sähkömasentaja

sähkömasentaja — CS2 Stats

76561199261542593[U:1:1301276865]Steam profile ↗✓ No bans

795Tracked matches10%Win rate2022Tracked since
907Hours in CS1Hrs last 2 wks
CSDB Rating2.3 LearningPositional Player
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanGold Nova I
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 14,443 -232 11 Mar – 15 Mar · 3 days played
14,44314,675peak 14,67511 Mar15 Mar
14,675Peak Premier in tracked matches
37Days played since 2025-03-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=6,013), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate39.6%41.3%41.8%2.2% short
Shot accuracy15.9%12.7%12.2%above
Kill/death ratio0.670.950.980.31 short
Match win rate34.4%42.6%43.3%8.9% short

This profile matches the typical Level 3 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGsähkömasentajaFACEITLevel 2STANDINGTop 97.9% of rankedcsdb.gg/stats

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Performance scores

Aim23
Positioning43
Utility20

0–100 skill scores via Leetify.

Recent form

COLD37–55–8Last 10037%Win rateLLLLLWLLLL

Last 10 vs previous 10: −10pp win rate · +0.05 avg rating · −10.3pp headshot accuracy · +34ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 10%
  • Avg reaction 711ms

Last 10

  • 1–9 · 10% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 9%
  • Avg reaction 660ms

Last 20

  • 3–17 · 15% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 14%
  • Avg reaction 643ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.2 against its own average).

Aim2.3
Utility2.0
Positioning4.3
Opening Duels0.1

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 69% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 697ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.3
Positioning4.3
Utility2.0
Mechanics3.0
Opening Duels0.3
Win Impact0.0

Composite 2.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.06−0.01
first ⅓ avg -0.05 → last ⅓ avg -0.06
Reaction time670ms−40ms
first ⅓ avg 709ms → last ⅓ avg 670ms
Headshot accuracy14.4%−1.2%
first ⅓ avg 15.6% → last ⅓ avg 14.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 7–13 · mirage, 11 Sept →
33%Best headshot accuracy · 9–7 · overpass, 7 Sept →
430msFastest reaction time · 6–13 · mirage, 13 Jun →
13–0Biggest win · nuke, 30 May →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L5Current streak
9–9In matches decided by ≤2 rounds
3Overtime games

Map breakdown

vertigoBest map · 71% over 7ancientWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
mirageD359–2626%-0.04
dust2B147–750%-0.04
ancientD81–713%-0.04
nukeB84–450%-0.05
infernoD82–625%-0.08
vertigoS75–271%-0.08
overpassC73–443%-0.07
anubisD62–433%-0.03
train—32–167%-0.06
cache—21–150%-0.04
italy—10–10%-0.02
agency—11–0100%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

21,617Lifetime kills
0.67K/D
1,609Matches
34.4%Match win rate
39.6%Headshot %
15.9%Shot accuracy · Top 25% of Level 2 players
2,138MVPs
518Hours (in match)
1,679Bombs planted
168Bombs defused

Most-used weapons

Lifetime map wins

1,755nuke
1,178inferno
635dust2
600vertigo
598lake
442train
238cbble
75office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

8Matches
25%Win rate
0.57Avg K/D
—ADR
27%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
1Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Anubis250%0.7110.5
Vertigo20%0.5810.5
Inferno10%0.5413.0
Ancient10%0.569.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.7%Headshot accuracy
28.5%Accuracy (enemy spotted)
28.7%Spray accuracy
63.4%Counter-strafing
10.8°Preaim
697msReaction time
31.3%T opening success
31.0%CT opening success
0.44Enemies flashed / flash
7.9%Flash assists
7.16HE damage / grenade
1.26Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.7395% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4425 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.252% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient10–13-0.0110%4 Oct →
anubis6–13-0.0213%15 Sept →
dust26–13-0.114%12 Sept →
cache7–13-0.058%12 Sept →
mirage7–130.1415%11 Sept →
vertigo9–5-0.046%11 Sept →
anubis9–13-0.0412%10 Sept →
mirage10–13-0.036%9 Sept →
dust27–13-0.063%9 Sept →
mirage6–13-0.0815%9 Sept →
mirage14–16-0.0110%9 Sept →
anubis8–13-0.0818%8 Sept →
mirage7–130.0011%8 Sept →
nuke14–16-0.0512%8 Sept →
inferno6–9-0.0532%7 Sept →
overpass9–7-0.1233%7 Sept →
nuke7–9-0.1325%7 Sept →
vertigo9–5-0.1720%7 Sept →
inferno4–9-0.1419%7 Sept →
mirage3–13-0.0817%7 Sept →
mirage9–13-0.0710%17 Aug →
mirage10–13-0.1117%8 Jul →
cache13–5-0.0425%8 Jul →
mirage12–12-0.040%26 Apr →
dust23–13-0.0621%28 Mar →
inferno11–13-0.0311%28 Mar →
mirage11–13-0.0714%28 Mar →
mirage13–6-0.029%28 Feb →
ancient11–130.0218%28 Feb →
overpass8–8-0.0917%28 Feb →
mirage11–13-0.0226%15 Feb →
ancient9–13-0.0112%15 Feb →
inferno6–9-0.197%9 Feb →
mirage8–13-0.0717%9 Feb →
mirage6–130.0122%9 Feb →
inferno10–13-0.0910%8 Feb →
mirage13–3-0.0029%8 Feb →
dust24–13-0.0929%8 Feb →
vertigo9–13-0.0817%25 Dec →
mirage10–13-0.0321%25 Dec →
anubis6–13-0.0814%25 Dec →
mirage12–12-0.0916%21 Dec →
vertigo13–11-0.0428%21 Dec →
italy12–12-0.0215%21 Dec →
ancient3–13-0.0612%20 Dec →
nuke0–13-0.097%20 Dec →
agency13–90.0228%19 Dec →
mirage8–13-0.0616%6 Jul →
dust26–13-0.0817%6 Jul →
overpass2–13-0.0718%6 Jul →
mirage13–6-0.0312%6 Jul →
mirage3–13-0.0515%28 Jun →
mirage11–13-0.0720%28 Jun →
dust25–13-0.0524%28 Jun →
mirage9–0-0.0117%28 Jun →
mirage12–12-0.046%13 Jun →
dust213–7-0.0714%13 Jun →
mirage6–13-0.0613%13 Jun →
mirage6–13-0.0415%1 Jun →
overpass13–7-0.0112%30 May →
dust213–50.0223%30 May →
mirage8–13-0.089%30 May →
nuke13–00.0210%30 May →
anubis13–90.0416%30 May →
ancient10–13-0.0118%11 Apr →
vertigo10–13-0.0717%11 Apr →
inferno13–9-0.0414%20 Mar →
anubis13–4-0.020%20 Mar →
vertigo13–11-0.0420%20 Mar →
train6–13-0.076%20 Mar →
dust213–90.0115%20 Mar →
ancient13–9-0.0519%19 Mar →
mirage13–11-0.0320%19 Mar →
overpass12–12-0.0310%19 Mar →
mirage13–4-0.0420%17 Mar →
nuke13–5-0.0112%17 Mar →
inferno13–4-0.0217%17 Mar →
dust211–13-0.0417%17 Mar →
dust213–11-0.0114%15 Mar →
ancient6–13-0.0610%15 Mar →
mirage9–13-0.1014%14 Mar →
mirage13–80.0522%13 Mar →
vertigo13–11-0.115%13 Mar →
inferno5–13-0.1021%13 Mar →
train13–9-0.0514%13 Mar →
dust213–50.0013%13 Mar →
overpass13–7-0.0527%12 Mar →
ancient3–13-0.1113%12 Mar →
mirage13–11-0.0118%12 Mar →
nuke13–6-0.0317%11 Mar →
nuke16–14-0.0616%11 Mar →
mirage13–11-0.0615%11 Mar →
mirage5–13-0.1111%10 Mar →
overpass7–13-0.0917%7 Mar →
dust213–1-0.0326%7 Mar →
mirage12–12-0.0119%7 Mar →
dust213–10-0.0410%5 Mar →
train13–10-0.0522%5 Mar →
mirage12–12-0.0519%5 Mar →
nuke5–13-0.0914%5 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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