premier CS Rating: 2,810 +719 15 Oct – 2 Nov · 8 days played
2,0913,148peak 3,14815 Oct2 Nov
3,248Peak Premier in tracked matches
19Days played since 2026-08-24

Premier CS Rating

  • 338 below peak (3,148)
  • Next: Light Blue band at 5,000 — 2,190 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,645), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate38.9%38.2%39.9%1.0% short
Shot accuracy4.7%3.6%7.0%2.3% short
Kill/death ratio0.480.830.920.43 short
Match win rate38.2%40.2%42.3%4.1% short

This profile sits below the typical Light Blue band player on every metric we can compare.

Widest gap: Kill/death ratio. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGtommygun_SkinsPREMIER2,810 · Grey bandcsdb.gg/stats

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Performance scores

Aim20
Positioning26
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY19–32–1Last 5237%Win rateWLWLWWWLLL

Last 10 vs previous 10: +10pp win rate · −0.00 avg rating · +0.2pp headshot accuracy · −11ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 13%
  • Avg reaction 725ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 12%
  • Avg reaction 659ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 12%
  • Avg reaction 665ms

Newest first, from the last 52 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim2.0
Utility4.7
Positioning2.6
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 65% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 29% on T to 13% on CT — first contacts on the defending side are being lost.

Reaction time. 666ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.0
Positioning2.6
Utility4.7
Mechanics4.8
Opening Duels0.0
Win Impact2.8

Composite 2.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05+0.03
first ⅓ avg -0.08 → last ⅓ avg -0.05
Reaction time671ms−14ms
first ⅓ avg 685ms → last ⅓ avg 671ms
Headshot accuracy11.7%−0.7%
first ⅓ avg 12.4% → last ⅓ avg 11.7%

Rolling 5-match average across the last 52 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.03Best match rating · 13–6 · mirage, 17 Oct →
26%Best headshot accuracy · 6–13 · inferno, 13 Oct →
516msFastest reaction time · 4–13 · anubis, 25 Oct →
13–3Biggest win · cache, 1 Nov →

Across the last 52 tracked matches.

Highlights

4Longest win streak
5–4In matches decided by ≤2 rounds
4Overtime games

Map breakdown

anubisBest map · 58% over 12ancientWeakest map · 0% over 8
MapGradePlayedRecordWin rateAvg rating
anubisA127–558%-0.05
dust2D103–730%-0.06
mirageC104–640%-0.06
ancientD80–80%-0.07
nukeB63–350%-0.03
cache—42–250%-0.07
inferno—20–20%-0.05

Across the last 52 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (0% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

2,552Lifetime kills
0.48K/D
325Matches
38.2%Match win rate
38.9%Headshot % · Top 50% of Grey band
4.7%Shot accuracy · Top 50% of Grey band
283MVPs
88Hours (in match)
186Bombs planted
18Bombs defused

Most-used weapons

Lifetime map wins

428dust2
253inferno
150nuke
97vertigo
23lake
19train
8assault
3italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.2%Headshot accuracy
23.4%Accuracy (enemy spotted)
21.2%Spray accuracy
71.5%Counter-strafing
10.1°Preaim
666msReaction time
29.1%T opening success
13.2%CT opening success
0.56Enemies flashed / flash
5.3%Flash assists
7.80HE damage / grenade
5.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.2109% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.0541% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust216–12-0.0112%2 Nov →
dust25–11-0.0718%2 Nov →
cache13–3-0.0920%1 Nov →
mirage11–13-0.076%1 Nov →
anubis16–14-0.0510%1 Nov →
dust213–9-0.0212%30 Oct →
anubis13–11-0.037%30 Oct →
anubis3–13-0.0117%30 Oct →
ancient9–13-0.026%25 Oct →
anubis4–13-0.1015%25 Oct →
dust29–130.0118%25 Oct →
inferno0–13-0.0720%22 Oct →
anubis4–13-0.0610%22 Oct →
anubis11–13-0.094%17 Oct →
anubis13–10-0.108%17 Oct →
mirage8–13-0.048%17 Oct →
mirage13–60.0310%17 Oct →
dust26–13-0.0815%16 Oct →
anubis13–6-0.009%16 Oct →
dust213–7-0.0217%16 Oct →
anubis13–30.019%16 Oct →
nuke2–9-0.0817%16 Oct →
dust24–13-0.0615%16 Oct →
cache13–6-0.029%15 Oct →
mirage13–4-0.064%15 Oct →
nuke13–70.0110%14 Oct →
mirage11–13-0.0916%14 Oct →
mirage2–13-0.129%14 Oct →
inferno6–13-0.0326%13 Oct →
dust210–13-0.0523%13 Oct →
mirage9–13-0.0911%13 Oct →
mirage16–14-0.0521%13 Oct →
anubis13–6-0.0418%13 Oct →
nuke13–110.008%13 Oct →
anubis13–8-0.099%12 Oct →
ancient5–13-0.0823%12 Oct →
ancient3–13-0.1010%12 Oct →
mirage13–110.0319%12 Oct →
nuke13–10-0.039%12 Oct →
nuke1–13-0.0016%12 Oct →
ancient10–13-0.1013%9 Oct →
cache12–16-0.1016%9 Oct →
dust27–13-0.130%9 Oct →
ancient4–13-0.075%8 Oct →
ancient1–13-0.1020%24 Sept →
nuke7–13-0.0917%23 Sept →
ancient10–13-0.0812%21 Sept →
cache7–13-0.088%21 Sept →
mirage11–13-0.1118%21 Sept →
dust27–13-0.1214%27 Aug →
ancient6–13-0.064%25 Aug →
anubis12–12-0.087%24 Aug →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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