۩𝕽𝕯𝕲۩

۩𝕽𝕯𝕲۩ — CS2 Stats

FR76561199244088478[U:1:1283822750]Steam profile ↗✓ No bans

3,544Tracked matches38%Win rate2024Tracked since
CSDB Rating4.3 DevelopingPositional Player
Premier CS Rating12,181Blue band · top ~43.3% of ranked players (population est.)
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Oct 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,181 +4,806 10 Sept – 23 Oct · 7 days played
7,37514,907peak 14,90710 Sept23 Oct
14,907Peak Premier in tracked matches
1,330Highest Faceit ELO seen on CSDB
23Days played since 2026-09-10

Faceit ELO

  • At peak — 1,330
  • Next: Level 7 at 1,351 — 21 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-10
  • Level 5 first seen 2026-09-10

Premier CS Rating

  • 2,726 below peak (14,907)
  • Next: Purple band at 15,000 — 2,819 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GG۩𝕽𝕯𝕲۩PREMIER12,181 · Blue bandPEAK ELO1,330csdb.gg/stats

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Performance scores

Aim68
Positioning44
Utility16

0–100 skill scores via Leetify.

Recent form

COLD45–48–7Last 10045%Win rateTLLLTWWLLT

Last 10 vs previous 10: −30pp win rate · +0.00 avg rating · −2.3pp headshot accuracy · −25ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 0–3–2 · 0% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 10%
  • Avg reaction 577ms

Last 10

  • 2–5–3 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 10%
  • Avg reaction 543ms

Last 20

  • 7–10–3 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 555ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim6.8
Utility1.6
Positioning4.4
Opening Duels1.9
Clutch3.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 90% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning4.4
Utility1.6
Mechanics4.9
Opening Duels4.6
Win Impact1.2

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.09
first ⅓ avg 0.08 → last ⅓ avg -0.01
Reaction time571ms+125ms
first ⅓ avg 446ms → last ⅓ avg 571ms
Headshot accuracy13.2%−2.8%
first ⅓ avg 16.0% → last ⅓ avg 13.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.38Best match rating · 9–1 · eldorado, 14 Oct →
38%Best headshot accuracy · 9–5 · eldorado, 17 Oct →
203msFastest reaction time · 4–13 · mirage, 3 Oct →
13–1Biggest win · nuke, 8 Oct →

Across the last 100 tracked matches.

Highlights

9Longest win streak
5–3In matches decided by ≤2 rounds

Map breakdown

infernoBest map · 60% over 10dust2Weakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
cacheB2512–1348%0.01
anubisC176–1135%-0.00
mirageB178–947%-0.01
dust2D103–730%0.04
infernoA106–460%0.03
nukeC94–544%0.00
ancient—41–325%-0.03
train—43–175%0.06
eldorado—22–0100%0.18
vertigo—10–10%-0.04
rush_001—10–10%0.14

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

322Matches
52%Win rate
0.82Avg K/D
69.4ADR
40%Headshot %

Clutches & streaks

38%1v1 clutch win
19%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Anubis8260%0.9113.3
Mirage7946%0.8212.6
Inferno4852%0.7712.8
Ancient3155%0.6711.9
Dust22748%0.7810.6
Nuke2650%0.7513.0
Train2055%0.9113.8
Vertigo667%0.7815.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.8%Headshot accuracy
40.0%Accuracy (enemy spotted)
39.0%Spray accuracy
72.1%Counter-strafing
9.6°Preaim
581msReaction time
51.5%T opening success
45.7%CT opening success
0.24Enemies flashed / flash
2.0%Flash assists
5.88HE damage / grenade
1.94Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.8338% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2392 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis12–12-0.078%1 Nov →
cache6–13-0.0413%1 Nov →
mirage2–130.0015%1 Nov →
mirage5–130.014%1 Nov →
cache12–120.0610%1 Nov →
anubis13–80.1814%1 Nov →
ancient13–11-0.0816%31 Oct →
ancient3–13-0.050%31 Oct →
cache9–13-0.079%27 Oct →
mirage12–12-0.066%27 Oct →
dust25–130.0210%27 Oct →
ancient8–13-0.0316%26 Oct →
train13–110.0311%25 Oct →
nuke9–13-0.0621%25 Oct →
cache13–6-0.0312%25 Oct →
cache13–70.0411%25 Oct →
anubis11–13-0.0313%25 Oct →
mirage13–20.018%25 Oct →
vertigo6–13-0.0412%24 Oct →
inferno13–7-0.026%24 Oct →
mirage7–13-0.0218%24 Oct →
anubis7–13-0.0113%24 Oct →
dust210–130.0412%23 Oct →
nuke3–13-0.0414%23 Oct →
anubis10–13-0.0315%22 Oct →
inferno13–7-0.0222%22 Oct →
cache13–40.0416%22 Oct →
cache12–120.0419%22 Oct →
mirage9–13-0.0321%22 Oct →
anubis13–8-0.0616%21 Oct →
cache0–9-0.060%21 Oct →
mirage7–13-0.0628%20 Oct →
anubis6–13-0.0327%20 Oct →
mirage13–50.0515%20 Oct →
cache5–13-0.083%20 Oct →
inferno12–12-0.0223%20 Oct →
nuke5–13-0.116%20 Oct →
dust29–13-0.0620%20 Oct →
cache5–13-0.098%19 Oct →
cache13–6-0.0717%19 Oct →
mirage5–13-0.0431%19 Oct →
anubis11–13-0.076%19 Oct →
cache12–12-0.0128%19 Oct →
cache5–13-0.1130%18 Oct →
nuke9–13-0.0317%18 Oct →
anubis10–13-0.0110%18 Oct →
ancient6–130.0621%18 Oct →
inferno5–13-0.0414%18 Oct →
mirage13–2-0.0221%18 Oct →
dust213–70.0115%18 Oct →
nuke13–10-0.0318%17 Oct →
cache7–13-0.0916%17 Oct →
eldorado9–5-0.0338%17 Oct →
nuke2–9-0.0610%17 Oct →
inferno3–9-0.1411%17 Oct →
dust26–13-0.1017%16 Oct →
mirage7–10.0221%16 Oct →
anubis2–13-0.095%16 Oct →
dust28–13-0.0222%16 Oct →
dust210–130.1021%15 Oct →
inferno13–70.1020%15 Oct →
cache13–40.1222%15 Oct →
anubis13–20.009%15 Oct →
anubis13–80.0515%14 Oct →
nuke13–40.0512%14 Oct →
inferno13–60.1110%14 Oct →
mirage13–20.0423%14 Oct →
rush_0012–60.149%14 Oct →
eldorado9–10.3814%14 Oct →
nuke13–40.1815%14 Oct →
cache7–13-0.0417%14 Oct →
mirage13–60.0519%14 Oct →
cache11–13-0.0211%13 Oct →
anubis3–130.015%13 Oct →
inferno1–130.0126%12 Oct →
train4–130.0312%12 Oct →
mirage13–90.0310%12 Oct →
cache13–11-0.0016%12 Oct →
anubis13–60.0620%10 Oct →
anubis12–120.0312%10 Oct →
train13–90.0320%9 Oct →
anubis13–70.0418%9 Oct →
cache13–20.1021%9 Oct →
mirage13–80.059%8 Oct →
dust213–40.2517%8 Oct →
cache13–60.1017%8 Oct →
cache13–20.1519%8 Oct →
cache13–60.1321%8 Oct →
nuke13–10.1412%8 Oct →
dust25–130.1317%8 Oct →
cache13–50.1215%8 Oct →
inferno13–60.259%8 Oct →
cache13–110.0919%8 Oct →
mirage0–13-0.0629%8 Oct →
train13–10.1513%5 Oct →
anubis6–13-0.0010%5 Oct →
dust213–90.0814%5 Oct →
cache2–13-0.0214%3 Oct →
inferno13–110.0323%3 Oct →
mirage4–13-0.1124%3 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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