YaYaSithole

YaYaSithole — CS2 Stats

FI76561199258781031[U:1:1298515303]Steam profile ↗✓ No bans

2,787Tracked matches33%Win rate2022Tracked since
CSDB Rating4.5 DevelopingSupport
Premier CS Rating17,341Purple band · top ~19.1% of ranked players (population est.)
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Oct 2026 (31 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,341 +683 13 Jun – 15 Oct · 34 days played
15,87521,712peak 21,71213 Jun15 Oct
22,027Peak Premier in tracked matches
42Days played since 2026-06-13

Premier CS Rating

  • 4,371 below peak (21,712)
  • -2,536 over 30 days · declining
  • -2,202 over 90 days
  • Next: Pink band at 20,000 — 2,659 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-08
  • Purple band first seen 2026-09-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGYaYaSitholeFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER17,341 · Purple bandcsdb.gg/stats

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Performance scores

Aim61
Positioning45
Utility47

0–100 skill scores via Leetify.

Recent form

COLD46–54Last 10046%Win rateLLLLWLLLWL

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · −2.6pp headshot accuracy · +17ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 561ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 551ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 542ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.1 against its own average).

Aim6.1
Utility4.7
Positioning4.5
Opening Duels2.0
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 91% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

CSDB Rating breakdown

Aim6.1
Positioning4.5
Utility4.7
Mechanics4.5
Opening Duels3.9
Win Impact0.0

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time543ms−82ms
first ⅓ avg 626ms → last ⅓ avg 543ms
Headshot accuracy13.0%−0.5%
first ⅓ avg 13.6% → last ⅓ avg 13.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–4 · nuke, 15 Oct →
36%Best headshot accuracy · 13–6 · inferno, 30 Jul →
398msFastest reaction time · 10–13 · anubis, 14 Oct →
13–2Biggest win · anubis, 7 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L4Current streak
9–9In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 57% over 21mirageWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
nukeA2514–1156%0.01
infernoA2112–957%-0.01
ancientA148–657%-0.01
dust2D133–1023%-0.04
cacheD113–827%-0.04
anubisA95–456%-0.02
mirageD51–420%-0.02
overpass—20–20%-0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (20% over 5). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

203Matches
53%Win rate
0.80Avg K/D
62.3ADR
41%Headshot %

Clutches & streaks

36%1v1 clutch win
14%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno4860%0.8512.2
Anubis4753%0.8111.1
Nuke3861%0.8312.1
Mirage2548%0.7010.6
Ancient1850%0.8012.8
Dust21331%0.6710.1
Train540%0.9710.0
Cache520%0.6710.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.9%Headshot accuracy
34.7%Accuracy (enemy spotted)
38.4%Spray accuracy
70.3%Counter-strafing
9.6°Preaim
548msReaction time
51.3%T opening success
39.6%CT opening success
0.45Enemies flashed / flash
1.1%Flash assists
9.61HE damage / grenade
10.45Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.8746% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4493 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.5888% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke18–22-0.059%22 Oct →
inferno11–13-0.0516%20 Oct →
anubis11–13-0.0614%15 Oct →
ancient10–13-0.0110%15 Oct →
nuke13–40.1121%15 Oct →
dust214–16-0.0413%15 Oct →
anubis10–13-0.020%14 Oct →
dust210–13-0.0121%12 Oct →
nuke13–50.0410%12 Oct →
dust214–16-0.0711%12 Oct →
ancient8–13-0.0512%12 Oct →
mirage5–130.0119%9 Oct →
nuke13–100.0425%9 Oct →
inferno13–110.0414%9 Oct →
nuke6–13-0.032%8 Oct →
inferno10–13-0.0512%8 Oct →
dust25–13-0.0229%8 Oct →
anubis13–100.0413%8 Oct →
dust213–10-0.0211%8 Oct →
inferno9–13-0.0414%7 Oct →
nuke13–11-0.0214%7 Oct →
anubis13–20.076%7 Oct →
dust26–13-0.0619%7 Oct →
ancient9–13-0.0215%6 Oct →
inferno11–13-0.0221%5 Oct →
nuke13–100.098%5 Oct →
mirage7–130.014%4 Oct →
dust213–11-0.068%4 Oct →
mirage9–13-0.079%4 Oct →
cache7–130.0310%9 Sept →
inferno9–13-0.0710%8 Sept →
nuke1–6-0.0114%8 Sept →
dust211–13-0.1015%1 Sept →
ancient13–8-0.0121%17 Aug →
nuke5–13-0.0212%15 Aug →
nuke13–5-0.0310%6 Aug →
inferno13–110.0011%6 Aug →
dust21–13-0.0118%5 Aug →
dust213–9-0.0313%5 Aug →
cache5–13-0.0614%5 Aug →
nuke5–13-0.0614%3 Aug →
ancient7–13-0.0111%3 Aug →
ancient13–16-0.0610%1 Aug →
mirage13–10-0.0618%1 Aug →
nuke13–30.0816%1 Aug →
inferno13–7-0.0020%31 Jul →
cache7–13-0.0812%30 Jul →
inferno13–6-0.0136%30 Jul →
nuke13–100.0225%30 Jul →
inferno10–13-0.0120%29 Jul →
nuke8–130.0419%29 Jul →
ancient13–70.0220%27 Jul →
nuke13–60.0323%27 Jul →
inferno13–10-0.0129%27 Jul →
nuke11–13-0.0829%27 Jul →
cache16–12-0.035%27 Jul →
inferno11–13-0.0513%19 Jul →
anubis13–9-0.0110%19 Jul →
inferno6–13-0.026%18 Jul →
cache13–7-0.0510%18 Jul →
anubis13–8-0.0614%18 Jul →
ancient13–5-0.0313%18 Jul →
inferno16–14-0.017%18 Jul →
cache9–13-0.0211%18 Jul →
nuke13–50.0514%18 Jul →
ancient13–60.0716%18 Jul →
nuke4–13-0.0418%17 Jul →
inferno13–110.0424%17 Jul →
nuke13–110.0312%15 Jul →
nuke16–14-0.0511%15 Jul →
inferno13–7-0.018%15 Jul →
cache10–13-0.0320%14 Jul →
dust27–13-0.0419%7 Jul →
cache2–130.0013%7 Jul →
overpass7–13-0.0417%5 Jul →
nuke13–8-0.016%5 Jul →
cache4–13-0.0618%4 Jul →
nuke13–100.0721%4 Jul →
inferno13–100.0525%4 Jul →
inferno4–13-0.0225%4 Jul →
mirage7–13-0.0213%4 Jul →
cache6–13-0.053%2 Jul →
cache13–7-0.0524%1 Jul →
anubis13–10-0.0610%1 Jul →
inferno9–30.029%28 Jun →
ancient10–13-0.108%28 Jun →
nuke8–13-0.0418%25 Jun →
inferno13–10-0.0119%21 Jun →
ancient13–60.024%20 Jun →
anubis1–13-0.0412%20 Jun →
ancient13–11-0.0013%18 Jun →
ancient13–70.0113%18 Jun →
anubis9–13-0.0713%18 Jun →
inferno13–40.039%18 Jun →
dust214–16-0.077%15 Jun →
overpass13–16-0.0516%14 Jun →
nuke8–130.048%14 Jun →
ancient13–6-0.0413%14 Jun →
nuke10–13-0.0714%13 Jun →
dust28–13-0.045%13 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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